Dirian Level 1 of the Dungeon (0, 0, D:1) a Young Poisoner's Handbook (2, 1, D:1) a +0 short sword (6, -5, D:1) a +0 whip (7, -5, D:1) a +0 robe (14, -17, D:1) a +0 dagger (33, 5, D:1) a +0 dagger (35, -17, D:1) 6 stones (50, -3, D:1) 4 stones Level 2 of the Dungeon (10, 12, D:2) a +0 whip (11, 11, D:2) a +0 spear of venom (11, 13, D:2) a +0 whip (16, 28, D:2) a +0 ring mail (20, -1, D:2) a +0 dagger (22, 32, D:2) a +0 dagger (43, -7, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 flail (10, 22, D:3) a +0 club (17, -4, D:3) a +0 hand axe (20, 0, D:3) 6 stones (23, -4, D:3) a +0 club a +0 robe (32, 16, D:3) a +0 animal skin (35, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (17, 23, D:4) a +0 ring mail (18, 32, D:4) the +2 robe "Gopsamu" {rElec Will- Dex+5} Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. Will: It decreases your willpower. (22, -8, D:4) a +0 leather armour a +0 hand axe a +0 dagger (23, 16, D:4) a potion of brilliance a ring of fire (23, 18, D:4) a +0 dagger (25, 25, D:4) 3 stones (30, 16, D:4) a +0 ring mail (32, -5, D:4) a +0 whip 3 boomerangs a +0 whip a +0 mace (32, -4, D:4) a +0 club (34, 31, D:4) a +0 giant club (37, 21, D:4) a +0 whip a +2 flail of protection a +0 spear (38, 22, D:4) a +0 halberd (38, 34, D:4) 7 stones (49, 2, D:4) a +0 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (6, -19, D:5) 5 boomerangs (12, -20, D:5) a +4 falchion a +0 robe (23, -17, D:5) a +0 giant spiked club an ogre corpse (25, -20, D:5) a +0 war axe a +0 robe of positive energy (26, -24, D:5) a +4 flail a +0 robe a potion of invisibility