Dungeon Crawl Stone Soup version 0.18-a0-943-g2c08dd4 (webtiles) character file. 8 Dirtsage the Ruffian (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Dec 28, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (188 turns). Dirtsage the Ruffian (Demonspawn Gladiator) Turns: 188, Time: 00:00:32 Health: 22/22 AC: 4 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 12 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit + b - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons g - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) Missiles c - 3 throwing nets {=f, !d} Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls f - a scroll of identify {unknown} h - 2 scrolls of fear {unknown} Potions e - a potion of lignification {unknown} Comestibles d - 2 bread rations {@e1} Skills: - Level 2.0 Fighting - Level 1.7 Throwing - Level 2.6 Dodging + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History Welcome, Dirtsage the Demonspawn Gladiator. Will you prevail where others failed? Will you find the Orb of Zot? Found four items. Found a staircase leading out of the dungeon. e - a murky golden potion d - 2 bread rations {@e1} (gained 1) f - a scroll labeled XEFROS FIQIHI You see here 17 arrows. A bat comes into view. A goblin comes into view. The bat hits you but does no damage. You hit the bat but do no damage. The bat closely misses you. You hit the bat. You kill the bat! You barely miss the goblin. You barely miss the goblin. The goblin misses you. You closely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! No target in view! A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Found a stone staircase leading down. You hit the hobgoblin. The hobgoblin misses you. You hit the hobgoblin but do no damage. You punch the hobgoblin, but do no damage. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! g - a club You see here a hobgoblin corpse. A bat comes into view. You see here 2 scrolls labeled MAGEM PIZIMIORCH. A bat is nearby! The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! You now have 12 gold pieces. h - 2 scrolls labeled MAGEM PIZIMIORCH A bat comes into view. No target in view! No target in view! No target in view! The bat is too close now for your liking. The bat hits you but does no damage. The bat closely misses you. You hit the bat but do no damage. The bat barely misses you. The bat closely misses you. The bat misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Your Unarmed Combat skill increases to level 3! No target in view! No target in view! A giant gecko and a kobold come into view. You hit the giant gecko. The kobold shouts! The giant gecko closely misses you. The kobold throws a stone. The stone closely misses you. You hit the giant gecko. The giant gecko bites you but does no damage. The kobold throws a stone. The stone barely misses you. The giant gecko closely misses you. You hit the giant gecko. You kill the giant gecko! You barely miss the kobold. A kobold is nearby! You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you. You take 2 damage, and have 14/16 hp. You hit the kobold. You kill the kobold! No target in view! You see here a kobold corpse. A giant newt comes into view. Health restored: 16 The giant newt misses you. You hit the giant newt. You kill the giant newt! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Health restored: 22; MP restored: 2 ############.##.# .............##.# .........###.##.# ##.######..###.##.# ..................# #########..###.##.# #########..# #.##.# .......@...# #.##.# ..#########...# #.##.# ..##.# #b#...###.##.# #....# #.#....##.##.# #.##.####b#....†.)...# #######.##.#.P.P#....####### P...P##.##.######..........# #######.##....†..(.#######.# There were no monsters in sight! Vanquished Creatures A giant gecko (D:1) A hobgoblin (D:1) A kobold (D:1) 3 bats (D:1) A giant newt (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Dirtsage the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 144 | D:1 | Reached skill level 3 in Unarmed Combat 187 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 187 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 188 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, serial_aquarium, aquarium_bridge_square, aquarium_window_3, aquarium_window_double, aquarium_window_corner, aquarium_window_1, aquarium_view_2d, aquarium_view_2d Action || total -------------------------++------- Melee: Unarmed || 21 Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, serial_aquarium, aquarium_bridge_square, aquarium_window_3, aquarium_window_double, aquarium_window_corner, aquarium_window_1, aquarium_view_2d, aquarium_view_2d Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 17.5 | 63.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 17.5 | 63.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------