Dezc2000 Level 1 of the Dungeon (1, 38, D:1) a +0 leather armour (3, -9, D:1) a +0 leather armour (7, 19, D:1) a +0 club (8, 10, D:1) a +0 hand axe (17, -6, D:1) a +0 club (23, 4, D:1) a +0 dagger (25, 31, D:1) a +0 dagger (25, 41, D:1) 25 bolts (27, 26, D:1) 28 arrows (60, 41, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 scale mail (3, 30, D:2) a +0 war axe (8, 34, D:2) a cursed +0 whip (16, 37, D:2) a cursed -1 whip (17, 24, D:2) a +0 club (19, 7, D:2) a +0 pair of gloves (19, 26, D:2) a +0 spear (20, 10, D:2) a +0 spear (21, 36, D:2) a +0 leather armour (26, 23, D:2) a +0 pair of gloves (32, 26, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 13 poisoned needles (24, -18, D:3) a +0 club a +0 club (26, 9, D:3) a +0 flail a +0 club a +0 robe a +0 club a +0 halberd (28, -9, D:3) a +0 club (30, -6, D:3) a +0 short sword (31, 11, D:3) a +0 club a +0 leather armour (34, 9, D:3) a +0 spear (36, -15, D:3) a +0 dagger (43, 9, D:3) a +0 flail (46, 11, D:3) a cursed +0 robe a +0 dagger (56, -15, D:3) a +0 club (56, 7, D:3) a +0 war axe (58, 15, D:3) a +0 robe a cursed -2 dagger (59, 17, D:3) a +0 war axe a +0 dagger a +0 club Level 4 of the Dungeon (10, -4, D:4) 3 potions of degeneration (40, -1, D:4) a +0 club (42, -17, D:4) a +0 robe Level 5 of the Dungeon [Shop] Dagausef's Antique Weapon Emporium a +1 war axe of electrocution (455 gold) a +0 battleaxe (188 gold) a +0 trident (101 gold) a +0 short sword (87 gold) a +1 quarterstaff of draining (411 gold) a +0 long sword (101 gold) a +0 mace (87 gold) the +4 hand axe "Fiukeogu" {freeze, *Drain rElec rF+ rC++} (1690 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It causes draining when unequipped. the +8 short sword of Death {pierce, *Rage rPois rF+ Dex+9} (2305 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+9). It protects you from fire. It protects you from poison. It may make you go berserk in combat. a +3 falchion of holy wrath (649 gold) (0, 0, D:5) a +0 mace a +0 chain mail (6, 2, D:5) a scroll of random uselessness (12, 2, D:5) 17 poisoned needles (20, -2, D:5) a +0 club (23, -2, D:5) a +0 shield (24, -2, D:5) a +0 whip a +0 dagger a +0 robe (25, -2, D:5) a +0 robe (28, 5, D:5) a +0 scale mail a +2 flail of holy wrath (33, 1, D:5) a +0 robe a +0 war axe (33, 27, D:5) a +0 lajatang (34, 11, D:5) a +0 robe a +0 scythe (40, -5, D:5) a +0 robe (42, -8, D:5) a +0 club (46, 35, D:5) a +0 short sword a +0 dagger a +0 robe (46, 36, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (9, 3, D:6) a +1 vampiric spear (25, -23, D:6) a +0 rapier (28, -18, D:6) a +0 spear a +0 broad axe (29, -19, D:6) a +0 halberd (29, -18, D:6) a cursed -2 halberd (32, 11, D:6) a scroll of random uselessness (35, 2, D:6) a cursed +0 great sword a +0 robe (35, 3, D:6) a cursed +0 spear a +0 robe (35, 7, D:6) 26 gold pieces (37, 1, D:6) a cursed +0 long sword a +0 robe (40, -18, D:6) a +0 dagger (42, -7, D:6) a +0 short sword (45, 1, D:6) a +0 club (46, 3, D:6) a +0 dagger a +0 dagger (46, 4, D:6) a +0 dagger a +0 robe (47, -10, D:6) a +0 flail a +0 whip of electrocution a +0 whip (47, 4, D:6) a cursed +3 spear a +0 robe (47, 5, D:6) a cursed -3 short sword a +0 hand axe a +0 robe (48, 6, D:6) a +0 giant club (52, 6, D:6) a potion of degeneration (53, 12, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (unseen) (0, 10, D:7) a bullfrog skeleton (1, 0, D:7) a tomahawk (1, 4, D:7) a +0 mace an orc corpse (2, 4, D:7) a +2 hand axe of draining 2 tomahawks (13, -3, D:7) a scroll of random uselessness (14, 7, D:7) a +0 scale mail the Ecumenical Temple