Dungeon Crawl Stone Soup version 0.35-a0-1549-g01fcf34389 (webtiles) character file. Game seed: 17282398368660220816 105 Dimitrija the Magician (level 5, -6/35 HPs) Began as a Djinni Conjurer on Nov 13, 2026. Mangled by Grinder (8 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:05:23 (2621 turns). Dimitrija the Magician (Djinni Conjurer) Turns: 2621, Time: 00:05:23 Health: -6/35 AC: 3 Str: 6 XL: 5 Next: 7% Gold: 130 EV: 2 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-7 HP) @: paralysed, flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, MP-powered wands, initially attractive 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Talismans c - a talisman of death Scrolls W - a scroll of brand weapon a - a scroll of enchant armour T - a scroll of torment Skills: + Level 3.2 Dodging + Level 2.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Apportation Tloc 42% N/A 2% 1 f - Call Imp Summ 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You expend health (3 HP) to strengthen your wands. You sometimes pull newly seen creatures towards you. Message History Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You shrug off the repeated attempt to disable you. Grinder gestures at you. You resist with significant effort. You can act again. Unknown command. Aiming: Apportation (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. A tiny devil pulls itself out of the air. Your cerulean imp says, "Let's cause havoc!" Grinder hits you. You writhe in agony. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (heavily wounded, ally target, 83% to hit) The searing ray hits Grinder! Grinder is severely wounded. (Press . to maintain the ray.) Grinder hits you. You writhe in agony! Your cerulean imp misses Grinder. The searing ray misses Grinder. * * * LOW HITPOINT WARNING * * * Grinder closely misses you. Your cerulean imp misses Grinder. The searing ray hits Grinder. Grinder is severely wounded. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Your cerulean imp barely misses Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Grinder with a -2 spear. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ........###............# .......................# ........................ ....................#### ..................#.# ## #......######.###. #5.....# #.#... #5###### #..>.. #@# ###### #.# # #.# # #.# #.# #.################ #................. ################## You could see Grinder (ally target) (5) and a friendly cerulean imp (summoned) (5). Vanquished Creatures 6 adders A dart slug (D:2) 3 ribbon worms 7 endoplasms 4 hobgoblins 2 quokkas 7 ball pythons 11 bats 2 frilled lizards 5 goblins 5 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dimitrija the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Dimitrija set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 290 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1254 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 1254 | D:2 | Learned a level 1 spell: Apportation 1462 | D:2 | Found Wuxzab's Weapon Emporium. 1525 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 2236 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 2236 | D:3 | Learned a level 2 spell: Call Imp 2560 | D:3 | Encountered Grinder 2583 | D:3 | Gained mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 2583 | D:3 | Gained mutation: You expend health (3 HP) to strengthen | your wands. [potion of mutation] 2612 | D:3 | Paralysed by Grinder for 3.5 turns 2619 | D:3 | Paralysed by Grinder for 2.5 turns 2621 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic D:2: layout_rooms, serial_shops, nicolae_shopburst, chequers_hall_statues_wall_a, kennysheep_generic_room_15, darby_ripple_courtyard D:3: layout_basic, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 | 3.2 Stealth | 1 2 | 2.5 Spellcasting | 3 4 | 4.1 Conjurations | 3 4 | 4.1 Hexes | 3 4 | 4.1 Summonings | 3 4 | 4.1 Necromancy | 3 4 | 4.1 Translocations | 3 4 | 4.1 Forgecraft | 3 4 | 4.1 Fire Magic | 3 4 | 4.1 Ice Magic | 3 4 | 4.1 Air Magic | 3 4 | 4.1 Earth Magic | 3 4 | 4.1 Alchemy | 3 4 | 4.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 5 || 5 Melee: Unarmed | | 5 || 5 Cast: Magic Dart | 82 | 67 || 149 Call Imp | | 2 || 2 Apportation | | 1 || 1 Searing Ray | | 1 || 1 Drink: Heal wounds | | 1 || 1 Ambrosia | | 1 || 1 Mutation | | 1 || 1 Lignification | | 1 || 1 Read: Identify | | 3 || 3 Armour: Robe | 8 | 14 || 22 None | | 4 || 4 Dodge: Dodged | 5 | 11 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2620 | 2125 | 495 | 0 | 1811 | 3 | 873.3 | Dungeon | 2620 | 2125 | 495 | 0 | 1811 | 3 | 873.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1244 daAuts D:2: 809 daAuts D:3: 567 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+