Dirian Level 1 of the Dungeon (1, 22, D:1) a +0 robe (11, 1, D:1) a +0 robe (16, 12, D:1) a +0 dagger (23, -4, D:1) 4 stones (23, 21, D:1) a +0 dagger (42, 2, D:1) a +0 dagger (43, 38, D:1) a +0 sling (44, 10, D:1) a +0 club 3 stones (47, 18, D:1) 7 stones (48, 11, D:1) a +0 robe Level 2 of the Dungeon (9, 10, D:2) a +0 short sword (14, 1, D:2) 7 stones (24, 6, D:2) a +0 short sword (25, -3, D:2) a book of Air (30, -4, D:2) the +1 leather armour of the Silversmith {Harm} Harm: It increases damage dealt and taken. (37, -20, D:2) a +0 rapier (37, -3, D:2) a +0 spear (41, -13, D:2) a book of Rime (46, -5, D:2) a +0 short sword (46, 0, D:2) 4 stones (46, 12, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) 8 stones (1, -29, D:3) a +0 dagger (1, -7, D:3) 3 stones (2, -29, D:3) a +0 scythe a +0 robe (3, -20, D:3) 8 stones (13, 2, D:3) a +0 dagger (16, -13, D:3) 5 stones (20, 3, D:3) a +0 robe (27, -27, D:3) a +0 leather armour a +0 animal skin a +0 hand axe (27, -14, D:3) a +0 dagger (29, -17, D:3) a +1 whip of draining (33, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of venom a +0 leather armour (0, 1, D:4) a +0 dagger 2 stones (1, 0, D:4) a +0 club a +0 leather armour (3, 1, D:4) a +0 dagger a +0 robe a +0 hand axe (3, 2, D:4) a +0 club (4, 0, D:4) a +0 mace a +0 leather armour (4, 2, D:4) a +0 club a +0 leather armour (5, 0, D:4) a +2 dagger of venom (6, -2, D:4) a +0 dagger (18, -6, D:4) a +0 whip (28, -8, D:4) a +0 dagger (28, 27, D:4) a +0 dagger (30, 37, D:4) 5 stones (33, 40, D:4) a +0 leather armour (36, 29, D:4) a +0 whip (39, 26, D:4) a +0 robe (44, 25, D:4) a stone (45, 26, D:4) a +0 mace Level 5 of the Dungeon (15, -16, D:5) a +0 giant spiked club (15, 3, D:5) a +0 mace (22, 11, D:5) a +0 scale mail (36, 6, D:5) a +0 mace a +0 robe (38, -21, D:5) 3 poisoned darts (38, 2, D:5) an amulet of faith (45, 15, D:5) a +0 pair of gloves (49, -15, D:5) a +0 trident (50, -16, D:5) a +0 dagger (50, -15, D:5) a +2 dagger of electrocution a +0 robe a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (7, -37, D:6) a +0 short sword a +0 ring mail (14, -44, D:6) a +0 giant club a +0 giant club (14, -30, D:6) a +0 leather armour (17, -3, D:6) 2 atropa-tipped darts (26, -3, D:6) a +0 flail a +0 club a +0 robe a +0 spear (27, -3, D:6) a +0 whip (32, -37, D:6) a book of Misfortune (41, -34, D:6) a +2 mace of protection (41, -7, D:6) a +0 shortbow (43, -28, D:6) a +2 whip of freezing a +0 robe (43, -27, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Idduf's Distillery a potion of brilliance (56 gold) 2 potions of attraction (84 gold) a potion of flight (42 gold) a potion of degeneration (14 gold) a potion of might (56 gold) a potion of mutation (112 gold) a potion of brilliance (56 gold) (0, 0, D:7) a +0 club (10, 39, D:7) a +0 spear a +0 robe (11, 40, D:7) a +5 mace a +0 robe (14, 42, D:7) a +4 dire flail a +0 robe (18, -2, D:7) a ring of ice (22, 17, D:7) 4 stones (59, -6, D:7) a +0 chain mail (63, 14, D:7) a +0 mace (65, 29, D:7) a +0 robe (73, -6, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a scroll of butterflies 5 potions of degeneration an amulet of the acrobat a +0 scale mail (8, -2, D:8) 8 stones (14, -6, D:8) a +0 scale mail (17, 5, D:8) 6 stones (18, 16, D:8) 8 stones (19, 33, D:8) a +0 ring mail (24, 0, D:8) 7 stones (28, -1, D:8) a +0 dagger a +0 ring mail (29, -3, D:8) a +0 ring mail (30, -4, D:8) a +0 dagger a +0 robe (31, -5, D:8) +0 steam dragon scales (32, -6, D:8) a +0 club 2 atropa-tipped darts a +0 scale mail a +0 dagger 2 poisoned darts a +0 trident a +0 ring mail the +1 ring mail of Proximity {Harm Will+ Dex-5} Dex: It affects your dexterity (-5). Harm: It increases damage dealt and taken. Will: It increases your willpower. (33, -7, D:8) a +3 dire flail a +0 robe (34, -8, D:8) a +1 scimitar of flaming (34, 19, D:8) a +0 robe (44, 13, D:8) a +2 mace of venom a +0 ring mail (44, 14, D:8) a +0 hand axe a +0 plate armour a +0 dagger (45, 13, D:8) a +0 trident (47, 41, D:8) a +0 ring mail (52, -5, D:8) a staff of fire (53, -7, D:8) a +0 hand axe of electrocution a +0 ring mail (54, -7, D:8) a +0 flail a +0 dagger a +0 robe Level 9 of the Dungeon (3, -28, D:9) 2 stones (9, 17, D:9) a +0 giant club a +0 giant club a +0 shortbow (10, 5, D:9) a +0 dagger (19, -22, D:9) a +0 shortbow (21, 4, D:9) 7 stones (23, -18, D:9) a +0 dagger a +0 dagger (23, -17, D:9) a +0 falchion a +0 leather armour a +0 short sword (24, -18, D:9) a +0 short sword a +0 chain mail (39, 7, D:9) a +0 giant club a +0 giant club (40, -30, D:9) 4 stones (40, -1, D:9) an amulet of regeneration (41, -24, D:9) a +0 short sword (42, -26, D:9) a +0 dagger 4 stones (43, -24, D:9) a +0 club 8 poisoned darts (44, -25, D:9) a +0 club a +0 whip (45, -25, D:9) 4 stones Level 10 of the Dungeon [Shop] Xecsam's Antique Armour Boutique a +2 robe of positive energy (426 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 plate armour (667 gold) a +0 chain mail (130 gold) a +0 ring mail (116 gold) a +0 plate armour (667 gold) a +0 robe (20 gold) the +2 ring mail "Qidopn" {rPois rF+ rN+ Slay+3} (1421 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. (0, 0, D:10) a +2 vampiric trident (1, -22, D:10) a +0 dagger (1, 12, D:10) a +0 troll leather armour (10, -8, D:10) a +0 quarterstaff (12, 24, D:10) a book of Alchemy (19, -23, D:10) a +0 dagger 8 poisoned darts (20, -23, D:10) a +0 dagger of holy wrath a +0 short sword (20, -22, D:10) a +0 club a +0 short sword a +0 dagger 3 poisoned darts a +0 short sword 6 stones (32, 7, D:10) 3 stones (36, 13, D:10) a +0 giant club a +0 giant club (38, 21, D:10) a +0 dagger a curare-tipped dart (39, 22, D:10) a +0 club 6 poisoned darts a +0 dagger a +0 short sword 5 stones (39, 23, D:10) a +1 short sword of protection a +0 short sword 7 stones a +0 dagger a +0 club Level 11 of the Dungeon (0, 0, D:11) the +1 sling of the Leaping Gods {heavy, Will+ rCorr} rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (1, -26, D:11) a +0 giant club a +1 dire flail of holy wrath (1, -17, D:11) 9 stones (2, -29, D:11) 5 large rocks (4, -25, D:11) a +0 leather armour (10, 7, D:11) a +0 troll leather armour (24, 7, D:11) a +0 chain mail (28, 2, D:11) a ring of ice (28, 7, D:11) a +0 giant club a +0 giant club (35, -16, D:11) a +0 shortbow 7 stones (36, -34, D:11) a +0 giant club a +0 giant spiked club (41, 14, D:11) a book of Maledictions (44, -18, D:11) a stone Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (2, -3, D:12) 3 stones (5, 0, D:12) a +0 ring mail a +0 heavy war axe a +0 robe a +0 dagger (5, 1, D:12) a +0 scale mail a +2 hand axe of venom (7, -1, D:12) a +0 ring mail a +0 war axe (7, 2, D:12) 4 stones (9, -3, D:12) a +0 trident (9, -2, D:12) a +0 helmet (18, 11, D:12) a +0 ring mail (18, 34, D:12) a +0 rapier a +0 leather armour a +0 club (20, 21, D:12) 2 stones (20, 32, D:12) a +0 giant spiked club a +0 giant spiked club (22, 31, D:12) a +0 falchion a +2 mace of protection (23, 31, D:12) a +0 dagger a +0 robe (24, 32, D:12) a +0 flail a +0 leather armour 4 large rocks (25, 31, D:12) a +0 robe (52, 15, D:12) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (52, 21, D:12) a +0 chain mail a +0 long sword (53, 3, D:12) an amulet of magic regeneration a +0 chain mail Level 13 of the Dungeon [Shop] Natrureod's Distillery a potion of attraction (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of flight (39 gold) a potion of curing (39 gold) (1, 1, D:13) a +0 leather armour (21, 5, D:13) 5 stones (23, 1, D:13) a +0 plate armour (38, 24, D:13) 4 large rocks (38, 25, D:13) 4 atropa-tipped darts (38, 27, D:13) a +6 ring of dexterity (41, 28, D:13) the +1 ring mail of Elyvilon's Approval {rPois Int+2 Dex-5 Stlth+} Int: It affects your intelligence (+2). Dex: It affects your dexterity (-5). rPois: It protects you from poison. Stlth: It makes you more stealthy. (46, 28, D:13) a +0 short sword (47, -8, D:13) a +0 trident (51, -1, D:13) a +0 buckler Level 14 of the Dungeon (0, 0, D:14) 5 stones (5, 17, D:14) a +0 pair of gloves (6, 12, D:14) a +0 morningstar (6, 44, D:14) a +4 ring of protection (8, 1, D:14) a +0 robe (9, -8, D:14) 5 stones (11, -2, D:14) a +0 dire flail a +0 ring mail (14, 3, D:14) a +2 great sword of holy wrath (14, 47, D:14) a +0 longbow (16, 31, D:14) +0 fire dragon scales (24, -8, D:14) a +0 hand axe (25, 31, D:14) a +3 scale mail (30, 27, D:14) a +0 great mace a +0 dire flail (40, 39, D:14) a scroll of noise (45, 21, D:14) a +1 war axe (58, 26, D:14) a +0 trident a +0 robe (61, -8, D:14) a +3 dagger of venom a +2 robe (65, 40, D:14) a scroll of torment Level 15 of the Dungeon (3, -7, D:15) a +0 glaive (3, -6, D:15) a +0 robe a +0 trident (4, -21, D:15) a +0 war axe (4, -7, D:15) a +2 heavy long sword (4, -6, D:15) a +0 long sword (15, -5, D:15) a +0 war axe (17, -9, D:15) a +6 ring of intelligence (18, -28, D:15) 5 large rocks a stone giant corpse (skeletalised by now) (18, -11, D:15) a +0 chain mail (19, 6, D:15) a +0 war axe (24, 6, D:15) a +0 mace (29, -2, D:15) the +5 hand axe "Foiss" {antimagic, rElec rC++ Str-3 Stlth+} Str: It affects your strength (-3). rC: It greatly protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (32, -3, D:15) Ozocubu's Autobiography (38, -9, D:15) a book of Changes (38, -8, D:15) a +2 kite shield of protection a +0 ring mail a +0 war axe (40, -18, D:15) a +0 scale mail (41, -7, D:15) +0 fire dragon scales (46, -5, D:15) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of amnesia (0, 13, Lair:1) a +0 hand axe (1, 1, Lair:1) 11 gold pieces (3, 7, Lair:1) a wand of paralysis (3) (3, 11, Lair:1) 18 gold pieces 2 potions of attraction (4, 1, Lair:1) a cane toad corpse (5, 1, Lair:1) a bullfrog corpse an elephant corpse (5, 5, Lair:1) a +0 dagger of venom 4 curare-tipped darts 2 potions of curing (9, 3, Lair:1) a komodo dragon corpse a cane toad corpse