Dirtsage Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -12, D:1) a +0 shortbow (6, 8, D:1) a +0 dagger (9, -8, D:1) a +0 leather armour (23, -13, D:1) a +0 club (24, -9, D:1) a +0 chain mail (24, 13, D:1) a +0 short sword (48, -18, D:1) a +0 dagger (64, 11, D:1) a +0 helmet Level 2 of the Dungeon [Shop] Hugrarue's Distillery a potion of degeneration (13 gold) a potion of heal wounds (65 gold) 2 potions of brilliance (104 gold) a potion of invisibility (104 gold) a potion of haste (130 gold) 2 potions of mutation (208 gold) a potion of heal wounds (65 gold) 2 potions of attraction (78 gold) a potion of magic (104 gold) a potion of magic (104 gold) (0, 0, D:2) a +0 whip (20, 18, D:2) a +0 whip Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, -30, D:4) the +1 leather armour of the Fife {Harm rF++ rN+} rF: It greatly protects you from fire. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (6, -29, D:4) 5 stones (9, -33, D:4) a +0 flail a +0 leather armour (11, 0, D:4) a +0 leather armour (16, 13, D:4) a +0 mace (33, -16, D:4) a +0 short sword 6 stones (53, -21, D:4) a +0 ring mail (60, -38, D:4) a +0 club a +0 scale mail (63, 12, D:4) a +0 sling Level 5 of the Dungeon (1, 0, D:5) a +0 short sword (1, 3, D:5) a +0 ring mail a +0 whip (1, 4, D:5) a +0 plate armour a +0 halberd (2, 1, D:5) a +0 leather armour a +0 hand axe (3, 3, D:5) a +0 leather armour a +0 mace (4, 20, D:5) a +0 flail a +0 whip (9, -7, D:5) a +0 dagger (20, 28, D:5) a +0 whip a +0 whip (29, 2, D:5) a +0 dagger (35, 7, D:5) a +0 war axe a +0 ring mail (35, 8, D:5) a +0 dagger a +0 robe a +0 spear a +0 robe (38, 7, D:5) a +1 falchion of flaming (39, 20, D:5) a +0 robe a +0 glaive (45, 19, D:5) a +0 ring mail Level 6 of the Dungeon (47, 21, D:6) a +0 cloak Level 7 of the Dungeon [Shop] Wywnem's Assorted Antiques a +0 hand axe (72 gold) a +0 short sword (72 gold) a +0 leather armour (48 gold) a +0 bardiche (216 gold) a scroll of fear (96 gold) a +0 falchion (72 gold) a potion of heal wounds (120 gold) a scroll of identify (48 gold) (0, 0, D:7) a +0 short sword a +0 leather armour of poison resistance a +0 hand axe a +0 dagger a +0 robe a +0 war axe (16, 1, D:7) a +0 mace (16, 2, D:7) a +0 dagger a +0 robe (16, 3, D:7) a +0 falchion a +0 chain mail (21, -4, D:7) a +0 dagger a +0 mace of venom 2 boomerangs a +0 leather armour (22, -4, D:7) a +0 hand axe a +0 ring mail (23, -29, D:7) a +0 robe a +1 battleaxe of freezing (23, -4, D:7) a +0 falchion a +0 scale mail a +0 dagger a +0 robe (33, -23, D:7) a +0 war axe of flaming +0 swamp dragon scales (39, 3, D:7) 5 stones (39, 4, D:7) a +0 halberd a +0 robe (43, -3, D:7) a +0 falchion a +0 robe (43, -2, D:7) a +2 dire flail a +0 robe a +0 scimitar a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (10, -4, D:8) a +0 flail a +0 chain mail (11, -3, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -51, D:8) a +0 hand axe a +0 arbalest a +0 chain mail (16, -48, D:8) a +0 war axe (18, -51, D:8) a +0 short sword (19, -51, D:8) a +3 dagger a +0 leather armour (20, -51, D:8) a +0 club a +0 leather armour a +0 war axe (48, -57, D:8) a +0 short sword a +0 dagger 4 poisoned darts a +0 club a +0 short sword 3 stones (50, -58, D:8) a +2 short sword of speed 3 stones a +0 short sword a +0 dagger 2 poisoned darts (50, -57, D:8) a +0 dagger (52, -20, D:8) a +0 helmet Level 9 of the Dungeon (26, -26, D:9) a +0 short sword a +2 scale mail of fire resistance (27, 21, D:9) 6 stones (59, 12, D:9) a +0 war axe Level 10 of the Dungeon (24, -26, D:10) a +0 hand axe (32, -40, D:10) a +0 ring mail (44, -41, D:10) 5 stones (49, -47, D:10) 6 stones (61, -3, D:10) a +0 flail (66, -53, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) the +7 short sword "Fetalef" {holy, Int+4 SInv} Int: It affects your intelligence (+4). SInv: It lets you see invisible. (23, 39, D:11) a +0 robe (26, 36, D:11) a +0 ring mail (42, 23, D:11) a +0 shortbow (52, 8, D:11) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (20, -49, Lair:1) 4 stones (20, -45, Lair:1) a +0 spear (38, -42, Lair:1) 2 stones (41, -51, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (5, 1, Lair:3) a cane toad corpse (skeletalised by now) a catoblepas corpse (skeletalised by now) (50, -20, Lair:3) 2 stones Level 4 of the Lair of Beasts (4, -1, Lair:4) 4 large rocks Level 5 of the Lair of Beasts (0, 0, Lair:5) a hydra corpse a death yak corpse a death yak corpse (11, 22, Lair:5) a +0 rapier (16, 11, Lair:5) a cane toad corpse (skeletalised by now) (17, -6, Lair:5) a +0 scale mail (18, 11, Lair:5) a wyvern corpse (skeletalised by now) (21, -2, Lair:5) a staff of poison (27, 4, Lair:5) an elephant corpse (27, 5, Lair:5) an elephant corpse (28, 1, Lair:5) a komodo dragon corpse (29, -1, Lair:5) a yak corpse (29, 0, Lair:5) a yak corpse (32, 5, Lair:5) an elephant corpse (34, 7, Lair:5) a cane toad corpse (40, -1, Lair:5) a lindwurm corpse (40, 0, Lair:5) a komodo dragon corpse Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +8 arbalest of Cud Hyith {antimagic, rPois rF- rC+ rN++} rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. (6, 2, Slime:5) the +9 trident "Vecvom" {venom, rElec} rElec: It insulates you from electricity.