Dirtsage Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 3, D:1) a +0 dagger (6, -10, D:1) a +0 long sword (7, -10, D:1) a +0 whip (14, 32, D:1) a +0 spear (21, -3, D:1) a +0 short sword (27, -8, D:1) a +0 dagger (27, 24, D:1) a +0 club a +0 club (31, -1, D:1) a +0 club (34, 33, D:1) a +0 robe (37, 3, D:1) a +0 dagger (41, -3, D:1) a +0 chain mail (47, 5, D:1) a +0 dagger (49, 4, D:1) a +0 dagger (49, 8, D:1) a +0 dagger (54, -7, D:1) 2 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of electrocution (5, -1, D:2) a +0 dagger (9, -13, D:2) 7 stones (18, 28, D:2) a +0 whip (24, -23, D:2) a +2 short sword of draining (25, -32, D:2) a +0 robe (27, -1, D:2) a stone a +0 club (30, -30, D:2) a +0 short sword 2 stones (32, 4, D:2) a +0 leather armour (34, 10, D:2) a +0 club a +0 robe (36, -4, D:2) a +0 long sword (44, -5, D:2) a +0 club (46, -1, D:2) 2 javelins Level 3 of the Dungeon (3, -1, D:3) Sif Muna's Catalogue of Forms Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (3, 0, D:3) Sif Muna's Thoughts on Cold Spells Type Level a - Freeze Ice 1 (unseen) (3, 1, D:3) Sif Muna's Compendium of the Queen Bee Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (8, -22, D:3) a +0 leather armour (13, -4, D:3) a +0 flail a +0 halberd (13, 2, D:3) a +0 dagger a +0 robe (14, -3, D:3) a +0 whip (15, -4, D:3) 4 stones (20, -17, D:3) a +0 spear (24, -2, D:3) a +0 dagger (26, -18, D:3) a +0 long sword (29, -7, D:3) a +0 leather armour (32, -14, D:3) a +0 dagger (33, -12, D:3) a +0 club (34, 1, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Oschoschaoco's Armour Boutique a +0 scale mail (44 gold) a +0 ring mail (44 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (383 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) [Shop] Japs's Jewellery Shop a ring of protection from fire (275 gold) a +6 ring of dexterity (396 gold) an amulet of faith (440 gold) an amulet of faith (440 gold) a ring of wizardry (330 gold) an amulet of faith (440 gold) a +6 ring of intelligence (396 gold) [Shop] Deny's Antique Armour Shoppe a +0 robe of willpower (215 gold) a +4 chain mail of fire resistance (882 gold) a +2 scale mail of poison resistance (504 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +2 helmet of see invisible (602 gold) a +0 leather armour (56 gold) the +0 robe "Kelomoedd" {+Inv rElec rC+} (803 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. a +0 leather armour (56 gold) a +0 buckler (126 gold) (0, 0, D:4) a +0 ring mail (1, -7, D:4) a +0 ring mail (1, 45, D:4) 3 poisoned darts (3, -1, D:4) a +0 scale mail (9, 9, D:4) a +0 spear (12, 1, D:4) a +0 dagger (17, -1, D:4) a +0 dagger a +0 club (17, 12, D:4) a +0 dagger (17, 14, D:4) 7 stones (19, -1, D:4) a +0 mace a +0 animal skin a +0 helmet 5 atropa-tipped darts a +0 dagger a +0 club (20, 3, D:4) a +0 dagger (24, -2, D:4) a +0 club (37, 8, D:4) 7 stones (37, 25, D:4) a +0 short sword 2 boomerangs a +0 leather armour (37, 27, D:4) 4 stones (58, 25, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 2 potions of degeneration (3, -8, D:5) a +0 war axe an orc corpse an iguana corpse (6, -5, D:5) a +1 war axe of venom (6, 0, D:5) a black bear corpse (7, -23, D:5) a worm corpse (23, -37, D:5) a +0 war axe (23, -30, D:5) a hound skeleton (27, -29, D:5) a +0 whip (32, 6, D:5) a +0 scale mail