Dirian Level 1 of the Dungeon (9, -11, D:1) 4 stones 6 poisoned darts (10, -20, D:1) a +0 ring mail (21, -23, D:1) a +0 club (27, -17, D:1) a +0 club (36, -20, D:1) a +0 leather armour (37, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, -7, D:2) a +0 club (6, -16, D:2) a +0 dagger (6, -15, D:2) a +0 dagger (18, -30, D:2) a +0 club (20, -29, D:2) a +0 leather armour (21, -11, D:2) a staff of air (24, -9, D:2) a +0 dagger (29, 2, D:2) 6 boomerangs (33, 1, D:2) a +0 club (34, -24, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 vampiric hand axe (14, -3, D:3) a +0 dagger a +0 club a +0 sling (15, -3, D:3) a +0 dagger a +0 club a +0 dagger a +0 club a +0 club a +0 dagger (16, -3, D:3) a +0 short sword a +0 animal skin a +0 helmet (21, 7, D:3) 2 stones Level 4 of the Dungeon [Shop] Segharad's Book Emporium a book of Fire (300 gold) a book of Weapons (280 gold) a book of Cantrips (120 gold) a book of Frost (200 gold) Vehumet's Spellbook of Wounds (420 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Iskenderun's Battlesphere Conjuration 5 c - Chain Lightning Conjuration/Air 9 a Fen Folio (420 gold) a book of the Warp (420 gold) a book of Air (220 gold) a book of the Spheres (540 gold) a book of Air (220 gold) (0, 0, D:4) 4 poisoned darts (6, -5, D:4) a +0 dagger (18, -21, D:4) a +0 short sword a +0 leather armour (18, -20, D:4) a +0 short sword (19, -30, D:4) a +0 club (19, -21, D:4) a +0 club (27, -14, D:4) 2 stones (30, 6, D:4) a +0 club (31, 4, D:4) a +0 giant club (33, -25, D:4) a +0 leather armour (34, -28, D:4) a +0 dagger (35, -8, D:4) 3 stones (50, -31, D:4) a +0 robe Level 5 of the Dungeon (2, -28, D:5) a staff of earth (14, -22, D:5) a +0 dagger a +0 scale mail (15, -24, D:5) a +0 hand axe (15, 2, D:5) a +0 helmet (16, -23, D:5) a +0 club (28, -33, D:5) a +0 shortbow (30, -30, D:5) a +0 robe (32, -5, D:5) a +0 short sword (34, 0, D:5) a +0 short sword (35, -23, D:5) the +1 sling of Eseofufu {drain, rC- Int+2 Dex+5} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. (35, -5, D:5) a +0 dagger a +3 mace a +0 leather armour a +0 hand axe (39, 6, D:5) 6 stones (40, -34, D:5) a +0 whip (47, -11, D:5) a +0 shortbow (52, -11, D:5) a +1 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (26, 4, D:6) a +0 sling (29, -7, D:6) a +0 robe a +0 mace a +0 robe a +0 mace (30, -7, D:6) a +0 robe a +0 short sword (30, -6, D:6) a +0 robe a +3 long sword (34, -5, D:6) a +0 robe a +0 war axe (36, 20, D:6) a +0 shortbow a +0 dagger a +2 robe a +0 short sword a +0 leather armour (44, 41, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 dagger of pain 4 stones (1, 1, D:7) a +0 dagger a curare-tipped dart (7, -29, D:7) a +0 club (12, 5, D:7) a +0 sling (19, 7, D:7) a stone (20, -25, D:7) a +0 mace (22, -20, D:7) a +0 shortbow (22, 12, D:7) a scroll of noise (27, 13, D:7) a +0 flail (27, 14, D:7) a +0 whip a +0 leather armour (28, 14, D:7) a +0 flail a +0 flail (29, -20, D:7) a +0 rapier (35, -8, D:7) a +0 long sword (48, -2, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) an orb of light (2, 7, D:8) a +0 giant club a +0 giant spiked club (5, 9, D:8) a +0 halberd (5, 11, D:8) a +0 whip a +0 leather armour (5, 23, D:8) a +0 hand axe (6, 10, D:8) a +0 club a +0 whip (8, 13, D:8) a +0 hand axe a +0 robe (8, 14, D:8) a +0 short sword a +0 leather armour (8, 22, D:8) a +0 spear a +0 scale mail (8, 23, D:8) a +0 flail (9, 14, D:8) a +0 dagger a +0 robe (9, 22, D:8) a +0 club a +0 whip (9, 23, D:8) a +0 halberd a +0 whip a +0 club a +0 club (10, 13, D:8) a +0 flail a +0 arbalest a +0 plate armour (10, 21, D:8) a +0 flail a +0 whip (10, 23, D:8) a +3 trident of venom a +0 ring mail (13, 33, D:8) an amulet of faith a +5 ring of evasion (14, 9, D:8) a +0 chain mail (16, 4, D:8) a +0 ring mail (19, 35, D:8) a +0 rapier (19, 40, D:8) 4 stones (21, 18, D:8) a +0 quarterstaff a +0 sling of flaming a +0 ring mail (21, 42, D:8) a +0 leather armour a +0 short sword (24, 5, D:8) a +0 dagger (24, 6, D:8) a +0 club 2 boomerangs a +0 ring mail (25, 5, D:8) a +0 dagger a +0 robe (25, 6, D:8) a +2 dagger of venom a +0 robe a +0 glaive a +4 plate armour (26, 17, D:8) a +0 short sword 2 boomerangs (27, 39, D:8) a yak corpse (44, 10, D:8) a +0 battleaxe a +0 robe a +2 hand axe a +0 robe a +0 battleaxe a +0 robe (45, 10, D:8) the +3 mace of Action {heavy, rElec} rElec: It insulates you from electricity. a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (1, -1, D:9) a +3 trident of venom (still there?) a +0 scale mail (still there?) (1, 0, D:9) a +0 spear (2, 1, D:9) a +0 whip a gnoll corpse (9, 4, D:9) a +0 falchion (10, 8, D:9) 3 stones (14, 19, D:9) a yak corpse (17, 20, D:9) a +0 longbow (18, 22, D:9) a +0 sling (19, 5, D:9) 6 stones (19, 19, D:9) a ring of magical power (20, 7, D:9) a +0 shortbow (20, 11, D:9) a bullfrog corpse (skeletalised by now) (22, 28, D:9) a bullfrog skeleton (22, 29, D:9) a +0 mace (23, 27, D:9) a +0 shortbow (23, 29, D:9) a +0 leather armour a +0 club an orc skeleton (23, 30, D:9) a +0 dagger (24, 29, D:9) a +0 ring mail a +0 club an orc skeleton (25, 29, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, 20, D:9) a +0 leather armour (32, 38, D:9) a +0 hand axe (39, 28, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) the Ecumenical Temple