Dungeon Crawl Stone Soup version 0.18-a0-943-g2c08dd4 (webtiles) character file. 8 Dirtsage the Poker (level 2, 17/22 HPs) Began as a Demonspawn Gladiator on Dec 28, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (128 turns). Dirtsage the Poker (Demonspawn Gladiator) Turns: 128, Time: 00:00:29 Health: 17/22 AC: 4 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 1 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of fear {unknown} g - 4 scrolls of identify {unknown} Comestibles f - 2 bread rations {@e1} Skills: + Level 2.2 Fighting * Level 2.9 Polearms - Level 1.7 Throwing + Level 0.5 Armour + Level 2.6 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Welcome, Dirtsage the Demonspawn Gladiator. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found a gold piece. Found a staircase leading out of the dungeon. You now have 1 gold piece. You open the door. There is an open door here. A goblin comes into view. It is wielding a club. 2 kobolds come into view. The kobold shouts! x2 The goblin shouts! A bat comes into view. You closely miss the goblin. The goblin completely misses you. You puncture the kobold! You kill the kobold! The bat hits you but does no damage. The kobold hits you. The goblin misses you. You take 1 damage, and have 15/16 hp. You puncture the bat! You kill the bat! The kobold hits you but does no damage. The goblin closely misses you. Health restored: 16 You hit the goblin. You kill the goblin! The kobold barely misses you. You hit the kobold. The kobold barely misses you. You closely miss the kobold. The kobold hits you. The kobold closely misses you. You take 2 damage, and have 14/16 hp. You hit the kobold. You kill the kobold! No target in view! e - a scroll labeled DEF LIPATUT You open the door. Things that are here: a dagger; a bat corpse g - a scroll labeled MIKYUL RY BEICS Health restored: 16 g - 2 scrolls labeled MIKYUL RY BEICS (gained 1) A rat comes into view. Attack whom? Aim: a rat You reach to attack! You hit the rat. You kill the rat! No target in view! No target in view! g - 3 scrolls labeled MIKYUL RY BEICS (gained 1) A hobgoblin comes into view. Attack whom? Aim: a hobgoblin You reach to attack! You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! A goblin comes into view. It is wielding a dagger. The goblin shouts! A goblin is nearby! Attack whom? Aim: a goblin, wielding a dagger You reach to attack! You closely miss the goblin. You miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you but does no damage. Your leather armour prevents you from hitting the goblin. The goblin hits you with a dagger. You take 3 damage, and have 13/16 hp. You closely miss the goblin. The goblin hits you with a dagger. The goblin barely misses you. You take 2 damage, and have 11/16 hp. You puncture the goblin! You kill the goblin! You see here a dagger. You see here a dagger. g - 4 scrolls labeled MIKYUL RY BEICS (gained 1) f - 2 bread rations {@e1} (gained 1) A bat comes into view. You regained 2 hp, and now have 13/16 hp. The bat hits you but does no damage. Your leather armour prevents you from hitting the bat. The bat closely misses you. The bat hits you but does no damage. Attack whom? Aim: a bat You reach to attack! You closely miss the bat. The bat hits you but does no damage. Attack whom? Aim: a bat You reach to attack! You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You regained 4 hp, and now have 17/22 hp. MP restored: 2 ...... ###.#... #...... #...... # #.....#####.# .## .##...........# ... ................ ..# .. #..@....... #.##.# #.......... .... #.#.######## ###.####### #.#......... ........... ..#......... .##.############......... ......................... .###.####.######.######## # There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Dirtsage the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 127 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 127 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 128 | D:1 | Quit the game Vault maps used: D:1: onia_arrival_pentagram Action || total -------------------------++------- Melee: Trident || 18 Vault maps used: D:1: onia_arrival_pentagram Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 17.1 | 41.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 17.1 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------