Dirian Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (3, -10, D:1) a +0 hand axe (10, -39, D:1) a +0 dagger 17 stones (14, -20, D:1) a +0 spear (18, -25, D:1) a +0 hand axe (19, -6, D:1) 18 stones (19, 5, D:1) a +0 club (22, -14, D:1) a +0 hand axe (24, -33, D:1) a cursed -3 short sword (27, -14, D:1) a +1 whip of draining (29, -26, D:1) a +0 club (36, -27, D:1) a +0 dagger (41, -24, D:1) 14 arrows (43, -20, D:1) a +0 scale mail (46, -12, D:1) 20 stones (47, -2, D:1) a +0 club (48, 5, D:1) a +0 club (56, -42, D:1) 14 poisoned needles (62, 12, D:1) a stone (62, 13, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 12 bolts (9, -7, D:2) a +0 whip (20, -13, D:2) a +0 short sword (22, 2, D:2) 18 arrows (22, 9, D:2) a +0 club (29, 12, D:2) 5 stones (30, 5, D:2) a +0 club (31, 6, D:2) 23 stones (31, 15, D:2) 12 stones (32, -9, D:2) 2 stones (32, 16, D:2) 20 stones (33, -8, D:2) a +0 dagger (35, -11, D:2) a stone (37, -9, D:2) 17 sling bullets (38, -3, D:2) a +0 club (45, -15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (16, 6, D:3) a +0 robe (16, 8, D:3) a +0 mace (19, 0, D:3) a cursed +0 trident (26, 27, D:3) a +0 whip a +0 hand axe a +0 ring mail a +0 flail a +0 club (26, 28, D:3) a cursed -2 flail (32, -8, D:3) a +0 scale mail (33, -7, D:3) a stone (33, -4, D:3) 10 stones a +0 flail (34, -4, D:3) a stone (37, 11, D:3) 25 arrows (40, 15, D:3) a +0 club a +0 hunting sling a scroll of noise (48, 4, D:3) a +0 club (48, 17, D:3) a +0 dagger Level 4 of the Dungeon (0, 3, D:4) the +2 morningstar "Orb Guardian's Peril" {venom, rElec MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. (0, 22, D:4) 28 sling bullets (8, 24, D:4) 16 arrows (10, 9, D:4) a +0 giant spiked club (18, 7, D:4) a +0 ring mail (23, 16, D:4) a +1 buckler of reflection (23, 18, D:4) 20 arrows (24, 6, D:4) 6 stones (24, 28, D:4) a +0 club (25, 27, D:4) a +0 whip a +0 robe (25, 28, D:4) a +0 halberd (26, 26, D:4) a +0 halberd (27, 39, D:4) a +0 trident (31, 37, D:4) a +0 ring mail (48, 13, D:4) a tomahawk (49, 12, D:4) a tomahawk (49, 40, D:4) a cursed -2 hand axe a +0 scale mail (50, 11, D:4) a tomahawk (51, 11, D:4) a tomahawk (54, 11, D:4) a +0 trident (55, 29, D:4) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (55, 32, D:4) 7 stones (58, 16, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (15, 25, D:5) a +0 robe (24, 37, D:5) a +0 mace (25, 37, D:5) a +0 whip a +0 robe (29, 41, D:5) 20 bolts (30, 10, D:5) 29 sling bullets (31, 7, D:5) a +0 club (32, 14, D:5) a +0 spear a +0 spear (32, 15, D:5) a +0 halberd (33, 14, D:5) a +0 spear (34, 28, D:5) 12 bolts (35, 4, D:5) a cursed -3 hand axe (35, 56, D:5) a +0 whip (36, 0, D:5) a +0 dagger a +0 robe (37, 0, D:5) a +0 scale mail (46, 18, D:5) 9 bolts (49, -4, D:5) a +0 leather armour (50, 8, D:5) a +0 giant club (55, 17, D:5) a +0 club (62, 39, D:5) a howler monkey corpse (skeletalised by now)