Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 11546300834834404546 13 DieNRetry the Magician (level 2, 0/27 HPs) Began as an Oni Hedge Wizard on Sept 23, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (897 turns). DieNRetry the Magician (Oni Hedge Wizard) Turns: 897, Time: 00:00:53 Health: 0/27 AC: 3 Str: 13 XL: 2 Next: 37% Magic: 0/6 EV: 8 Int: 15 God: Gold: 17 SH: 0 Dex: 8 Spells: 7/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves d - a staff of conjuration Jewellery e - a +6 ring of dexterity f - a ring of protection from cold Scrolls c - a scroll of immolation {unknown} e - a scroll of fear {unknown} h - a scroll of blinking {unknown} k - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: * Level 1.0 Fighting * Level 0.1 Armour + Level 2.1 Dodging * Level 1.4 Stealth * Level 0.1 Unarmed Combat + Level 3.7 Spellcasting + Level 1.7 Conjurations + Level 0.8 Summonings * Level 1.2 Necromancy + Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 17% 2 Blink Tloc 10% N/A 21% 2 Call Imp Summ 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Awaken Armour Erth/Frge 4% N/A 88% 4 Arcjolt Conj/Air 2% 1d12 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The gnoll barely misses you. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. You die... ...'.).......+................... ####.........####...#.########... ##.......## ###.##.# #.#. ##.....## #......# #.## ##)..### #.###### ##.# #### #.....# #[# #..# ...####..##.# #.# #.## ..........#.# #.# #.# .#.####...#.# #@### ##.## .#.# ##...#.# #...# ##...## .#.# #......# #.♣j.♣ ##.#.#.# ##.# ##...######♣♣...♣ ##.##.##. ...# ##.......♣ ♣.P♣ #.###.### #### #.######♣ PPP #.# #.... #.# ..♣ #.####### #.# ♣. ##.## ##. #.#######♣ ♣# ##.###.# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A ball python (D:1) A bat (D:1) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DieNRetry the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 173 | D:1 | Reached skill level 1 in Necromancy 276 | D:1 | Reached skill level 1 in Fighting 443 | D:1 | Reached XP level 2. HP: 27/27 MP: 6/6 897 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_corners, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_zigzag_1, infiniplex_forest_end_2, infiniplex_forest_end_3, infiniplex_forest_straight_4, infiniplex_forest_clump_C Skill XL: | 1 | ---------------+----+----- Necromancy | 1 | 1.2 Fighting | 1 | 1.0 Dodging | 2 | 2.1 Armour | | 0.1 Stealth | | 1.4 Unarmed Combat | | 0.1 Spellcasting | | 3.7 Conjurations | | 1.7 Summonings | | 0.8 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 40 Melee: Dagger || 40 Headbutt || 4 Cast: Magic Dart || 5 Stab: Sleeping || 5 Armour: Robe || 24 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 897 | 897 | 0 | 0 | 776 | 1 | 897.0 | Dungeon | 897 | 897 | 0 | 0 | 776 | 1 | 897.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts