Dirian Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 15, D:1) 25 sling bullets (11, 5, D:1) a +0 club (17, -8, D:1) 18 stones (17, 25, D:1) 26 stones (19, 23, D:1) 16 bolts (19, 25, D:1) 27 stones (22, 17, D:1) a +0 whip (26, -14, D:1) a +0 robe (33, 11, D:1) a +0 hunting sling (35, 5, D:1) a +0 whip (36, -14, D:1) 20 stones (47, -17, D:1) a +0 club (51, 7, D:1) 35 stones (54, 12, D:1) a +0 club (63, 12, D:1) a stone (64, 12, D:1) a stone (64, 14, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 12 arrows (2, -10, D:2) a +0 club (10, 8, D:2) a +0 dagger (14, -6, D:2) 18 bolts (28, 17, D:2) a +0 leather armour (37, -19, D:2) a +0 mace (40, 2, D:2) a +0 club (49, 5, D:2) a +0 mace (50, 10, D:2) 28 bolts (51, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 arrows (1, -1, D:3) 26 stones (3, 5, D:3) a +0 scale mail (5, 25, D:3) a stone (8, 30, D:3) a +0 club (10, 14, D:3) a +0 dagger (19, 0, D:3) a +0 club (19, 1, D:3) a +0 dagger (19, 12, D:3) a scroll of random uselessness a +0 scale mail a +0 mace (19, 20, D:3) 13 stones (23, 4, D:3) 14 sling bullets (23, 18, D:3) a throwing net (24, 18, D:3) a cursed -3 dagger a cursed -2 flail (25, 7, D:3) 23 bolts (28, 9, D:3) a +0 leather armour (33, -4, D:3) a +0 trident (33, 19, D:3) a +0 dagger (33, 31, D:3) 13 stones (37, 8, D:3) 24 stones (37, 31, D:3) 31 arrows (39, 4, D:3) a +0 robe (46, -6, D:3) 19 arrows (54, 15, D:3) 5 boomerangs of dispersal Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (2, -1, D:4) a +0 short sword (still there?) a +0 whip (still there?) a scroll of amnesia (still there?) (2, 0, D:4) a +0 short sword (21, 1, D:4) a +0 spear (29, 38, D:4) 15 stones (33, 8, D:4) a +0 robe (38, 7, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Hots's Armour Emporium a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +2 chain mail of positive energy (203 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 buckler (49 gold) a +2 leather armour of fire resistance (209 gold) a +0 robe (7 gold) (9, 3, D:5) 8 arrows (11, 22, D:5) a +0 dagger a +0 robe (11, 23, D:5) a +0 dagger a +0 robe (11, 24, D:5) a +0 whip (26, -1, D:5) 11 stones (29, 1, D:5) a +0 battleaxe (33, 33, D:5) a scroll of random uselessness (38, 7, D:5) a cursed -1 dagger a +0 robe (38, 11, D:5) a +2 centaur barding of fire resistance (39, 7, D:5) a +0 short sword of draining a +0 leather armour (48, 21, D:5) a +0 plate armour (50, 14, D:5) 18 bolts (60, -13, D:5) a +0 war axe (60, -12, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a cursed +0 ring mail (0, 1, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 robe (0, 3, D:6) a +0 club (1, 8, D:6) a cursed +0 falchion (2, 13, D:6) a potion of stabbing 2 potions of degeneration (13, -6, D:6) a cursed +3 scimitar a +0 robe a +3 battleaxe a +0 robe (14, -9, D:6) a cursed +2 hand axe a +0 robe (14, -8, D:6) a cursed +0 flail a +0 robe (18, -13, D:6) a cursed +5 falchion a +0 robe (19, 12, D:6) a +0 robe (24, 15, D:6) a cursed +0 buckler (34, 36, D:6) 16 arrows (42, 35, D:6) a +0 chain mail (43, -10, D:6) 24 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (5, 41, D:7) a +0 leather armour (8, 2, D:7) a +0 club a +0 leather armour a +0 flail (8, 5, D:7) a +0 long sword of flaming (9, -1, D:7) a +0 dagger a +0 robe a +0 leather armour (14, 8, D:7) a sling bullet (17, 9, D:7) a +0 quarterstaff a +0 hunting sling 19 sling bullets a +0 leather armour (17, 37, D:7) 18 stones (18, -2, D:7) a potion of stabbing (27, -3, D:7) 13 bolts (30, 23, D:7) a +0 falchion a +0 robe (35, 25, D:7) a +0 dagger a +0 robe (37, 25, D:7) an uncursed ring of poison resistance (40, 8, D:7) a +0 trident (40, 15, D:7) a +3 spear a +0 robe a +0 hand axe a +0 robe (41, 16, D:7) a cursed +2 falchion of distortion a +0 robe Level 8 of the Dungeon [Shop] Jir Hiph's Antique Weapon Shoppe a +0 rapier (72 gold) a +0 quarterstaff (72 gold) a +1 hand crossbow of freezing (239 gold) a +1 vorpal scimitar (234 gold) the +11 hand axe of Doom {freeze, rElec} (1339 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (0, 0, D:8) a +0 club a +0 hand axe (2, -3, D:8) a +0 dagger a +0 robe (4, -1, D:8) a +0 flail a +0 short sword a cursed +0 leather armour (5, 2, D:8) a +0 scale mail a +0 club (6, 16, D:8) 4 large rocks (7, 28, D:8) a +0 leather armour (11, 25, D:8) a +0 giant spiked club (13, 13, D:8) a +0 hand axe a +0 leather armour a +0 war axe a +0 chain mail (14, 31, D:8) 21 arrows (16, 33, D:8) a +0 hand axe (37, -5, D:8) a +0 giant spiked club (41, 9, D:8) a +0 dagger a +0 robe (42, 10, D:8) a +0 hand axe 4 boomerangs (42, 13, D:8) 18 stones (45, 16, D:8) a +0 hand axe Level 9 of the Dungeon (1, -3, D:9) a +0 quarterstaff (3, -7, D:9) an arrow (4, -7, D:9) 2 arrows (5, -6, D:9) 3 arrows (6, -5, D:9) an arrow (7, -4, D:9) a +0 shortbow 15 arrows (7, -3, D:9) a +0 shortbow 5 arrows (7, 9, D:9) 10 gold pieces (8, 7, D:9) 20 stones Level 10 of the Dungeon (0, 0, D:10) a +0 flail (1, 7, D:10) a ration (4, -6, D:10) a +0 falchion (6, 6, D:10) 20 stones (6, 13, D:10) a potion of stabbing (10, -9, D:10) a +0 shortbow 11 arrows (10, -8, D:10) 2 arrows (10, -7, D:10) an arrow (11, -10, D:10) an arrow (12, -11, D:10) 2 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 robe (3, -4, D:11) a +0 war axe (5, -43, D:11) a +0 dagger (6, 0, D:11) a +0 war axe a +0 dagger a +0 ring mail (18, -44, D:11) a +0 naga barding the Ecumenical Temple