Dirian Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -9, D:1) a +0 club (11, 14, D:1) a +0 club (14, -18, D:1) a +0 dagger (14, -1, D:1) 8 stones (30, -10, D:1) a +0 ring mail (36, 3, D:1) a +0 club (39, -21, D:1) a +0 short sword (46, 5, D:1) a +0 short sword 3 stones (50, 3, D:1) a serpent talisman (51, -1, D:1) a +0 whip (62, 5, D:1) a +0 scale mail Level 2 of the Dungeon (6, -4, D:2) a +0 dagger (15, -15, D:2) a +0 short sword (20, 9, D:2) a +0 hand axe (27, -20, D:2) a +0 robe (30, -11, D:2) 5 stones (31, 13, D:2) a +0 dagger (35, 19, D:2) a +0 scale mail (39, -18, D:2) a +0 mace (39, 17, D:2) a +0 dagger (41, 6, D:2) a +0 scale mail a +2 short sword of speed (45, -8, D:2) a +0 hand axe of electrocution a +0 chain mail (50, -24, D:2) 5 stones (53, -26, D:2) a +0 robe Level 3 of the Dungeon [Shop] Lidwenla's Book Shoppe a book of Sloth (520 gold) a book of Frost (260 gold) a book of Callings (286 gold) an Everburning Encyclopedia (494 gold) Great Wizards, Vol. VII (390 gold) Mashradai's Handbook of Star-crossed Convocation (494 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Ice Beast Ice/Summoning 3 c - Summon Mana Viper Hexes/Summoning 5 d - Silence Hexes/Air 5 (0, 0, D:3) a scroll of noise a potion of brilliance (8, 14, D:3) a +0 hand axe a +0 scale mail (9, 14, D:3) a +0 giant club a +0 whip a +0 spear a +0 scale mail an ogre corpse (skeletalised by now) (10, 8, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (10, 14, D:3) a +0 halberd (11, 14, D:3) a +0 whip a +2 whip of venom a +0 flail a +0 club a +0 club a +0 whip a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, 14, D:3) a +0 whip a gnoll corpse (skeletalised by now) (30, -5, D:3) a +0 ring mail (32, 5, D:3) a +0 robe (38, -26, D:3) a +0 trident (44, -39, D:3) the +3 sling of Conservatism {freeze, Int+5 Stlth+} Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (44, -34, D:3) a +0 giant club Level 4 of the Dungeon (0, 0, D:4) 4 gold pieces (1, -3, D:4) a +0 dagger (9, 4, D:4) a +0 club