Dirtsage Level 1 of the Dungeon [Shop] Gupnosah's Weapon Emporium a +0 dagger (24 gold) 4 stones (4 gold) a +0 vampiric glaive (258 gold) a +4 giant club (284 gold) the +13 scythe of Curses {drain, curses, Drain} (960 gold) Drain: It drains your maximum health when unequipped. [Shop] Ban Quori's Assorted Antiques a scroll of immolation (96 gold) a +0 dagger (48 gold) a +0 sling (36 gold) the +0 leather armour of Fierheb {Rampage rN+ SInv} (417 gold) rN: It protects you from negative energy. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. a potion of brilliance (96 gold) a +0 robe (16 gold) a scroll of magic mapping (180 gold) a potion of lignification (72 gold) a scroll of butterflies (96 gold) [Shop] Weluxko's Weapon Emporium a +0 heavy battleaxe (137 gold) a +0 mace (30 gold) a +1 heavy glaive (187 gold) a +0 short sword (30 gold) the +7 short sword of Crystal {venom, rF- rN+ Str+3 SInv} (533 gold) Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 whip of freezing (65 gold) (0, 0, D:1) 4 boomerangs (20, 12, D:1) a +0 short sword (23, -22, D:1) a +0 dagger (26, 20, D:1) a +0 spear (26, 27, D:1) a +0 short sword 5 stones (34, 6, D:1) 9 stones (34, 22, D:1) a +0 club (35, 23, D:1) a +0 club (39, -21, D:1) an orb of guile (44, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (5, 14, D:2) a +0 shortbow (8, -16, D:2) a +3 quarterstaff of chaos (11, -15, D:2) a +0 hammer (12, -27, D:2) 5 poisoned darts (15, 14, D:2) a +0 falchion a +0 chain mail (15, 15, D:2) a +0 leather armour (16, -4, D:2) 3 stones (16, 1, D:2) a +3 sling of draining (24, -4, D:2) a +0 mace (24, -1, D:2) a +0 long sword (24, 16, D:2) a +0 dagger (28, 5, D:2) a +0 dagger (28, 6, D:2) a +0 club (29, 3, D:2) a +0 club (29, 5, D:2) a +0 dagger a +0 club (29, 6, D:2) a +0 hand axe (30, 3, D:2) a +0 animal skin a +0 spear a +1 animal skin (30, 5, D:2) a +0 club (42, 11, D:2) a +0 ring mail (46, 11, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Delipp's Antique Weapon Emporium a +0 battleaxe of draining (315 gold) a +0 spear (69 gold) a +0 shortbow (69 gold) the +10 short sword "Regoub" {heavy, *Noise rElec rC++ Stlth+} (1982 gold) rC: It greatly protects you from cold. rElec: It insulates you from electricity. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. a +0 trident (80 gold) a +0 rapier (92 gold) a +0 mace (69 gold) [Shop] Sail's Antique Weapon Shoppe a +2 heavy hand axe (452 gold) a +5 longbow of draining (1006 gold) a +0 war axe (91 gold) a +0 short sword (78 gold) a +0 war axe (91 gold) a +0 short sword (78 gold) a +0 mace (78 gold) a +0 longbow (169 gold) [Shop] Xush's Distillery a potion of attraction (36 gold) a potion of resistance (120 gold) a potion of lignification (36 gold) a potion of curing (36 gold) 2 potions of attraction (72 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) (14, -8, D:3) the +11 short sword "Hiesirul" {protect, rElec rF- Dex+5} Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. (22, -31, D:3) a +0 spear (22, -27, D:3) a +0 leather armour (23, 3, D:3) a +0 quarterstaff (25, 16, D:3) a +1 whip of flaming (38, -19, D:3) a +0 dagger 3 stones (54, -10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (12, -24, D:4) 8 stones (12, 0, D:4) 8 stones (15, -1, D:4) a +0 dagger (16, 0, D:4) a +0 flail (24, 28, D:4) 8 stones (28, 24, D:4) a scroll of vulnerability (30, -1, D:4) a +0 dagger (30, 3, D:4) a +0 dagger (31, 2, D:4) a +0 hand axe (34, 14, D:4) a +0 scale mail (40, 14, D:4) a +0 ring mail a +0 club a +0 ring mail a +0 hand axe a +0 dagger (41, 14, D:4) a +0 morningstar a +0 leather armour a +0 mace a +0 scale mail (43, 15, D:4) a +1 dagger of venom (46, 3, D:4) 7 stones (58, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, 0, D:5) a +0 dagger (5, -14, D:5) 6 javelins (5, 2, D:5) a +0 leather armour a +0 dagger (9, -8, D:5) 7 stones (11, 10, D:5) a +0 ring mail a scroll of identify a +0 pair of boots (13, 14, D:5) 6 stones (15, 14, D:5) a +0 spear (15, 15, D:5) a +0 whip a +0 halberd (15, 16, D:5) a +0 club a +0 flail a +0 club a +0 robe (21, 0, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (1, -24, D:6) a +0 flail (14, 6, D:6) a scroll of noise (15, -30, D:6) a +0 chain mail (15, -29, D:6) a +0 club (15, 5, D:6) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (16, 6, D:6) a +0 rapier (17, -34, D:6) a +0 chain mail a +0 whip (17, -33, D:6) a +0 ring mail a +0 flail (17, -32, D:6) a +0 scale mail a +0 whip (24, 1, D:6) a +0 barding (31, -12, D:6) a +0 scimitar (34, -42, D:6) a +0 giant spiked club (45, -30, D:6) a +0 whip (55, -13, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 24, D:7) 4 atropa-tipped darts (11, 1, D:7) a +0 longbow (14, 20, D:7) a +0 flail (15, 20, D:7) a +0 robe (18, 1, D:7) a +0 halberd (19, 0, D:7) a +0 spear (19, 2, D:7) a +0 spear (20, 1, D:7) a +0 halberd (24, -9, D:7) a +0 falchion (29, -7, D:7) 4 silver javelins (33, 16, D:7) a +2 dagger of venom (34, -5, D:7) a +0 robe a +0 flail (35, -5, D:7) a +0 robe a +3 dagger a +0 robe a +0 halberd (38, 18, D:7) a +0 robe a +0 dagger (38, 19, D:7) a +0 whip (38, 21, D:7) 3 boomerangs a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail a +0 whip a +0 robe a +2 dagger of pain (1, 0, D:8) a +0 scale mail a +0 short sword (4, 0, D:8) a +0 chain mail (7, 2, D:8) a +0 club (8, 11, D:8) a +0 dagger (9, 3, D:8) a +0 helmet (17, -11, D:8) the +1 leather armour "Huergh" {rF+ rC- Regen+} rF: It protects you from fire. rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. (19, -19, D:8) a +0 short sword 8 poisoned darts (20, -19, D:8) a +0 dagger 3 stones (21, -22, D:8) a +0 club a stone (21, 0, D:8) a +0 quarterstaff (30, -7, D:8) a +0 ring mail (30, 1, D:8) 4 stones (31, 33, D:8) a +0 shortbow (32, 5, D:8) a +0 scale mail (32, 17, D:8) a +0 halberd (33, 16, D:8) a +0 chain mail a +0 club (33, 17, D:8) a +0 robe a +0 club (33, 18, D:8) a +0 spear a +0 robe a +0 dagger (35, 20, D:8) a +0 ring mail a +0 dagger (36, -8, D:8) a +0 leather armour a +0 club a +0 chain mail a +0 short sword a +0 mace a +0 leather armour a boomerang a +0 flail a +0 dagger a +0 plate armour a +0 short sword a +0 arbalest a +0 club (36, -7, D:8) a +0 giant club a +0 flail a +0 short sword a +0 dagger a +0 flail a +0 club (36, -6, D:8) a +0 leather armour a +0 hand axe (36, 21, D:8) a +0 halberd (37, -8, D:8) a +0 chain mail a +0 war axe a +0 dagger (37, 21, D:8) a +0 robe a +0 dagger (38, -9, D:8) a +0 leather armour a +0 chain mail a +0 scimitar (38, -8, D:8) a +1 short sword of speed (38, -7, D:8) a +0 chain mail a +0 hand axe a +0 leather armour a +0 club (43, -2, D:8) 9 stones (50, 6, D:8) a +0 shortbow (54, 6, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 short sword 3 stones (1, 2, D:9) a +0 whip 4 stones (1, 26, D:9) a +0 shortbow (2, 1, D:9) a +0 whip 3 poisoned darts (2, 2, D:9) a +0 dagger 4 poisoned darts (5, 26, D:9) +0 steam dragon scales (8, 21, D:9) a +0 shortbow (8, 41, D:9) a +0 ring mail (14, 0, D:9) a +0 great sword (15, -4, D:9) a +0 robe (18, -3, D:9) a +0 plate armour (19, 44, D:9) the +6 whip "Dadghe Mucrao" {pain, rF+ Str+2 Int+4} Str: It affects your strength (+2). Int: It affects your intelligence (+4). rF: It protects you from fire. Trog disapproves of the use of such an item. (24, 33, D:9) the +1 hand axe "Impbane" {pain, Str+3} Str: It affects your strength (+3). Trog disapproves of the use of such an item. a +0 pair of boots a +0 plate armour a +0 hand axe (29, 32, D:9) a +0 scimitar a +0 robe a +0 giant spiked club a +0 great mace (29, 33, D:9) a +3 long sword a +0 robe a +0 war axe a +0 chain mail (29, 34, D:9) a +0 hand axe a +4 dagger a +0 robe a +0 whip a +0 leather armour (45, 2, D:9) 6 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, 9, D:10) a +0 chain mail (7, -17, D:10) a +0 mace (16, 7, D:10) the +10 rapier of Fedhas, Changing {freeze, rC- rCorr Str+2} Str: It affects your strength (+2). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (16, 14, D:10) a +0 dagger a +0 robe (17, -8, D:10) a +0 hand axe (17, -7, D:10) a +0 leather armour a +0 falchion (17, -4, D:10) a +0 dagger a +0 robe a +0 spear a kobold corpse (18, 8, D:10) a +0 scale mail a +0 dagger (19, -6, D:10) a +0 whip (21, -3, D:10) a +0 dagger a +0 robe an orc corpse (21, 2, D:10) a +0 chain mail a +0 flail (28, -23, D:10) 4 boomerangs (28, -18, D:10) a +0 hand axe (28, -17, D:10) a +0 shortbow (29, -18, D:10) a +1 hand axe of electrocution a +0 arbalest a +0 plate armour (30, 5, D:10) a +0 short sword a +0 leather armour (31, 5, D:10) a +0 dagger a +0 chain mail (35, 5, D:10) a +0 dagger a +0 robe (36, 6, D:10) a +0 club (38, 8, D:10) a +0 giant club a +0 giant spiked club (41, 14, D:10) a +0 whip (45, -7, D:10) a +0 quarterstaff a +0 sling a +0 leather armour (46, 4, D:10) a +0 whip (46, 5, D:10) a +0 spear (47, -12, D:10) a +0 club (47, 4, D:10) a +0 club (47, 5, D:10) a +0 spear a +1 scale mail of poison resistance (48, -12, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 5 stones (5, -11, D:11) a +0 ring mail (6, -6, D:11) a +2 robe of the Archmagi (still there?) a +0 scimitar of flaming (still there?) a potion of flight (still there?) (7, -8, D:11) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (7, 7, D:11) a scroll of magic mapping (8, -8, D:11) a yak corpse (skeletalised by now) (8, -7, D:11) a yak corpse (skeletalised by now) (8, -6, D:11) a yak corpse (skeletalised by now) (9, 6, D:11) 10 gold pieces (9, 8, D:11) a +0 helmet (10, -8, D:11) 3 stones (11, -3, D:11) a wand of roots (6) (12, 10, D:11) a +0 dagger (13, 12, D:11) a potion of mutation (20, 10, D:11) a scroll of identify the Ecumenical Temple