Dirtsage Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-9, 3, D:1) a +0 club (-8, 3, D:1) a +0 club (-18, 6, D:1) a +0 club (-17, 20, D:1) a +0 leather armour (-16, 21, D:1) 2 stones (-15, 21, D:1) a stone (-7, 22, D:1) a +0 robe (-21, 23, D:1) a +0 whip a stone (-20, 23, D:1) a stone a cursed +0 club (-19, 23, D:1) 2 stones (-9, 24, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-11, 6, D:2) a stone (-10, 6, D:2) an uncursed amulet of inaccuracy (-10, 7, D:2) a stone (-9, 9, D:2) a cursed -2 club 15 stones (-35, 13, D:2) a +0 short sword (-33, 13, D:2) 22 bolts (-8, 13, D:2) a +0 halberd a +0 flail (-8, 15, D:2) a +0 spear (-2, 16, D:2) 6 needles of slowing (-20, 17, D:2) a +0 dagger (-19, 17, D:2) a +0 dagger (-44, 20, D:2) a +0 club (-11, 20, D:2) a +0 club (-9, 20, D:2) a +0 club (-41, 25, D:2) a +0 leather armour (-18, 27, D:2) a +0 leather armour (-32, 34, D:2) 26 stones (-9, 34, D:2) a +0 whip (-6, 35, D:2) a +0 cloak (-3, 35, D:2) a +0 club (-8, 36, D:2) a +0 club (-17, 40, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (7, 9, D:3) a +0 falchion (-32, 18, D:3) a +0 dagger (-26, 19, D:3) 14 stones (0, 21, D:3) a +0 chain mail (0, 22, D:3) a +0 short sword of venom (-38, 28, D:3) a +0 dagger (-40, 34, D:3) a +0 flail (-38, 35, D:3) 28 stones (-13, 35, D:3) 13 stones (3, 42, D:3) 27 stones Level 4 of the Dungeon [Shop] Otepsuj's Weapon Emporium the +1 dagger of Courage {freeze, rC+ rN+ Int+3} (364 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. the +10 triple crossbow "Teklol" {velocity, +Blink rElec rF- Int+2} (915 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. It lets you blink. the +5 mace "Isel" {elec, rElec Int-4 Dex+3} (488 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It affects your dexterity (+3). It insulates you from electricity. 19 stones (20 gold) a +0 flail (38 gold) a +0 trident (38 gold) a +0 flail (38 gold) (-5, 17, D:4) a +0 giant club (43, 20, D:4) a +0 leather armour (11, 23, D:4) a +0 helmet (-3, 27, D:4) 2 scrolls of immolation (2, 33, D:4) a +0 dagger (39, 35, D:4) a +0 ring mail (15, 44, D:4) a +0 hunting sling (-19, 52, D:4) 6 tomahawks Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (14, 7, D:5) a +0 dagger (47, 9, D:5) a +0 buckler (-1, 10, D:5) 18 arrows (0, 12, D:5) a +0 hand axe (0, 13, D:5) a +0 dagger (13, 16, D:5) a +0 club a +0 leather armour (-10, 18, D:5) a tomahawk (-10, 20, D:5) a tomahawk (-10, 21, D:5) 2 tomahawks (-10, 24, D:5) a +0 club (21, 27, D:5) a +0 giant club (22, 27, D:5) a +0 trident a +0 chain mail (36, 28, D:5) a +0 short sword of freezing a +0 dagger a +1 robe of positive energy (10, 37, D:5) a +0 war axe (3, 38, D:5) a +3 trident of piercing a +0 ring mail a +0 shortbow 6 arrows (7, 38, D:5) an arrow (9, 38, D:5) an arrow (25, 44, D:5) 26 stones (34, 46, D:5) a +0 club (-11, 47, D:5) a +0 trident of protection a cursed +0 ring mail (29, 47, D:5) a +0 dagger a +0 flail (31, 47, D:5) a +0 short sword a +0 chain mail (34, 47, D:5) a +0 dagger a +0 robe (32, 49, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) 7 stones (-16, 9, D:6) a +0 hunting sling (-2, 16, D:6) 30 stones (-16, 29, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (7, 4, D:7) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (9, 11, D:7) a +0 ring mail (-11, 18, D:7) 20 stones (-18, 19, D:7) a +0 giant spiked club (-14, 22, D:7) an uncursed amulet of faith (-12, 22, D:7) 10 stones (-10, 22, D:7) a +0 robe (-12, 23, D:7) 20 sling bullets (25, 36, D:7) a +0 morningstar (-4, 43, D:7) 25 bolts (1, 45, D:7) a +0 vampiric war axe (4, 46, D:7) a +0 ring mail (20, 46, D:7) a +0 club (-7, 49, D:7) 11 arrows (-6, 49, D:7) a stone (-6, 50, D:7) 2 tomahawks a stone (-6, 51, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 dagger (-6, 52, D:7) a +0 robe (-8, 56, D:7) a scroll of immolation (-4, 60, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of air (-10, 2, D:8) a cursed -2 dagger (-9, 2, D:8) a +0 hand axe (-7, 2, D:8) a +0 morningstar (-5, 2, D:8) 8 bolts of flame (-8, 3, D:8) a +0 dagger a +0 robe (-15, 5, D:8) a +0 dagger a +0 cloak (0, 5, D:8) a +0 giant club (16, 9, D:8) a +0 cloak (-15, 11, D:8) 13 stones (2, 16, D:8) a +0 great sword (15, 18, D:8) a potion of beneficial mutation (2, 25, D:8) a +0 scale mail (11, 27, D:8) a +0 robe a +3 dagger (17, 34, D:8) a +0 leather armour a +0 club (17, 36, D:8) a +0 robe a cursed -1 dagger (15, 39, D:8) a +3 shortbow of flaming 19 arrows (18, 40, D:8) a +0 robe a +0 scimitar of flaming (0, 43, D:8) a +0 giant club a +0 giant spiked club (-15, 44, D:8) a +0 long sword a +0 ring mail (4, 44, D:8) a +2 animal skin a -2 spear (-15, 45, D:8) a +1 antimagic halberd 14 stones a +0 plate armour (-13, 45, D:8) a +1 vampiric dagger a +0 robe (-12, 45, D:8) a +0 dagger 3 tomahawks (-11, 45, D:8) 3 stones (-9, 45, D:8) 2 stones 4 tomahawks (4, 45, D:8) a cursed -2 dagger a cursed -2 hunting sling a +0 robe (-13, 46, D:8) a +2 scimitar of holy wrath a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 hand crossbow (-17, 5, D:9) 24 stones (-4, 11, D:9) a cursed -2 shortbow 16 arrows of frost (-41, 17, D:9) a potion of lignification (-11, 21, D:9) the +1 robe of Lugonu's Generosity {rPois rC- Int+4} It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. (-13, 22, D:9) a +0 shortbow 17 arrows (-22, 29, D:9) 10 sling bullets Level 10 of the Dungeon (41, 11, D:10) a cursed +2 great sword a +0 robe (34, 14, D:10) a +3 morningstar a +0 robe (35, 14, D:10) a +3 great sword a +0 robe (2, 34, D:10) 23 arrows (31, 35, D:10) a potion of lignification (46, 36, D:10) a +0 giant club (19, 40, D:10) a +0 leather armour (-8, 45, D:10) the +0 robe of Valour {rElec} It insulates you from electricity. (5, 47, D:10) a +0 dagger (-10, 48, D:10) a cursed +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (12, 17, D:11) a potion of curing (-3, 19, D:11) 22 stones (2, 29, D:11) a +0 flail (9, 30, D:11) a +0 robe a +0 dagger the human corpse of Josephine (skeletalised by now) (-10, 37, D:11) Sif Muna's Almanac of Ensnaring Transformation Spells Type Level a - Beastly Appendage Transmutation 1 b - Cause Fear Hexes 4 c - Ice Form Ice/Transmutation 4 d - Irradiate Conjuration/Transmutation 5 e - Summon Mana Viper Hexes/Summoning 5 Zin disapproves of the use of such an item. (12, 40, D:11) 14 bolts (6, 41, D:11) 21 stones (3, 42, D:11) a +0 long sword an elf corpse (-16, 46, D:11) a +0 helmet the Ecumenical Temple