Dungeon Crawl Stone Soup version 0.20-a0-903-g7e3609c (webtiles) character file. 3 Dingo the Magician (level 1, 10/14 HPs) Began as a Draconian Wanderer on Mar 20, 2017. Got out of the dungeon alive. The game lasted 00:00:59 (58 turns). Dingo the Magician (Draconian Wanderer) Turns: 58, Time: 00:01:00 Health: 10/14 AC: 4 Str: 12 XL: 1 Next: 41% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) e - a +0 dagger Scrolls c - a scroll of teleportation Books a - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 b - Sif Muna's Tome of Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - a bread ration Skills: + Level 1.0 Short Blades + Level 1.0 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting Level 1.7 Hexes Level 1.0 Poison Magic Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is almost dead. The bat hits you but does no damage. The hobgoblin closely misses you. You closely miss the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin is almost dead. The bat hits you but does no damage. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. You tail-slap the hobgoblin. You kill the hobgoblin! The bat hits you but does no damage. The bat closely misses you. x2 You hit the bat. You kill the bat! No target in view! No target in view! You see here a hand axe. There is an open gate here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...# ##'''## ##8...8## ##.......## ♣#####.........### ♣.......8...8..... ♣♣................ ♣................ ♣♣♣♣♣..8.@.8....♣ ♣♣♣.......♣♣♣ ♣♣♣.♣♣♣♣♣ ♣♣♣ There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dingo the Draconian Wanderer began the quest for the Orb. 0 | D:1 | Dingo set off with: a book of Maledictions, Sif Muna's Tome of Poisoning, a scroll of teleportation, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 58 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: kennysheep_arrival_forest, minivault_25 Action || total -------------------------++------- Melee: Club || 13 Tailslap || 1 Armor: Skin || 5 Dodge: Dodged || 9