Dungeon Crawl Stone Soup version 0.18-a0-943-g2c08dd4 (webtiles) character file. 9 Dirtsage the Ruffian (level 2, 8/22 HPs) Began as a Demonspawn Gladiator on Dec 28, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (147 turns). Dirtsage the Ruffian (Demonspawn Gladiator) Turns: 147, Time: 00:00:38 Health: 8/22 AC: 4 Str: 15 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 9 God: Gold: 13 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons f - a +0 short sword (You found it on level 1 of the Dungeon) Missiles c - 3 throwing nets {=f, !d} Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of recharging {unknown} Potions e - a potion of brilliance {unknown} Comestibles d - a bread ration {@e1} i - a chunk of flesh {@w0} Skills: - Level 2.0 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History You closely miss the giant newt. The giant newt bites you but does no damage. You closely miss the giant newt. The giant newt bites you but does no damage. You hit the giant newt. You kill the giant newt! No target in view! f - a short sword g - a scroll labeled UNOSIY LUBIGH You open the large door. A ball python comes into view. You hit the ball python. You kill the ball python! No target in view! No target in view! There is a large open door here. You see here 25 stones. You see here 25 stones. h - a scroll labeled HIRIRO SENINK Health restored: 16 A rat comes into view. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! A goblin comes into view. It is wielding a dagger. The goblin closely misses you. You completely miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin hits you with a dagger. You take 2 damage, and have 14/16 hp. You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a dagger. You take 3 damage, and have 11/16 hp. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Your Unarmed Combat skill increases to level 3! No target in view! You see here a dagger. A hobgoblin comes into view. It is wielding a club. You regained 2 hp, and now have 13/16 hp. The hobgoblin hits you with a club. You take 2 damage, and have 11/16 hp. You hit the hobgoblin. You kill the hobgoblin! No target in view! You see here a club. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! No target in view! No target in view! No target in view! The hobgoblin is too close now for your liking. You see here 19 sling bullets. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! No target in view! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. i - a chunk of flesh {@w0} Things that are here: a club; a hobgoblin skeleton 2 jackals come into view. The jackal barks! The jackal bites you. The jackal barely misses you. You take 3 damage, and have 9/16 hp. You are too injured to fight recklessly! The jackal stops to sniff the ground. You miss the jackal. The jackal bites you. You take 2 damage, and have 7/16 hp. You hit the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You take 1 damage, and have 6/16 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. The jackal bites you. You regained 2 hp, and now have 8/22 hp. MP restored: 2 You hit the jackal but do no damage. The jackal misses you. You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal. You punch the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! ############# #............ . # #.## # [# #####.###..###..##.# .......@............ ##.##.####.####..#§# #.#.≈.≈.≈.≈§≈.§. #..#...#...#...# ### #.≈.≈.≈.≈.≈.≈.≈. ..# #..§.#...#...#. #.# #.≈§§(≈)≈.≈.§.§. #.# #..#...#.§.#...# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A giant newt (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Dirtsage the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 71 | D:1 | Reached skill level 3 in Unarmed Combat 141 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 141 | D:1 | Reached XP level 2. HP: 8/22 MP: 2/2 147 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_refuge, kennysheep_crisscross, patterned_corridor Action || total -------------------------++------- Melee: Unarmed || 29 Vault maps used: D:1: dpeg_arrival_refuge, kennysheep_crisscross, patterned_corridor Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 17.3 | 75.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 17.3 | 75.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------