Dirtsage Level 1 of the Dungeon (0, 11, D:1) a +0 dagger (4, -9, D:1) a stone (9, 13, D:1) a +0 robe (12, 34, D:1) a +0 rapier (13, 21, D:1) a +0 club (13, 25, D:1) a +0 club a stone (16, 6, D:1) 6 stones (21, 28, D:1) a +0 ring mail (22, 29, D:1) a +0 leather armour (25, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (20, 13, D:2) 7 stones (21, 20, D:2) a +0 ring mail (24, 11, D:2) a +0 robe (32, 19, D:2) a +0 spear (39, 16, D:2) a +0 dagger 3 stones (39, 24, D:2) a +0 dagger a +0 ring mail (39, 38, D:2) a +0 leather armour (40, 26, D:2) a +0 dagger (56, 10, D:2) a +0 leather armour (56, 12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 28, D:3) a +0 scale mail (14, 14, D:3) a stone (15, 14, D:3) a +0 robe a +0 scythe (15, 15, D:3) a +0 dagger (22, 0, D:3) a +0 club (31, 23, D:3) a +0 whip 8 poisoned darts (37, 0, D:3) a +0 chain mail (40, 5, D:3) a +0 short sword (50, 24, D:3) a +0 club a +0 leather armour (57, 0, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 sling (2, -4, D:4) a +0 dagger 5 stones (5, -28, D:4) a +0 sling (10, -19, D:4) a +0 rapier (19, 1, D:4) 6 stones (33, -25, D:4) a +0 club (33, 1, D:4) 6 boomerangs (39, -2, D:4) a +0 short sword (46, -39, D:4) a +0 rapier (51, -17, D:4) a +0 club (53, -17, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ijuekuv's Antique Weapon Shop the +2 long sword of Deflation {freeze, Will+ rCorr Int+6 Dex-2} (1287 gold) Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (3162 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 falchion (90 gold) the +11 plutonium sword {Contam Stlth-} (3000 gold) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +0 flail (105 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2574 gold) rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. a +0 dagger (60 gold) a +0 glaive (195 gold) a +0 club (30 gold) a +0 mace (90 gold) (0, 0, D:5) an iguana corpse (skeletalised by now) (13, -11, D:5) a +0 shortbow (16, -8, D:5) a +0 giant club (18, -6, D:5) a +0 short sword