Dirtsage Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, 9, D:1) a +0 leather armour (11, 3, D:1) a +0 dagger (14, 0, D:1) a +0 dagger (14, 9, D:1) a +0 short sword (18, -10, D:1) a +0 club (18, 4, D:1) a +0 leather armour (24, 10, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 41, D:2) a +0 short sword (7, 35, D:2) a +0 short sword 3 stones (9, -4, D:2) a +0 club 4 stones a +0 club a +0 dagger (10, -6, D:2) a +0 club (10, -5, D:2) a +0 club (10, -4, D:2) a +0 club (10, 4, D:2) a +0 ring mail (11, 38, D:2) a +0 chain mail (19, 26, D:2) a +2 dagger of venom (22, 27, D:2) a +0 dagger a stone (23, 0, D:2) 5 stones (23, 22, D:2) a +0 scythe of protection a +0 robe (24, 24, D:2) 2 stones (26, 20, D:2) a +0 chain mail (36, 29, D:2) 5 stones (37, 10, D:2) a +0 falchion a +0 scale mail (46, -7, D:2) a +0 club (46, 2, D:2) 9 stones (59, -10, D:2) a +0 whip Level 3 of the Dungeon [Shop] Perufil's General Store 5 stones (5 gold) 6 stones (6 gold) a wand of flame (7) (49 gold) a ring of ice (250 gold) a scroll of enchant weapon (75 gold) [Shop] Jiexar's Jewellery Boutique a ring of flight (210 gold) an amulet of magic regeneration (360 gold) a +6 ring of intelligence (432 gold) a flux talisman (360 gold) a maw talisman (480 gold) [Shop] Tucom's Jewellery Shoppe an amulet of magic regeneration (360 gold) a serpent talisman (480 gold) the ring of the Raven {rC+ rCorr} (451 gold) [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a ring of protection from fire (300 gold) the ring "Buumum" {Wiz rElec} (528 gold) [ring of wizardry] Wiz: It improves your spell success rate. rElec: It insulates you from electricity. an amulet of reflection (360 gold) a ring of fire (300 gold) a +4 ring of slaying (936 gold) a serpent talisman (480 gold) (0, 0, D:3) a +0 dagger (15, 18, D:3) a book of Burglary (21, 16, D:3) a +0 leather armour a +0 mace (22, 15, D:3) a +0 ring mail a +0 hand axe (23, 13, D:3) a +0 dagger of draining (23, 17, D:3) a +0 leather armour a +0 short sword (24, 17, D:3) a +0 club (28, 16, D:3) 4 boomerangs (31, -10, D:3) a +0 leather armour (32, 3, D:3) a +0 falchion (32, 4, D:3) a +0 leather armour a +0 short sword (33, 4, D:3) a +0 ring mail a +0 mace (34, 4, D:3) a +0 scale mail a +0 war axe (36, 2, D:3) a +0 short sword (39, 27, D:3) a +0 morningstar a +0 leather armour a +0 hand axe a +0 leather armour (39, 28, D:3) a +2 mace of protection (40, -8, D:3) a +0 flail a +0 club a +0 spear (41, -8, D:3) a +0 club (45, -7, D:3) a +0 short sword a +0 leather armour (45, -6, D:3) a +0 dagger (45, -5, D:3) a +0 hand axe (45, -4, D:3) a +0 hand axe a +0 ring mail (46, -4, D:3) a +0 club (53, -8, D:3) Sif Muna's Vellum of Conjuring Spells Type Level a - Magic Dart Conjuration 1 (unseen) (53, -7, D:3) Sif Muna's Reference Book on the Fifth Circle Spells Type Level a - Shock Conjuration/Air 1 (unseen) (53, -6, D:3) Sif Muna's Secrets of Momentum Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) Level 4 of the Dungeon (6, -15, D:4) a +0 giant club (9, -6, D:4) a +0 hand axe (19, 10, D:4) 6 stones (22, 8, D:4) a +0 giant spiked club a +0 club (31, -8, D:4) a +0 short sword 2 boomerangs a +0 ring mail (33, 0, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of revelation (97 gold) a scroll of poison (52 gold) a book of Minor Magic (234 gold) a book of Minor Magic (234 gold) a book of Fire (416 gold) a scroll of butterflies (52 gold) a book of the Senses (416 gold) (0, 0, D:5) a +0 war axe (8, -39, D:5) a staff of cold (15, -17, D:5) a +0 chain mail (27, -23, D:5) a +0 leather armour a +0 flail (27, -22, D:5) a +0 trident Level 6 of the Dungeon (36, -5, D:6) 8 stones (37, 18, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Junlif's Armour Emporium a +0 chain mail (58 gold) the +1 leather armour of Ru's Condemnation {Drain rN+++ Will- Slay+5} (600 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Drain: It drains your maximum health when unequipped. the +1 chain mail of Sin {*Slow rPois rN+} (250 gold) rPois: It protects you from poison rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) (0, 0, D:7) a +0 ring mail (19, 4, D:7) a +0 robe (22, 6, D:7) 4 stones (32, 8, D:7) 6 stones (33, 27, D:7) a +0 short sword (38, -3, D:7) a +0 hammer of protection (38, 28, D:7) a +0 hand axe a +0 ring mail a +0 giant spiked club a +0 shortbow (38, 29, D:7) a +1 scimitar of freezing a +0 robe (40, 22, D:7) a +0 club (40, 27, D:7) a +0 hand axe a +0 robe a +5 mace a +0 robe a +0 great sword a +0 robe (41, -4, D:7) a +4 quarterstaff of chaos (41, 22, D:7) a +0 trident (41, 27, D:7) the +10 falchion "Omararoa" {heavy, Drain Fly rCorr Dex+3} Dex+3: It affects your dexterity (+3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a +0 ring mail a +0 flail a +0 leather armour a +0 mace a +0 scale mail (44, 27, D:7) a +0 dagger (47, 43, D:7) a +0 helmet (48, 9, D:7) a maw talisman a staff of air (52, 34, D:7) a +0 dagger (53, 42, D:7) a +0 orcbow (60, 13, D:7) a +0 spear (60, 24, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow (3, -24, D:8) 5 stones (7, -22, D:8) 5 stones (14, 1, D:8) a +0 helmet (17, -37, D:8) 5 stones (25, -3, D:8) 2 stones (34, -34, D:8) 3 boomerangs a +0 morningstar (34, -14, D:8) a +0 whip (35, -30, D:8) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe (35, -29, D:8) a +0 short sword a +0 ring mail (35, -15, D:8) a +0 short sword a +0 dagger a +2 short sword of holy wrath 6 poisoned darts a +0 dagger 3 stones (35, -14, D:8) a +0 dagger (36, -14, D:8) a +0 dagger (39, -3, D:8) a +0 spear a +0 scale mail (40, -3, D:8) a +0 spear a +0 flail (41, -3, D:8) a +0 flail (44, -36, D:8) a +0 club (47, -37, D:8) a +0 dagger a +0 hand axe (48, -37, D:8) a +0 morningstar a +0 chain mail (48, -36, D:8) a +0 dagger a +0 robe (48, -35, D:8) a +1 whip of holy wrath Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (1, 11, D:9) a +0 club (11, 24, D:9) a +2 dagger of freezing a +0 cloak (16, 22, D:9) a +0 hand axe a +0 leather armour (16, 30, D:9) a javelin (18, 20, D:9) a +0 animal skin a +0 heavy war axe (19, 14, D:9) a +0 long sword a +0 arbalest a +0 ring mail (21, 20, D:9) a +0 orcbow (23, 9, D:9) a +0 dagger (30, 17, D:9) a +0 rapier (34, 17, D:9) a +0 spear (37, 6, D:9) a +0 dagger (38, 4, D:9) 6 stones (38, 8, D:9) a stone a +0 short sword a +0 chain mail a +0 mace (39, 8, D:9) a stone a +0 short sword (39, 19, D:9) a +2 leather armour of poison resistance a +0 war axe (40, 8, D:9) a +0 dagger a +0 short sword (41, 18, D:9) a +0 plate armour a +0 battleaxe 10 stones a +0 whip a +0 short sword a +0 dagger 4 poisoned darts a +0 club (41, 24, D:9) a +0 dagger 3 poisoned darts a +0 hand axe (41, 25, D:9) a +0 club the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 orcbow (44, 9, D:9) a +1 short sword of protection (56, 8, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) an amulet of magic regeneration (1, 3, D:10) a +0 short sword a +0 club (1, 4, D:10) a +0 dagger a +0 leather armour a +0 glaive a +0 orcbow a +0 plate armour (1, 5, D:10) a +0 flail a +0 leather armour a +0 robe (32, -4, D:10) a +0 dagger (33, -4, D:10) a ring of ice a +0 club a +0 dagger (34, -7, D:10) a +0 short sword a +0 club (35, -9, D:10) a +0 club a stone a +0 whip (35, -6, D:10) a +0 falchion 7 poisoned darts (35, 7, D:10) a +0 dagger (38, -5, D:10) a +0 leather armour (42, -20, D:10) a +0 short sword a +0 short sword a +0 trident a +0 hand axe a +0 robe a +0 dagger (46, -18, D:10) an amulet of magic regeneration a +6 ring of intelligence (47, -9, D:10) the +2 robe of the Moon {Int+8} Int+8: It affects your intelligence (+8). (51, 15, D:10) a +0 hand axe a +0 ring mail a +0 dire flail a +0 chain mail (52, 15, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (6, -28, Lair:1) a +0 buckler (12, 19, Lair:1) a +0 trident (14, 6, Lair:1) a +0 pair of gloves (18, 13, Lair:1) a +0 leather armour (24, -29, Lair:1) 6 silver javelins (27, -27, Lair:1) a +0 leather armour (33, -12, Lair:1) a +0 animal skin a -1 halberd Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (1, 3, Lair:2) a +0 scale mail (2, -1, Lair:2) a cane toad corpse (3, -2, Lair:2) a staff of cold the elf corpse of Fannar (3, -1, Lair:2) a cane toad corpse (17, 5, Lair:2) a potion of resistance (19, -2, Lair:2) a +0 robe (22, 2, Lair:2) 11 gold pieces (24, 6, Lair:2) a wolf corpse (skeletalised by now) (25, -8, Lair:2) a torpor snail corpse (25, 5, Lair:2) a wolf corpse (skeletalised by now) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a yak corpse (skeletalised by now) (27, -10, Lair:2) a curare-tipped dart an ice cave (0, 0, IceCv) a There-And-Back Book (0, 1, IceCv) a book of the Tundra (1, -7, IceCv) a +2 chain mail of cold resistance (1, 0, IceCv) a staff of fire (unseen) (1, 1, IceCv) a scroll of immolation (2, -2, IceCv) an ugly thing corpse (2, 0, IceCv) a scroll of fear (2, 1, IceCv) 43 gold pieces (5, -8, IceCv) an ugly thing corpse