Dungeon Crawl Stone Soup version 0.20-a0-1043-gbd57889 (webtiles) character file. 9 Dirtsage the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Berserker on Apr 24, 2017. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (244 turns). Dirtsage the Skirmisher (Demonspawn Berserker) Turns: 244, Time: 00:00:30 Health: 24/24 AC: 2 Str: 17 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 17 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: powered by pain 1 a: Berserk, Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Scrolls d - a scroll of teleportation {unknown} Potions e - 2 potions of haste {unknown} g - a potion of mutation {unknown} Comestibles c - a bread ration {@e1} f - 3 chunks of flesh {@w0} Skills: + Level 3.2 Fighting * Level 2.9 Long Blades + Level 1.8 Armour + Level 1.9 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Welcome, Dirtsage the Demonspawn Berserker. It is said that the Orb of Zot exists deep within this dungeon. Trog says: Kill them all! Found a scroll labeled EHICLO QID. Found a staircase leading out of the dungeon. d - a scroll labeled EHICLO QID There is a staircase leading out of the dungeon here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. e - a white potion Okay, then. You open the gate. A rat comes into view. A rat is nearby! There is an open gate here. The rat closely misses you. You hit the rat. You kill the rat! Trog accepts your kill. No target in view! You see here a rat corpse. You butcher the rat corpse. f - a chunk of flesh {@w0} You see here a rat skeleton. You now have 11 gold pieces. You now have 17 gold pieces (gained 6). e - 2 white potions (gained 1) Found a stone staircase leading down. g - a fizzy amethyst potion There is a stone staircase leading down here. A jackal comes into view. The jackal barks! A jackal and an ooze come into view. A jackal comes into view. The jackal barks! The ooze quivers. The jackal bites you. You take 1 damage, and have 17/18 hp. You hit the jackal. The jackal barely misses you. You riposte. You hit the jackal. You kill the jackal! Trog accepts your kill. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 16/18 hp. You barely miss the jackal. The jackal bites you. x2 You take 3 damage, and have 13/18 hp. You miss the jackal. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 11/18 hp. You hit the jackal. The jackal pauses to sniff the ground. The jackal barely misses you. You hit the jackal. You kill the jackal! Trog accepts your kill. You barely miss the ooze. The ooze completely misses you. The ooze barely misses you. You riposte. You hit the ooze. You hit the ooze. The ooze hits you but does no damage. You hit the ooze. You kill the ooze! Trog accepts your kill. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. The jackal closely misses you. You regained 4 hp, and now have 15/24 hp. MP restored: 2 You hit the jackal but do no damage. The jackal bites you. x2 You take 4 damage, and have 11/24 hp. You hit the jackal. The jackal barely misses you. You riposte. You hit the jackal but do no damage. You hit the jackal. You kill the jackal! Trog accepts your kill. You see here a jackal corpse. You butcher the jackal corpse. f - 3 chunks of flesh {@w0} (gained 2) You see here a jackal skeleton. You start resting. Health restored: 24 #........#######.8#....... #..$..$..##.......'....... #........##.##....'....... #........## ##....'....... #........##.##...8#....... #.....†.........###...(... #........##.##..# #...≈≈≈≈ #...............########## #########@#.#...#.... #.#.......... #.#.#.#.#.... #.......#.#.. ###.#.#.# # . #.#.#.# #.#># # #...# ##### There were no monsters in sight! Vanquished Creatures An ooze (D:1) 3 jackals (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dirtsage the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 80 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 80 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 244 | D:1 | Quit the game Vault maps used: D:1: scummos_arrival_gate Action || total -------------------------++------- Melee: Falchion || 14 Armor: Animal skin || 2 Dodge: Dodged || 9 Rpst.: Falchion || 3 Vault maps used: D:1: scummos_arrival_gate Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.7 | 16.2 | 37.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.7 | 16.2 | 37.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------