Dirtsage Level 1 of the Dungeon [Shop] Hutholotz's Jewellery Shop the ring "Buj Ylue" {+Blink rC+ Int+3 Dex+3 Stlth-} (702 gold) [ring of protection from cold] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rC: It protects you from cold. +Blink: It lets you blink. Stlth: It makes you less stealthy. a +5 ring of evasion (504 gold) a +6 ring of strength (504 gold) a ring of see invisible (210 gold) a ring of fire (350 gold) a +6 ring of dexterity (504 gold) a ring of resist corrosion (280 gold) an amulet of faith (560 gold) a ring of resist corrosion (280 gold) the ring of Arrival {rC+ Str+5} (595 gold) [ring of protection from cold] Str: It affects your strength (+5). rC: It protects you from cold. an amulet of guardian spirit (420 gold) (0, 0, D:1) a +0 barding (8, -2, D:1) 4 stones a +0 short sword (13, -35, D:1) a +0 short sword (20, -10, D:1) a +0 dagger (28, -35, D:1) 3 datura-tipped darts (36, -6, D:1) a +0 club Level 2 of the Dungeon [Shop] Ycvatug's Antique Armour Shoppe a +2 pair of gloves (396 gold) a +0 cloak (108 gold) a +0 helmet (108 gold) a +0 scale mail (96 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) the +0 chain mail of Xockumni {Slay+2} (477 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). the +6 plate armour of the Zebra {Will++ Str+3 Dex+3} (2078 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Will: It greatly increases your willpower. (0, 0, D:2) 9 stones (11, 5, D:2) 7 stones (12, 25, D:2) 5 stones (12, 28, D:2) a +0 short sword (13, 12, D:2) a +0 short sword (22, 31, D:2) a +0 dagger (26, 5, D:2) a +0 club (33, 1, D:2) a +0 dagger a +0 sling (36, 23, D:2) a +0 whip (39, 7, D:2) a +0 spear Level 3 of the Dungeon (24, -11, D:3) a +0 dagger of speed a +2 robe of willpower (29, -10, D:3) a +0 whip 5 stones (30, -27, D:3) a +0 trident (33, -28, D:3) a +0 short sword (42, -28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (7, -41, D:4) a +0 ring mail (17, -33, D:4) 5 stones (17, -12, D:4) a +0 war axe a +0 short sword an orc corpse (skeletalised by now) (18, -18, D:4) a +1 dagger of electrocution (18, -12, D:4) a +0 dagger a +0 robe (21, 7, D:4) a scorpion corpse (26, -38, D:4) a +0 club a +0 short sword 4 stones (26, -29, D:4) a +0 hand axe (26, -15, D:4) 4 stones (27, -34, D:4) a +0 helmet (27, -33, D:4) 7 stones (38, -11, D:4) a +0 short sword (48, -16, D:4) a +0 club (48, -8, D:4) a +0 spear (49, -7, D:4) a +0 whip a +0 whip (50, -7, D:4) a +0 club (57, -30, D:4) a +0 leather armour (64, -41, D:4) a +2 whip of draining the Ecumenical Temple