Dirtsage Level 1 of the Dungeon [Shop] Nulor's Jewellery Shop an amulet of magic regeneration (300 gold) the ring of Fixation {+Blink rPois rN+ Int+6} (584 gold) [ring of intelligence] Int: It affects your intelligence (+6). rPois: It protects you from poison. rN: It protects you from negative energy. +Blink: It lets you blink. an amulet of magic regeneration (300 gold) a ring of resist corrosion (200 gold) a +6 ring of dexterity (360 gold) a ring of fire (250 gold) a +6 ring of intelligence (360 gold) a ring of resist corrosion (200 gold) an amulet of guardian spirit (300 gold) (0, 0, D:1) a +0 club (7, 40, D:1) a +0 mace (13, 21, D:1) 7 stones (27, 16, D:1) a +0 mace (35, 26, D:1) a +0 dagger (38, -3, D:1) a +0 pair of boots (40, 25, D:1) a +0 dagger (44, 4, D:1) a +0 robe (50, 36, D:1) a +0 sling (50, 38, D:1) a +0 buckler (55, 38, D:1) a +0 whip of electrocution Level 2 of the Dungeon (12, 8, D:2) a +0 dagger (15, -31, D:2) 6 stones (25, 5, D:2) a +0 dagger (25, 12, D:2) a +0 ring mail (28, 3, D:2) a +0 mace (36, -21, D:2) 2 poisoned darts (45, -10, D:2) 9 stones (52, -18, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 5 stones (4, 7, D:3) a +0 dagger (14, 4, D:3) a +0 scale mail (15, 10, D:3) a +1 leather armour of poison resistance (19, -8, D:3) a +0 hand axe (21, 6, D:3) a +0 ring mail (30, 4, D:3) 8 stones (51, -12, D:3) a +0 dagger 5 poisoned darts (52, -12, D:3) a +0 club a +0 robe (55, -19, D:3) a +0 pair of gloves (58, -12, D:3) a +0 club a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 25, D:4) a +0 dagger (21, 2, D:4) a +0 club 3 boomerangs (21, 4, D:4) a +0 whip (22, 5, D:4) a +0 short sword a +0 ring mail a +0 flail a +0 mace (23, 3, D:4) 4 stones a +0 club (24, 5, D:4) a +0 short sword (42, 15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, 45, D:5) a +0 whip (7, 9, D:5) a +0 leather armour (10, 19, D:5) a +0 shortbow (17, -7, D:5) a +0 hand axe (19, 46, D:5) a +0 robe (36, 7, D:5) a +1 pair of boots (37, 50, D:5) a +0 short sword (40, 42, D:5) 5 stones (50, 35, D:5) 6 stones (58, 8, D:5) the +10 dagger of Yesterday {drain, rC+} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. The Shining One disapproves of the use of such an item. Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +0 whip a +0 leather armour (3, 4, D:6) a +0 mace of protection a +0 scale mail a +0 falchion a +0 leather armour a +2 flail of protection a +0 club (4, 2, D:6) a +0 flail (4, 4, D:6) a +0 whip (5, -9, D:6) a +0 short sword (15, -2, D:6) a +0 pair of boots of stealth (19, -18, D:6) a +0 flail a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 flail a +0 scale mail (20, -18, D:6) a +0 morningstar (26, -15, D:6) a +0 leather armour (28, 33, D:6) a +0 shortbow (32, -8, D:6) a +0 falchion (33, -19, D:6) a +0 ring mail (33, -7, D:6) a +0 flail a +0 ring mail (34, -8, D:6) a +0 dagger a +0 robe (34, -7, D:6) a +0 club a +0 scale mail (35, -7, D:6) a +0 trident 3 boomerangs (45, 14, D:6) a +0 spear (46, 14, D:6) a +0 flail a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 0, D:7) a +0 whip a +0 robe (1, 2, D:7) a +0 flail (2, 0, D:7) a +0 club (2, 8, D:7) a +0 flail (19, 10, D:7) a +0 trident (34, -14, D:7) a +0 war axe (44, 17, D:7) a +0 whip (45, -23, D:7) a +0 robe (45, -20, D:7) a +0 hand axe (48, 8, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 5, D:8) 3 stones (2, -10, D:8) a +0 helmet (2, 2, D:8) a +2 scimitar of flaming a +0 robe (4, -13, D:8) a +0 hand axe a +0 leather armour (5, -13, D:8) a +1 dagger of electrocution a +0 ring mail (8, 13, D:8) a +0 leather armour (9, -7, D:8) a +0 mace a +0 leather armour (9, -6, D:8) a +0 giant spiked club a +0 dire flail (10, -14, D:8) a scarf of harm (11, -7, D:8) a +0 hand axe a +0 ring mail (16, 17, D:8) a +0 robe (20, -15, D:8) a +0 hand axe a +0 scale mail (22, 11, D:8) a +0 club (40, 12, D:8) a +0 plate armour a +0 mace (44, -11, D:8) a +0 war axe a +0 ring mail (46, 5, D:8) a +0 morningstar (52, -8, D:8) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of boots (5, -6, Lair:1) a potion of heal wounds (9, -9, Lair:1) a +0 cloak (10, -9, Lair:1) 26 gold pieces (15, -16, Lair:1) 2 poisoned darts (31, -7, Lair:1) an orb of energy (38, -26, Lair:1) a wolf corpse (39, 0, Lair:1) a stone (40, -26, Lair:1) a wolf corpse (43, 7, Lair:1) a +0 falchion (58, 3, Lair:1) 3 poisoned darts (60, -38, Lair:1) 4 boomerangs of dispersal Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of fog (16, -39, Lair:2) a bullfrog corpse (16, -31, Lair:2) a +0 pair of boots (20, -21, Lair:2) a +0 rapier (23, -26, Lair:2) the +4 chain mail "Beobreb" {+Blink rN+ Will- rCorr} rN: It protects you from negative energy. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower.