Dirtsage Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (27, -3, D:1) a +0 dagger (30, -14, D:1) a +0 whip (32, -7, D:1) a +0 leather armour (36, -11, D:1) 6 stones (36, 7, D:1) a +0 plate armour (37, -1, D:1) a +2 whip of venom (unseen) (43, 16, D:1) 4 large rocks (51, 25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 30, D:2) a +0 club (22, 7, D:2) a +2 vampiric dagger a stone (30, -2, D:2) 3 poisoned darts (33, -7, D:2) the +4 trident of Res Nullius {elec, *Noise rF+ rN+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. *Noise: It may make noises in combat. (39, 30, D:2) a +0 short sword (43, -3, D:2) a +0 dagger a +0 sling (43, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 6 stones (6, -21, D:3) 9 stones (10, -26, D:3) 7 stones (14, -29, D:3) a +0 ring mail (15, -12, D:3) a +0 whip Level 4 of the Dungeon [Shop] Nopponit's Antique Weapon Emporium a +3 hand axe of freezing (448 gold) a +0 great sword (130 gold) a +0 short sword (60 gold) a +0 demon whip of venom (400 gold) a +0 flail of holy wrath (166 gold) a +0 club (20 gold) the +5 glaive of Uteleneata {flame, rElec rC+ Stlth+} (1210 gold) rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 flail (70 gold) a +0 dagger (40 gold) (0, 0, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (6, -10, D:4) 6 stones (14, -23, D:4) a +0 dagger 4 stones (15, -2, D:4) a +0 short sword (16, -23, D:4) a +0 scale mail (23, 9, D:4) a +0 hand axe (25, -5, D:4) 7 stones (32, -16, D:4) a +0 mace (32, -9, D:4) a +0 robe (33, 0, D:4) a +0 whip (39, 1, D:4) a +3 mace (45, -32, D:4) a +0 halberd (45, -31, D:4) a +0 flail a +0 spear (46, -40, D:4) 3 stones (46, -30, D:4) a +0 whip (47, -27, D:4) a +0 halberd (48, -27, D:4) a +0 club (48, -26, D:4) a +0 club a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, 0, D:5) a +0 pair of gloves (3, -3, D:5) a +0 club