Dirtsage Level 1 of the Dungeon (4, 5, D:1) a +0 dagger (8, 34, D:1) a +0 hand axe (12, -1, D:1) 6 poisoned darts (17, 22, D:1) 6 poisoned darts (18, 21, D:1) a +0 robe (21, 5, D:1) a +0 dagger (23, 8, D:1) 6 stones (24, -9, D:1) a +0 club (30, 6, D:1) a +0 short sword (33, 13, D:1) a +0 scale mail (38, 18, D:1) a +0 whip (45, 22, D:1) 5 stones Level 2 of the Dungeon (3, 30, D:2) a +0 short sword (5, 28, D:2) a +0 whip (6, 20, D:2) a +0 sling (14, -7, D:2) a +0 robe (15, 11, D:2) a +0 ring mail (16, 2, D:2) a +1 heavy mace (17, 3, D:2) a +0 short sword (21, 33, D:2) a +0 ring mail (22, 23, D:2) a +0 club 3 stones (44, 30, D:2) a +0 leather armour (48, 19, D:2) the +0 helmet "Nechenk" {rElec Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. (55, 14, D:2) a +0 hand axe (57, 25, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +1 pair of boots (14, -14, D:3) the +8 chain mail of Grottiness {rPois rCorr Str-3 Int+10} Str: It affects your strength (-3). Int: It affects your intelligence (+10). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (15, 16, D:3) a +0 short sword (17, 17, D:3) 4 stones (19, 9, D:3) 2 javelins (21, 17, D:3) a +0 scythe a +0 robe (26, 27, D:3) a +0 dagger (28, 10, D:3) a +0 war axe (28, 11, D:3) 8 stones (29, -8, D:3) 3 stones (31, -18, D:3) a +0 short sword a +0 chain mail (32, 26, D:3) a potion of degeneration (46, 19, D:3) a +0 ring mail (62, -8, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Hiru's Jewellery Boutique an amulet of faith (440 gold) an amulet of guardian spirit (330 gold) an amulet of regeneration (330 gold) a +5 ring of evasion (396 gold) an amulet of guardian spirit (330 gold) an amulet of guardian spirit (330 gold) an amulet of guardian spirit (330 gold) the ring "Ymnaf" {*Corrode rElec rF+ rC+ Str+2} (490 gold) [ring of protection from cold] Str: It affects your strength (+2). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a ring of resist corrosion (220 gold) [Shop] Bext's Antique Weapon Shoppe a +0 club (24 gold) a +0 mace (72 gold) a +0 war axe (84 gold) a +0 scimitar (96 gold) a +0 great sword (156 gold) a +0 dagger (48 gold) a +0 hand axe of freezing (177 gold) a +0 spear (72 gold) a +3 vampiric halberd (696 gold) a +0 hand axe (72 gold) a +0 falchion (72 gold) [Shop] Leagahet's Antique Armour Boutique a +0 ring mail (112 gold) the +1 chain mail of Qacluner {-Tele rF++ rC+ rCorr} (1108 gold) rF: It greatly protects you from fire. rC: It protects you from cold. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +2 leather armour of poison resistance (448 gold) a +0 scale mail (112 gold) (6, -16, D:4) a +0 dagger (22, 20, D:4) a +0 club (29, -29, D:4) 6 poisoned darts (37, 22, D:4) 6 poisoned darts (38, -1, D:4) a +0 spear (40, -1, D:4) a +0 short sword (45, -28, D:4) a +0 whip (46, 19, D:4) a +0 dagger (46, 27, D:4) 5 stones (52, -18, D:4) a +0 club (52, -17, D:4) a +0 spear (53, -17, D:4) a +0 spear a +0 club Level 5 of the Dungeon [Shop] Dytzit's Book Shop a book of Party Tricks (160 gold) a book of Debilitation (200 gold) a book of Spatial Translocations (180 gold) a book of Decay (300 gold) a book of Weapons (280 gold) a book of the Senses (320 gold) a book of Conjurations (200 gold) (0, 0, D:5) 6 stones (1, 9, D:5) 6 stones (2, -1, D:5) 3 stones (6, -8, D:5) a +0 whip (13, 7, D:5) a +0 hand axe a +0 leather armour (13, 8, D:5) a +0 flail a +0 leather armour (13, 9, D:5) a +0 dagger a +0 robe a +0 short sword (14, -21, D:5) a +0 trident (20, -1, D:5) a +0 spear (20, 0, D:5) a +0 club a +0 halberd (20, 1, D:5) a +0 club a +0 robe a +0 club (21, -21, D:5) a +0 flail (33, -3, D:5) a +0 quarterstaff (40, -6, D:5) a +0 short sword (42, -9, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, 29, D:6) the +1 leather armour of Eceipt {-Tele rF- Int+8 Dex+5} Int: It affects your intelligence (+8). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. -Tele: It prevents most forms of teleportation. (4, 6, D:6) a +0 giant club (12, 19, D:6) 3 poisoned darts (13, -2, D:6) a +0 ring mail (13, 13, D:6) a +0 quarterstaff (24, 24, D:6) a +0 robe a +0 long sword (26, 25, D:6) a +0 dagger (30, 20, D:6) 3 stones (34, 0, D:6) a +0 giant spiked club (34, 31, D:6) a +0 plate armour a +0 trident (35, 9, D:6) a +0 giant club (41, 12, D:6) 5 poisoned darts (41, 31, D:6) a +2 short sword of electrocution a +0 dagger (42, 4, D:6) a +0 hand axe a +0 ring mail (42, 31, D:6) a +0 robe a +0 dagger (43, 31, D:6) a +0 hand axe a +0 leather armour (44, 32, D:6) a +0 hand axe (47, 15, D:6) a +0 flail (51, 31, D:6) 2 poisoned darts Level 7 of the Dungeon (0, 0, D:7) the +1 leather armour of Music {rF+ rN+ Str-4 Int+3} Str: It affects your strength (-4). Int: It affects your intelligence (+3). rF: It protects you from fire. rN: It protects you from negative energy. (1, 3, D:7) a +0 dagger (11, -4, D:7) a +5 hand axe a +0 robe a +2 mace a +0 robe a +0 dire flail a +0 robe (13, -17, D:7) a +0 hand axe (17, -18, D:7) a +4 falchion a +0 robe a +5 halberd a +0 robe (17, -17, D:7) a +5 mace a +0 robe a +0 dagger a +1 robe of cold resistance a +0 hand axe 4 stones a +0 leather armour (18, -8, D:7) a +0 falchion (35, -15, D:7) a +0 flail (35, -14, D:7) a +0 club (35, -2, D:7) 6 poisoned darts (35, 12, D:7) a +0 long sword (36, 5, D:7) a +0 scale mail a +0 flail a +0 dagger a +0 robe a +0 dagger (36, 6, D:7) a +3 dagger of pain (37, 17, D:7) a scroll of brand weapon a scroll of enchant armour (44, -23, D:7) 6 stones (58, 3, D:7) 4 poisoned darts a +1 dagger of venom 3 stones a +2 dagger of venom (58, 4, D:7) a +0 club a stone a +0 short sword (58, 5, D:7) 2 stones a +0 dagger (59, -11, D:7) 7 stones (59, 5, D:7) a +0 short sword (64, -3, D:7) a +0 quarterstaff (64, 9, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 6 stones (2, -4, D:8) 10 gold pieces (4, -2, D:8) a scroll of identify (7, 4, D:8) 3 stones (21, 6, D:8) 12 gold pieces (still there?) a +4 dagger of chaos (still there?) a +2 robe of fire resistance (still there?) a wand of acid (2) (still there?) a +0 falchion (still there?) a +0 robe (still there?) (37, 9, D:8) a +0 robe a +0 great sword a +0 short sword (44, -11, D:8) a +0 scale mail (49, 6, D:8) a +0 whip (49, 7, D:8) a +2 dagger a +0 robe (49, 8, D:8) a +0 halberd a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant spiked club (8, -2, D:9) a scroll of poison (34, -16, D:9) a +0 trident the Ecumenical Temple