Dingo Level 1 of the Dungeon (12, -7, D:1) a +0 leather armour (14, -7, D:1) a +0 leather armour (15, -7, D:1) a +0 club (17, -15, D:1) a +0 club 11 stones (20, -12, D:1) a +0 dagger (22, -11, D:1) a +0 short sword (23, -11, D:1) a +0 dagger a +0 robe (24, -11, D:1) a stone (24, -3, D:1) a +0 club 16 stones (25, -19, D:1) a +0 club (29, -2, D:1) 22 stones (30, 20, D:1) a +0 club (31, 18, D:1) a +0 club (36, -20, D:1) a +0 robe (38, -14, D:1) a +0 club (39, -16, D:1) a stone (39, -15, D:1) a stone (40, -16, D:1) a stone (40, -15, D:1) a stone (41, -16, D:1) a stone (42, -16, D:1) 17 sling bullets (43, -14, D:1) a stone (45, -14, D:1) a stone (47, -13, D:1) a +0 dagger 19 stones (54, -5, D:1) a stone (54, -4, D:1) a +0 club (54, -3, D:1) a cursed +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) 14 stones (2, 27, D:2) a +0 scale mail (3, 24, D:2) 12 stones (3, 25, D:2) 24 bolts (10, 6, D:2) 25 stones (22, 14, D:2) a +0 dagger (25, 13, D:2) 17 arrows (33, -2, D:2) a +0 robe (34, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (0, 1, D:3) 2 stones (0, 2, D:3) a stone (1, -1, D:3) a stone (2, -3, D:3) a +0 short sword 13 stones (19, -12, D:3) a +4 quarterstaff of chaos (20, -10, D:3) a +0 mace (21, 35, D:3) a cursed -3 club (27, 33, D:3) a +0 chain mail (29, 37, D:3) a +0 spear (30, 37, D:3) a +0 halberd (31, 8, D:3) a +0 club (34, 6, D:3) a cursed -3 club (35, -6, D:3) a +0 club (39, 33, D:3) a +0 hand axe a +0 leather armour (42, 25, D:3) 33 stones (42, 26, D:3) 14 stones (42, 27, D:3) a +0 trident (43, 25, D:3) a meat ration (43, 26, D:3) an uncursed ring of ice (43, 27, D:3) a +0 ring mail (44, 25, D:3) a royal jelly (44, 26, D:3) 22 stones (44, 27, D:3) a +0 leather armour (55, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (24, 10, D:4) a +0 cloak (28, 12, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 falchion a +0 scale mail a +0 dagger a +2 chain mail of positive energy (29, 16, D:4) 27 arrows (30, 10, D:4) a +0 giant spiked club (31, -4, D:4) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 robe (35, 4, D:4) a +0 ring mail (35, 7, D:4) a +0 short sword (36, 7, D:4) a cursed -3 hand axe a +0 leather armour a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (36, 14, D:4) 12 arrows (47, 10, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 1, D:5) 17 sling bullets (1, 0, D:5) an uncursed ring of resist corrosion (28, -6, D:5) a +0 mace (46, 34, D:5) a +0 mace (49, 39, D:5) a cursed -1 quarterstaff (59, 9, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Efaa's Jewellery Boutique a cursed ring of loudness (49 gold) an uncursed amulet of faith (440 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of wizardry (330 gold) a cursed -2 ring of strength (22 gold) an uncursed ring of magical power (220 gold) the ring of Giduph {*Drain rF+ rC++ MP+9 Stlth+} (535 gold) [ring of magical power] It protects you from fire. It greatly protects you from cold. It affects your magic capacity (+9). It causes draining when unequipped. It makes you more stealthy. a cursed amulet of inaccuracy (22 gold) an uncursed ring of wizardry (330 gold) a +2 ring of slaying (231 gold) the ring "Kumma Qik" {rElec MP+9 Str+3} (443 gold) [ring of magical power] It affects your strength (+3). It insulates you from electricity. It affects your magic capacity (+9). the ring of Ifrim {*Tele rF++} (352 gold) [ring of teleportation] It may teleport you next to monsters. It greatly protects you from fire. (0, 0, D:6) 9 stones (5, 12, D:6) a scroll of identify (13, 4, D:6) 12 stones