Dirian Level 1 of the Dungeon (0, 0, D:1) a +0 longbow (4, -18, D:1) a +0 leather armour (6, -14, D:1) 3 poisoned darts (15, 1, D:1) a +0 club (16, 4, D:1) a +0 leather armour (21, -20, D:1) 2 poisoned darts (21, -18, D:1) a +0 club (23, -19, D:1) a +0 dagger (24, 28, D:1) a +0 scale mail (26, 20, D:1) a +0 short sword (33, -20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip of flaming (5, -13, D:2) a +0 club (6, -13, D:2) a +0 dagger (8, 19, D:2) a +0 mace (12, -8, D:2) a +0 short sword (30, 7, D:2) 2 poisoned darts (34, 6, D:2) a +0 robe (39, 10, D:2) a +0 whip (43, -9, D:2) a +0 dagger (48, 13, D:2) a +0 leather armour Level 3 of the Dungeon (3, -52, D:3) a +0 club (7, -7, D:3) a +0 dagger (11, -43, D:3) a +0 mace of venom (14, -13, D:3) a +0 club (18, -52, D:3) a +0 short sword (18, -8, D:3) a +0 club (59, -53, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -27, D:4) a +0 halberd (3, -27, D:4) a +0 spear (3, -26, D:4) a +0 club a +0 whip a +0 leather armour a +0 flail a +0 short sword a +0 ring mail a +0 dagger (6, -12, D:4) 2 poisoned darts (20, 3, D:4) the +0 ring mail of Untruth {Drain rF++ Regen+ SInv} rF: It greatly protects you from fire. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. (22, -21, D:4) a +0 halberd a +0 robe (38, -25, D:4) a +0 ring mail (42, -19, D:4) a +0 dagger (47, -30, D:4) a +0 dagger a +0 club a +0 club (48, -32, D:4) a +0 dagger (48, -31, D:4) a +0 club (48, -30, D:4) a +0 club a +0 animal skin a +0 helmet a +0 dagger (49, -30, D:4) a +0 club a +0 dagger a +0 sling a +0 dagger a +0 club (52, 4, D:4) a +0 spear (56, -37, D:4) a +0 dagger (60, -22, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a scroll of noise (7, 37, D:5) 2 poisoned darts (19, 22, D:5) a +0 helmet (22, 19, D:5) a +0 flail a +0 leather armour (27, 27, D:5) a +0 great mace (32, 15, D:5) a +0 sling (33, 36, D:5) a +0 whip a +0 ring mail (34, 36, D:5) a +0 hand axe (35, 35, D:5) a +0 club (36, 36, D:5) a +0 flail a +0 dagger a +0 whip of venom (44, 32, D:5) a +0 whip (45, 33, D:5) a +0 ring mail (48, 13, D:5) a +0 hand axe (50, 4, D:5) a +0 scale mail (53, 14, D:5) a +0 club a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger (54, 14, D:5) a +1 mace of holy wrath (56, 18, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (0, 18, D:6) a potion of brilliance (4, 24, D:6) a +0 spear (5, -3, D:6) a +0 halberd (5, -2, D:6) a +0 spear (5, 24, D:6) a +0 flail a +0 sling a +0 dagger a +0 club a +0 spear (7, -2, D:6) a +0 spear (7, -1, D:6) a +0 spear (8, 29, D:6) a +0 whip (12, 28, D:6) a +0 shortbow (17, 23, D:6) a +5 long sword a +0 robe (22, 4, D:6) a +0 club (23, 8, D:6) a +0 club (25, 6, D:6) a +0 short sword (25, 7, D:6) a +0 dagger a +0 robe (26, 4, D:6) a +0 spear (26, 7, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe (29, 2, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 tower shield (8, 18, D:7) a +0 club a +0 scale mail (9, 7, D:7) a +0 halberd (9, 17, D:7) a +0 short sword a +0 club (9, 18, D:7) a +2 short sword of venom a +0 leather armour a +0 whip of electrocution (10, 6, D:7) a +0 spear (10, 8, D:7) a +0 halberd (10, 17, D:7) a +0 dagger (10, 18, D:7) a +0 club a +0 club (11, 7, D:7) the +10 halberd of Tenacity {heavy, *Noise rPois Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. *Noise: It may make noises in combat. (11, 11, D:7) a +1 leather armour of willpower (11, 17, D:7) a +0 short sword 8 poisoned darts (11, 18, D:7) a +0 dagger a +0 dagger (14, 35, D:7) a +6 trident a +0 robe (15, 33, D:7) a +0 long sword a +0 robe a +1 mace a +0 robe a +0 halberd a +0 chain mail (15, 34, D:7) a +0 whip of flaming a +0 robe (16, 33, D:7) a +0 hand axe (17, 32, D:7) a +0 dagger a +0 leather armour (24, 22, D:7) a +0 robe a +4 long sword of freezing (24, 28, D:7) 15 gold pieces (24, 29, D:7) 18 gold pieces (24, 30, D:7) a +0 dagger (25, 21, D:7) a +0 robe a +1 trident (26, 21, D:7) a +0 robe a +4 spear of freezing a +0 robe a +2 battleaxe (35, 29, D:7) a +0 ring mail (47, 9, D:7) the +9 rapier of the Common Good {freeze, rC+ Int+2 Dex-3} Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). rC: It protects you from cold. (49, -2, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Nopirchikk's Book Shop a book of Rime (336 gold) a book of the Tundra (384 gold) Ruckec's Almanac of Summoning and Voltage (576 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Animate Armour Summoning/Earth 4 c - Arcjolt Conjuration/Air 5 d - Summon Hydra Summoning 7 a book of Dreams (288 gold) a book of Flames (336 gold) Ozocubu's Autobiography (288 gold) [Shop] Zefud's Jewellery Shoppe a +4 ring of protection (396 gold) an amulet of faith (440 gold) the ring "Xyema" {rC+ rCorr Str+2 Int+3} (529 gold) [ring of protection from cold] Str: It affects your strength (+2). Int: It affects your intelligence (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +4 ring of slaying (858 gold) a ring of flight (192 gold) an amulet of reflection (330 gold) a +6 ring of dexterity (396 gold) an amulet of magic regeneration (330 gold) an amulet of reflection (330 gold) (0, 0, D:8) 12 gold pieces (5, -27, D:8) a +0 club (5, -26, D:8) a +0 dagger a +0 robe (5, -12, D:8) a +0 dagger a +0 robe (6, -27, D:8) a +0 dagger a +0 robe a +0 club (6, -25, D:8) a +0 whip a +0 scale mail (6, -13, D:8) a +0 dagger a +0 robe (6, -11, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 shortbow of draining (6, -10, D:8) a +0 dagger a +0 robe (7, -27, D:8) a +0 dagger a +0 robe (15, -21, D:8) a +0 sling (31, -21, D:8) 4 large rocks (33, -26, D:8) a +0 trident a +0 chain mail (34, -42, D:8) a +0 scale mail (34, -27, D:8) a +0 mace a +0 flail a +0 mace of draining (37, -22, D:8) a +0 chain mail (38, -15, D:8) a +2 hand axe of flaming (41, -36, D:8) a +0 great sword (41, -25, D:8) a +0 sling Level 9 of the Dungeon (6, -6, D:9) a komodo dragon corpse (skeletalised by now) (8, -24, D:9) a +0 trident a +0 leather armour (10, -10, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (11, -22, D:9) a +0 dagger a +0 robe (12, -39, D:9) a +0 chain mail (12, -23, D:9) a +0 trident a +0 plate armour (17, -39, D:9) a +0 mace (17, -38, D:9) a +0 flail a +0 chain mail a +0 mace (26, -34, D:9) a +0 leather armour (26, 1, D:9) an amulet of faith (31, -20, D:9) a +0 flail (32, -16, D:9) a +0 hand axe a +0 leather armour (34, -13, D:9) a +0 hand axe a +0 leather armour a +0 short sword of protection a +0 hand axe a +0 plate armour a +0 short sword (35, -13, D:9) a +0 mace a +0 plate armour (35, -12, D:9) a +0 dagger of draining a +0 robe (35, -11, D:9) a +2 dagger of venom a +0 robe (36, -17, D:9) a scroll of noise (36, -12, D:9) a +0 hand axe a +0 plate armour (40, -17, D:9) a potion of brilliance Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow a centaur corpse (5, -18, D:10) 3 poisoned darts (6, -13, D:10) a +0 buckler (6, -11, D:10) the +7 sling of Hepliaklqana {elec, +Blink SInv} SInv: It lets you see invisible. +Blink: It lets you blink. 114 stones a +2 great mace of protection a +0 scale mail (6, 15, D:10) a +0 rapier (8, 12, D:10) a +6 ring of dexterity (10, -1, D:10) a +0 cloak (11, 11, D:10) a potion of brilliance (11, 14, D:10) 12 gold pieces (11, 16, D:10) 4 stones (12, 7, D:10) a wyvern corpse a hornet corpse (12, 8, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (12, 15, D:10) 5 stones (13, 7, D:10) a hornet corpse (13, 11, D:10) 2 potions of degeneration 11 gold pieces (13, 14, D:10) a wand of flame (3) (13, 16, D:10) a book of Sloth (14, 9, D:10) 23 gold pieces (17, 13, D:10) 17 gold pieces (18, 15, D:10) a scroll of magic mapping