DevastatorOne Level 1 of the Dungeon (0, 0, D:1) 5 stones (7, -30, D:1) a +0 dagger (12, -46, D:1) a +0 dagger (12, -35, D:1) a +0 short sword (37, 3, D:1) a +0 tower shield (38, -38, D:1) a +0 short sword 5 stones (46, -12, D:1) a +0 short sword (52, -46, D:1) 6 stones (55, -38, D:1) a +0 dagger (59, -40, D:1) a +0 sling (62, 1, D:1) 6 stones (63, -21, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (6, 26, D:2) 6 stones (19, 14, D:2) a +0 spear (23, 32, D:2) a +0 trident (26, 13, D:2) a +0 scale mail (34, 10, D:2) 5 stones (38, 16, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (0, 3, D:3) a +0 hand axe (7, 17, D:3) a +0 mace (8, 9, D:3) a +0 ring mail (9, 4, D:3) a +0 war axe 5 stones (10, -1, D:3) a +0 ring mail (13, 26, D:3) 7 stones (20, -12, D:3) a +0 club (21, -5, D:3) a +0 trident (26, 9, D:3) a +0 leather armour a +0 hand axe (28, 34, D:3) a +0 club (30, -23, D:3) 5 stones (43, 5, D:3) 5 stones (43, 10, D:3) a +0 leather armour a +0 hand axe (43, 12, D:3) a +0 robe a +0 dagger (48, 8, D:3) 9 stones (48, 11, D:3) a +0 leather armour Level 4 of the Dungeon (6, 14, D:4) a +0 club (9, 16, D:4) a +0 club (9, 18, D:4) a +0 hand axe (9, 19, D:4) a +0 leather armour a +0 dagger (12, -7, D:4) 3 poisoned darts (14, 24, D:4) a +0 leather armour a +0 dagger (16, 23, D:4) 6 gold pieces a +3 long sword of flaming a +0 longbow a +0 robe (16, 24, D:4) 8 gold pieces a +3 long sword of holy wrath a +0 tower shield (16, 25, D:4) a +0 club a +0 club a +0 sling (18, 28, D:4) a +0 falchion (19, -1, D:4) a +0 dagger a +0 robe (20, -2, D:4) a +0 scythe a +0 robe (20, -1, D:4) a +1 dagger of freezing a +0 robe (20, 0, D:4) a +0 flail (22, 29, D:4) a +0 club (25, 13, D:4) 17 gold pieces (25, 29, D:4) a +0 dagger (26, 21, D:4) a +0 dagger (26, 26, D:4) a +0 dagger (27, -9, D:4) 8 stones (28, 13, D:4) 13 gold pieces (29, 13, D:4) 20 gold pieces (32, 6, D:4) a +0 whip (32, 14, D:4) 6 poisoned darts (37, -5, D:4) a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 scale mail a +0 whip a +0 whip (38, -5, D:4) a +0 leather armour a +0 hand axe a +0 dagger a +0 leather armour a +0 flail (41, -6, D:4) a +0 leather armour a +0 mace (57, -12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 great mace (6, 0, D:5) a +0 dagger (15, -13, D:5) a +0 club (17, -5, D:5) a +3 dagger a +0 robe (17, -4, D:5) a +0 robe (19, -28, D:5) a +0 sling (26, 20, D:5) a +0 whip (39, 1, D:5) a +0 leather armour (45, 7, D:5) a +0 club a +2 leather armour of fire resistance (46, 8, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a +5 short sword a +0 robe (7, 1, D:6) a +3 dagger a +0 robe (11, 15, D:6) a +0 shortbow of flaming (13, -4, D:6) a +0 dagger a +0 chain mail of willpower (15, -4, D:6) a +1 dagger of venom a +0 robe (17, -2, D:6) a +0 dagger 2 silver boomerangs a +0 leather armour (18, 3, D:6) a +0 war axe a +0 robe (19, 3, D:6) a +0 hand axe a +0 robe a +2 long sword of electrocution a +0 robe (19, 16, D:6) a +0 giant spiked club (21, 3, D:6) a +0 hand axe (21, 17, D:6) a +0 leather armour a +0 dagger (22, 18, D:6) a +0 ring mail a +2 dagger of draining a +0 whip (23, 29, D:6) a +0 quarterstaff (35, 3, D:6) a +0 shortbow (44, -6, D:6) a +0 whip a +0 leather armour (45, -1, D:6) a +0 short sword a +0 ring mail a +0 flail (45, 11, D:6) a +0 ring mail (51, 31, D:6) a +0 robe a +0 spear (51, 32, D:6) a +0 robe a +5 war axe a +0 giant spiked club (54, 27, D:6) a +0 robe a +3 dire flail a +0 robe a +0 battleaxe Level 7 of the Dungeon (0, 1, D:7) a +0 shortbow (1, -1, D:7) a +0 hand axe (6, 2, D:7) a +0 leather armour (11, 5, D:7) a +0 scale mail (23, 17, D:7) a +0 falchion (25, -26, D:7) a +0 long sword (28, 12, D:7) a +0 dagger a +0 robe (28, 13, D:7) a +0 shortbow (28, 14, D:7) a +0 club (29, 14, D:7) a +0 flail (30, 14, D:7) a +0 flail a +0 leather armour (35, -13, D:7) a +0 dagger 4 stones a +0 short sword a +0 hand axe a +0 hand axe (35, -12, D:7) a +0 short sword a +0 short sword a +0 whip 7 stones a +0 whip a +0 hand axe (35, -11, D:7) a +0 whip (35, -10, D:7) a curare-tipped dart a +0 short sword a +0 hand axe (35, -9, D:7) a +0 leather armour a +0 hand axe (43, -16, D:7) a +0 pair of boots (46, -27, D:7) a +0 halberd a +0 chain mail Level 8 of the Dungeon [Shop] Domp's Antique Weapon Shop a +0 spear (84 gold) a +0 war axe (98 gold) a +0 morningstar (112 gold) a +2 great sword of freezing (663 gold) a +0 morningstar (112 gold) a +0 mace (84 gold) a +1 glaive of distortion (649 gold) [Shop] Xirhuixe's Antique Armour Shop a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 cloak (139 gold) a +0 chain mail (139 gold) a +2 chain mail of willpower (666 gold) a +0 ring mail (124 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) a +2 pair of boots of rampaging (666 gold) a +0 robe (21 gold) [Shop] Ajeckom's Jewellery Shop a ring of see invisible (180 gold) a ring of magical power (240 gold) a +6 ring of strength (432 gold) an amulet of faith (480 gold) a ring of fire (300 gold) (0, 0, D:8) a +0 leather armour a +0 club (1, 1, D:8) a +0 whip a +0 leather armour a +0 mace (1, 34, D:8) a +0 flail a +0 plate armour (1, 37, D:8) a +0 ring mail a +0 short sword (4, 7, D:8) a +0 leather armour a +0 flail (4, 8, D:8) a +0 robe a +0 dagger a +0 short sword (4, 9, D:8) a +0 giant club a +0 giant club (4, 10, D:8) a +0 flail a +0 leather armour a +0 club a +3 scimitar of flaming (6, 32, D:8) 2 poisoned darts a +0 dagger a +0 morningstar a +0 flail (10, 23, D:8) a +0 robe a +4 dagger of chaos (19, 27, D:8) an amulet of guardian spirit a +6 ring of intelligence (20, 37, D:8) a +0 pair of boots (28, 6, D:8) a +0 flail (30, 5, D:8) a +0 chain mail a +0 flail (32, -1, D:8) a +0 leather armour (44, 15, D:8) a +0 short sword (47, 3, D:8) 4 poisoned darts a +0 club (49, 2, D:8) 2 stones a +0 short sword (49, 3, D:8) a stone a +0 short sword (50, 2, D:8) 2 stones a +0 dagger (50, 33, D:8) 5 boomerangs a +0 club (54, 2, D:8) a +0 leather armour a +2 flail of holy wrath (62, 2, D:8) 5 poisoned darts (63, 38, D:8) a +0 mace (64, 24, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail a +7 antimagic spear (0, 1, D:9) a +0 spear (1, -1, D:9) a +0 halberd a +0 whip (1, 0, D:9) a +0 spear (1, 1, D:9) a +0 heavy spear (2, 12, D:9) a +0 ring mail (3, -15, D:9) a +4 heavy sling a +0 quarterstaff a +1 leather armour of willpower (4, 7, D:9) a +0 shortbow (13, -14, D:9) a +0 leather armour (13, 1, D:9) a +0 leather armour a +0 mace (14, 1, D:9) a +0 war axe (14, 2, D:9) a +0 club a +0 short sword (14, 3, D:9) a +0 plate armour a +0 long sword (16, 9, D:9) a +0 giant club a +0 giant club (28, 2, D:9) 5 javelins (32, -31, D:9) a +0 whip of freezing a +0 robe (35, -6, D:9) a +0 club a +0 short sword 2 poisoned darts (36, -3, D:9) a +0 short sword 4 stones (36, -1, D:9) a +1 whip of pain 3 stones (38, -3, D:9) a +0 whip (38, -2, D:9) a +0 dagger (53, -12, D:9) a +0 plate armour Level 10 of the Dungeon (13, 15, D:10) a +0 pair of gloves (18, 11, D:10) a +2 heavy war axe (23, 7, D:10) a scarf of harm (28, -6, D:10) a +0 giant club a +0 giant spiked club (46, 21, D:10) a +0 giant spiked club a +0 giant spiked club (48, 29, D:10) a +0 hand axe of freezing (50, 39, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Goherite's Armour Boutique the -1 pair of gloves of Othir {Int+6} (343 gold) Int: It affects your intelligence (+6). the +1 plate armour of Ru's Anger {rPois} (705 gold) rPois: It protects you from poison. a +0 ring mail (72 gold) a +1 barding (540 gold) a +0 chain mail (81 gold) a +0 chain mail (81 gold) a +0 chain mail (81 gold) a +0 scale mail (72 gold) (5, 23, D:11) a +0 quarterstaff (6, 30, D:11) a +0 giant club a +0 robe (6, 31, D:11) a +0 demon whip of venom (15, -1, D:11) a +1 pair of boots (15, 10, D:11) a +0 robe a +0 dagger (23, 33, D:11) a +0 battleaxe (28, 38, D:11) a +0 mace (29, -4, D:11) a +0 dagger a +0 robe (29, -3, D:11) a +0 short sword 7 poisoned darts (30, -3, D:11) a +3 dagger 3 poisoned darts (31, -3, D:11) a +0 club a curare-tipped dart (34, -2, D:11) a +0 dagger 5 stones (35, -2, D:11) a +0 whip a curare-tipped dart (36, -2, D:11) a +0 club 6 poisoned darts (37, 20, D:11) a +0 mace of protection (39, -1, D:11) a +0 whip a curare-tipped dart (39, 29, D:11) a +0 halberd (41, 20, D:11) a +0 leather armour a +0 whip a +0 chain mail a +0 long sword (42, 4, D:11) a +0 short sword (42, 13, D:11) 8 stones (43, 20, D:11) a +0 cloak a +0 dagger (55, 10, D:11) 5 large rocks (57, 28, D:11) a +0 spear (57, 29, D:11) a +1 halberd of flaming (57, 30, D:11) a +1 heavy spear a +0 ring mail a +0 kite shield (58, 29, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (8, 11, D:12) a +0 ring mail (14, 12, D:12) 4 large rocks (16, 33, D:12) a +0 dire flail (17, 13, D:12) a +0 robe (21, 27, D:12) a +0 ring mail (33, 23, D:12) 8 stones a +6 shortbow a scroll of torment 6 curare-tipped darts a +1 plate armour of poison resistance the +1 pair of boots "Niteas" {Int-4 Dex+6} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). the ring "Velajo Myvvu" {rPois Int+7} [ring of poison resistance] Int: It affects your intelligence (+7). rPois: It protects you from poison. (38, 20, D:12) a +0 ring mail (46, 37, D:12) a +0 chain mail a +1 short sword of draining (47, 35, D:12) a +0 long sword (48, 41, D:12) a +0 cloak (50, 31, D:12) 5 stones (60, 29, D:12) a +0 war axe (60, 36, D:12) 6 stones (65, 26, D:12) a +2 mace of protection Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (7, 4, D:13) a +0 ring mail (7, 41, D:13) 7 stones (8, 28, D:13) 5 stones (10, 15, D:13) 8 stones (16, 15, D:13) a +0 morningstar of holy wrath (20, 12, D:13) a +0 scale mail a +0 long sword (23, 18, D:13) a +4 quarterstaff (28, -4, D:13) a +0 plate armour a +2 war axe (28, -3, D:13) a +0 ring mail a +0 short sword a +0 arbalest (30, -9, D:13) 22 gold pieces (32, -9, D:13) a +0 plate armour a +0 battleaxe (33, -9, D:13) a +0 chain mail a +0 long sword (33, -4, D:13) a +0 ring mail a +0 short sword a +0 arbalest (34, 4, D:13) a scroll of torment a +0 kite shield a +0 chain mail a +0 long sword (35, 13, D:13) a +0 longbow (38, -3, D:13) a +0 robe a +0 spear (39, -3, D:13) a +0 arbalest (40, -10, D:13) a +2 vampiric trident (40, -9, D:13) a +0 plate armour a +0 great mace (42, 12, D:13) a +0 hand axe (42, 24, D:13) a +0 chain mail (46, 4, D:13) a +0 flail (57, 14, D:13) 8 gold pieces a +0 trident (66, -3, D:13) 31 gold pieces (68, 10, D:13) a +0 spear (69, 0, D:13) a +0 long sword (70, -1, D:13) a +0 hand axe (71, 9, D:13) a +0 rapier Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (8, 3, D:14) a +0 long sword (10, -3, D:14) a +2 scimitar of flaming (11, 0, D:14) a +1 scimitar of flaming (18, -3, D:14) a +0 leather armour (24, 3, D:14) a potion of degeneration (29, -5, D:14) 4 stones (33, 9, D:14) a +2 hand axe of venom (34, 3, D:14) a +0 giant club a +0 giant club (46, -17, D:14) a +0 flail (46, -14, D:14) a +4 battleaxe of flaming a +0 chain mail (46, -13, D:14) a +0 trident (46, -7, D:14) a +0 glaive Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (2, 18, D:15) a +0 war axe a +0 ring mail (5, -6, D:15) a +2 scimitar of flaming (6, 14, D:15) a +0 buckler a +0 ring mail a +0 war axe (7, 16, D:15) a +0 robe a +0 club (10, 9, D:15) a +0 giant club a +0 giant spiked club (10, 27, D:15) 17 gold pieces (14, -7, D:15) a +0 chain mail (14, 8, D:15) a +0 giant club a +0 giant club (16, 29, D:15) 32 gold pieces (18, 5, D:15) a +0 ring mail a +0 short sword (19, 13, D:15) a +0 giant spiked club a +0 dire flail (20, 6, D:15) a +1 robe of willpower a +0 dagger a +0 plate armour 2 boomerangs a +0 hand axe (21, 16, D:15) a +0 giant club (21, 20, D:15) a +0 giant club a +0 giant club (22, 6, D:15) a +0 mace (24, 6, D:15) a +0 chain mail a +0 battleaxe (28, 31, D:15) a +0 robe a +0 trident (33, 21, D:15) the +5 scythe "Finisher" {speed, execute} the +9 sword of Power {lifebolt} 8 scrolls of vulnerability 5 scrolls of silence a wand of mindburst (20) (33, 22, D:15) the ring of the Empire {rC+ rN+ rCorr Int-4 Dex+3} [ring of positive energy] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring of Gozag's Vengeance {rN+ Int+3 Dex-3 SInv} [ring of positive energy] Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rN: It protects you from negative energy. SInv: It lets you see invisible. (37, -11, D:15) a +0 longbow (39, 9, D:15) a +0 spear (45, 32, D:15) a +0 robe (47, 23, D:15) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (1, -1, Orc:1) a +0 club a +0 plate armour a +0 long sword a +0 arbalest (1, 2, Orc:1) a +0 robe a +0 dagger (3, 0, Orc:1) a +0 club (9, 32, Orc:1) a +0 dagger a +0 leather armour (11, 15, Orc:1) a +0 hand axe (11, 31, Orc:1) a +2 long sword of electrocution (13, 12, Orc:1) a +0 short sword (13, 13, Orc:1) a +0 flail a +0 leather armour (13, 32, Orc:1) a +0 dagger a +0 leather armour (13, 33, Orc:1) a +0 rapier a +0 long sword (13, 37, Orc:1) a +0 sling (14, 5, Orc:1) a +0 mace a +0 plate armour (14, 12, Orc:1) a +0 dagger (14, 33, Orc:1) a +0 rapier (14, 34, Orc:1) a +0 short sword a +0 dagger a +0 ring mail a +0 long sword a +0 chain mail (14, 39, Orc:1) a +0 mace a +0 plate armour (15, 4, Orc:1) a +0 club (15, 5, Orc:1) a +2 heavy mace (15, 11, Orc:1) a +0 flail a +0 chain mail (16, 15, Orc:1) a +0 flail a +0 leather armour (16, 41, Orc:1) a +0 flail a +0 leather armour (17, 12, Orc:1) a +0 flail a +0 chain mail (18, 11, Orc:1) a +0 hand axe a +0 chain mail (18, 40, Orc:1) a +0 club (20, 11, Orc:1) a +0 club 2 boomerangs (20, 12, Orc:1) a +0 trident (22, 13, Orc:1) a +0 dagger a +0 robe (39, 10, Orc:1) a +0 club a +0 leather armour (40, 9, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 10, Orc:1) a +0 giant club (40, 14, Orc:1) a +0 dagger (41, 10, Orc:1) a +0 war axe a +0 chain mail (49, 25, Orc:1) a +0 great sword of holy wrath a +0 plate armour (54, 29, Orc:1) a +3 great mace a +0 plate armour (60, 30, Orc:1) a +0 trident a +0 plate armour (61, 31, Orc:1) a +0 mace a +0 plate armour Level 2 of the Orcish Mines [Shop] Faethint's Antique Weapon Shop the +11 morningstar "Addienni" {holy, rPois Int+2} (2172 gold) Int: It affects your intelligence (+2). rPois: It protects you from poison. a +0 arbalest of freezing (282 gold) a +0 rapier (112 gold) a +0 falchion (84 gold) a +2 mace of draining (487 gold) a +0 club (28 gold) a +0 flail (98 gold) a +0 shortbow (84 gold) a +0 falchion (84 gold) [Shop] Ezuluf's General Store 2 poisoned darts (15 gold) a +0 leather armour (26 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of amnesia (52 gold) a scroll of enchant armour (97 gold) a scroll of vulnerability (52 gold) [Shop] Moontice's Armour Shoppe a +0 buckler (54 gold) a +0 helmet (54 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) the +0 cloak "Nemu" {Int-3 Dex+6} (213 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). a +0 robe (8 gold) a +0 robe (8 gold) [Shop] Teppasta's General Store 9 stones (10 gold) a scroll of identify (24 gold) the amulet of Odacsyh {Acrobat Regen+} (444 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Regen: It increases your rate of health regeneration. a wand of roots (6) (172 gold) a +0 club (12 gold) a +0 leather armour (24 gold) a wand of acid (4) (201 gold) [Shop] Ipharphybu's General Store a scroll of identify (32 gold) the quicksilver dragon scales of the Cooper {Harm rF- rN++ Will+ Regen+} (1128 gold) rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Will: It increases your willpower. a +0 arbalest (72 gold) a scroll of identify (32 gold) a +2 whip of electrocution (291 gold) a +2 chain mail of fire resistance (344 gold) a +0 hand axe (48 gold) a wand of paralysis (7) (268 gold) 5 stones (8 gold) [Shop] Xiger's Specific Store a +0 war axe (52 gold) (0, 0, Orc:2) a ring of magical power a +6 ring of dexterity 3 potions of degeneration (6, -8, Orc:2) a +0 plate armour a +2 trident of venom (9, -17, Orc:2) a +0 giant club a +0 giant spiked club (11, -10, Orc:2) a +0 flail a +0 leather armour a +1 flail of protection (12, -9, Orc:2) a +0 scale mail a +0 club (12, -8, Orc:2) a +0 shortbow (14, -10, Orc:2) a +0 shortbow (16, -15, Orc:2) a +0 shortbow (18, -16, Orc:2) a +0 shortbow (19, -17, Orc:2) a +0 broad axe a +0 arbalest (19, -14, Orc:2) a +0 broad axe a +0 arbalest (20, -18, Orc:2) a +0 shortbow (21, -18, Orc:2) a +0 trident a +0 arbalest (21, -14, Orc:2) a +0 broad axe a +0 arbalest (22, -20, Orc:2) a +0 shortbow (22, -17, Orc:2) a +0 morningstar a +0 arbalest (22, -16, Orc:2) a +0 battleaxe a +0 arbalest (24, -17, Orc:2) a +0 glaive a +0 arbalest (24, -9, Orc:2) a +0 whip (24, -8, Orc:2) a +0 robe a +0 dagger (25, -22, Orc:2) a +0 great mace a +0 arbalest (25, -17, Orc:2) a +0 chain mail a +2 war axe of electrocution a +0 broad axe a +0 arbalest a +0 plate armour a +0 scimitar (25, -16, Orc:2) a +0 great mace a +0 arbalest (25, -14, Orc:2) a +0 flail (25, -13, Orc:2) a +0 shortbow (25, -9, Orc:2) a +0 plate armour a +0 battleaxe (26, -18, Orc:2) a +0 plate armour a +0 war axe a +0 plate armour 3 boomerangs a +0 long sword (26, -17, Orc:2) a +0 hand axe a +0 arbalest (26, -10, Orc:2) a +0 shortbow (27, -18, Orc:2) a +0 mace a +0 arbalest a +0 broad axe a +0 arbalest a +0 chain mail a +0 trident (27, -17, Orc:2) 5 curare-tipped darts a +2 short sword of distortion a +0 chain mail a +4 short sword (27, -9, Orc:2) a +0 shortbow (27, -6, Orc:2) a +0 trident a +0 arbalest (27, -5, Orc:2) a +0 robe a +0 dagger (28, -9, Orc:2) a +0 shortbow (28, -5, Orc:2) a +0 chain mail a +0 scimitar a +0 arbalest (29, -18, Orc:2) a +0 plate armour a +1 hand axe of flaming a +0 arbalest a +0 plate armour a +0 mace (29, -17, Orc:2) a +0 broad axe a +0 arbalest (29, -3, Orc:2) a +0 hand axe (30, -17, Orc:2) a +0 great mace a +0 arbalest (30, -10, Orc:2) a +0 plate armour a +0 great sword (31, -18, Orc:2) a +0 battleaxe a +0 arbalest a +0 trident a +0 arbalest (32, -17, Orc:2) a +0 hand axe a +0 arbalest (34, -18, Orc:2) a +0 hand axe a +0 arbalest Level 1 of the Elven Halls (0, 0, Elf:1) a +0 war axe (0, 3, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (0, 4, Elf:1) a +0 short sword (1, -1, Elf:1) a +0 short sword (1, 4, Elf:1) a +0 long sword (2, 5, Elf:1) a +0 dagger a +0 dagger a +0 shortbow a +0 leather armour (3, -18, Elf:1) 4 stones (3, 5, Elf:1) a +0 long sword a +0 chain mail a +0 buckler a +0 long sword a +0 leather armour (5, -5, Elf:1) a +0 long sword a +0 robe (7, -2, Elf:1) a +0 rapier (7, 1, Elf:1) a +0 long sword (7, 2, Elf:1) a +0 short sword a +0 long sword (12, -5, Elf:1) a +0 shortbow a +0 dagger a +2 leather armour of poison resistance (12, -4, Elf:1) a +1 heavy long sword a +0 scale mail (12, -3, Elf:1) a +0 long sword a +2 buckler a +0 short sword a +0 scale mail (12, -2, Elf:1) a +0 rapier (18, 7, Elf:1) 3 stones (23, -33, Elf:1) a +0 ring mail (26, -23, Elf:1) a +0 arbalest (28, 3, Elf:1) a +0 rapier a +0 scale mail (39, -16, Elf:1) 4 poisoned darts (40, -35, Elf:1) a +0 long sword a +0 ring mail (43, -36, Elf:1) a +0 long sword a +0 leather armour (46, 3, Elf:1) a +0 dagger (47, -45, Elf:1) a +0 rapier of venom (47, 0, Elf:1) 4 stones (47, 2, Elf:1) a +0 rapier (50, 2, Elf:1) a +0 long sword (51, -17, Elf:1) a +0 leather armour a +0 long sword (53, -20, Elf:1) a +0 long sword (54, -19, Elf:1) a +0 long sword (54, -18, Elf:1) a +1 dagger of venom Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour (1, 25, Elf:2) a +0 long sword (3, 11, Elf:2) a +0 ring mail a +0 club (4, 11, Elf:2) 11 stones a +0 leather armour a +0 short sword a +0 longbow (4, 13, Elf:2) a +0 leather armour a +0 long sword (4, 15, Elf:2) a +0 leather armour a +0 trident (5, 4, Elf:2) 3 stones (5, 10, Elf:2) a +0 dagger (5, 12, Elf:2) a +0 leather armour a +0 rapier (5, 13, Elf:2) a +0 leather armour a +0 long sword (5, 14, Elf:2) a +0 hand axe (6, 14, Elf:2) a +0 short sword (7, 14, Elf:2) a +0 scimitar (7, 15, Elf:2) a +0 giant club (12, -19, Elf:2) a +0 scimitar a +0 buckler (13, -22, Elf:2) a +0 long sword a +0 leather armour (14, -21, Elf:2) a +0 dagger a +0 leather armour a +0 dagger (15, -23, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (15, 25, Elf:2) a +0 rapier (27, 8, Elf:2) 3 stones (28, -25, Elf:2) a +0 scimitar a +0 long sword a +4 short sword (28, -3, Elf:2) a ring of fire (29, -25, Elf:2) a +0 dagger a +0 leather armour (29, 0, Elf:2) a +0 short sword a +0 ring mail (30, -25, Elf:2) a +0 dagger (30, 3, Elf:2) a +1 short sword of venom (39, -20, Elf:2) a +0 short sword (41, 0, Elf:2) a +0 dagger (42, 1, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (43, 2, Elf:2) a +0 rapier (44, 1, Elf:2) a +0 long sword a +0 leather armour (47, -24, Elf:2) a +0 longbow a +0 short sword (50, -22, Elf:2) a +0 short sword a +0 buckler (51, -20, Elf:2) a +0 long sword a +0 ring mail (56, 5, Elf:2) 3 scrolls of identify {@r1} (57, 17, Elf:2) a +0 dagger Level 3 of the Elven Halls (0, 0, Elf:3) the +11 chain mail of Perpetual Drought {Fly rN+ Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Fly: It grants you flight. (1, -7, Elf:3) a +2 long sword of pain (1, -4, Elf:3) a wand of mindburst (2) (1, -3, Elf:3) a +0 leather armour (1, -1, Elf:3) a +0 robe (2, -9, Elf:3) a staff of fire (3, -8, Elf:3) a +0 dagger of venom (4, -1, Elf:3) a +0 long sword (5, 0, Elf:3) a +6 heavy quarterstaff the +6 ring mail "Linkuo Jour" {rC+} rC: It protects you from cold. a ring of see invisible a +0 short sword a +0 longbow a +0 leather armour 2 scrolls of identify {@r1} a +1 heavy flail a +0 robe (6, 1, Elf:3) a +1 halberd of freezing a +0 rapier a +2 robe of fire resistance a wand of paralysis (5) a ring of resist corrosion a scroll of identify {@r1} (7, -11, Elf:3) a wand of polymorph (4) (7, 1, Elf:3) a +4 dire flail of protection a +0 leather armour (7, 2, Elf:3) a +0 dagger (8, -11, Elf:3) 3 stones (8, -10, Elf:3) a +2 trident of protection (8, -9, Elf:3) 6 stones (8, 3, Elf:3) a +0 long sword a +0 leather armour (9, -11, Elf:3) a staff of cold (9, -9, Elf:3) a +0 war axe (9, 3, Elf:3) a +0 rapier a +0 leather armour the +10 dagger of the Dead {holy, rPois rC+ Int+5} Int: It affects your intelligence (+5). rC: It protects you from cold. rPois: It protects you from poison. a +0 chain mail a ring of protection from fire (10, -12, Elf:3) a +0 long sword (10, -11, Elf:3) a +0 long sword (10, -10, Elf:3) a Trismegistus Codex (10, -9, Elf:3) a +0 leather armour (10, 2, Elf:3) a +0 short sword (11, -11, Elf:3) a +0 long sword (11, -10, Elf:3) a +0 long sword (12, -10, Elf:3) a +0 short sword (12, 2, Elf:3) a +0 long sword (12, 3, Elf:3) the +8 scimitar of Tomorrow {freeze, Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). (12, 4, Elf:3) a +0 morningstar of holy wrath a +0 leather armour (12, 17, Elf:3) a +0 rapier a +0 rapier a +2 leather armour of positive energy a ring of wizardry (12, 21, Elf:3) a +0 dagger (12, 27, Elf:3) a +0 leather armour a +0 short sword (13, -12, Elf:3) a +0 rapier (13, 3, Elf:3) a +0 long sword a +0 short sword a +0 scale mail (13, 4, Elf:3) a +0 long sword a +0 longbow a +0 short sword (13, 5, Elf:3) the +5 long sword of the Ghostly God {venom, Dex+4} Dex: It affects your dexterity (+4). a +2 robe of positive energy a +0 longbow a +0 leather armour (13, 6, Elf:3) a +0 heavy quarterstaff a +0 leather armour a +6 ring of strength (13, 7, Elf:3) a +0 short sword a +0 leather armour (14, -12, Elf:3) a +5 shortbow (14, 0, Elf:3) a +0 scimitar a +0 leather armour (14, 2, Elf:3) a +0 quarterstaff a +0 short sword (14, 3, Elf:3) a +0 long sword a +0 short sword a +0 short sword (14, 9, Elf:3) a +2 rapier of speed (15, -12, Elf:3) a +2 spectral quarterstaff (15, 27, Elf:3) a +0 robe (16, -10, Elf:3) a +2 shortbow of flaming (16, -7, Elf:3) a +0 dagger (16, 3, Elf:3) a +0 rapier a scroll of identify {@r1} (16, 24, Elf:3) a +0 rapier (17, 13, Elf:3) a +0 long sword (18, -10, Elf:3) a wand of paralysis (1) (18, -9, Elf:3) a staff of fire (18, 3, Elf:3) a +0 long sword a +0 leather armour (19, -11, Elf:3) a +0 sling (19, -10, Elf:3) a staff of poison (23, -7, Elf:3) a +0 dagger (25, -2, Elf:3) a wand of mindburst (9) (27, -1, Elf:3) a +0 dagger (28, 0, Elf:3) a wand of paralysis (6) (33, 8, Elf:3) a wand of mindburst (3) (46, 9, Elf:3) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (14, -4, Lair:1) the +3 trident of Vepyilli {flame, Will+++ Str+3 Dex-3 Stlth+} Str: It affects your strength (+3). Dex: It affects your dexterity (-3). Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (34, -11, Lair:1) a +0 robe (43, 19, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (3, -23, Lair:2) a +0 falchion (9, -7, Lair:2) 5 large rocks (32, -24, Lair:2) a +0 scimitar (32, 7, Lair:2) a +0 hand axe (33, -12, Lair:2) a +1 helmet (38, -18, Lair:2) a +0 chain mail (39, -4, Lair:2) a +0 helmet Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (11, 38, Lair:3) a +0 spear (18, 25, Lair:3) a +0 trident (20, 28, Lair:3) a +0 spear (21, 20, Lair:3) a +0 trident (28, 43, Lair:3) 6 stones (31, 11, Lair:3) a +0 leather armour (43, 7, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (6, -34, Lair:4) a +2 heavy falchion (17, -34, Lair:4) 5 stones (19, -35, Lair:4) a +0 scale mail (36, -25, Lair:4) a +0 morningstar (39, -35, Lair:4) 6 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (3, -52, Lair:5) a +2 rapier of distortion (5, -22, Lair:5) 4 stones (8, -51, Lair:5) a +0 short sword (9, -51, Lair:5) 5 stones (9, -49, Lair:5) a +0 quarterstaff (13, -36, Lair:5) 2 stones (15, -60, Lair:5) a +2 triple sword of holy wrath (19, -11, Lair:5) 5 stones (23, -12, Lair:5) 5 stones (25, -22, Lair:5) a +0 robe (44, -7, Lair:5) 8 stones Level 1 of the Shoals [Shop] Kuleig's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, Shoals:1) a +0 long sword (3, -3, Shoals:1) a +0 chain mail (5, 9, Shoals:1) a +0 trident (19, 7, Shoals:1) a +2 arbalest of electrocution (19, 9, Shoals:1) a +2 flail of holy wrath (20, -11, Shoals:1) a +0 sling a +0 quarterstaff (23, -11, Shoals:1) 4 stones (24, 8, Shoals:1) a +2 trident of protection a +0 robe (27, 12, Shoals:1) 3 stones (29, -11, Shoals:1) a scarf of invisibility (30, 7, Shoals:1) 5 stones (31, -29, Shoals:1) a +0 trident 2 boomerangs (32, 12, Shoals:1) a +0 robe (39, -16, Shoals:1) a +0 great sword Level 2 of the Shoals (0, 0, Shoals:2) 3 large rocks (4, 7, Shoals:2) a +0 leather armour a +0 spear of venom (6, 7, Shoals:2) a +0 leather armour a javelin a +1 heavy spear (9, -18, Shoals:2) a +0 trident (13, 24, Shoals:2) a +0 robe (14, -1, Shoals:2) a +0 spear (19, 15, Shoals:2) 6 stones (25, -1, Shoals:2) a +0 robe of the Archmagi (26, -3, Shoals:2) a wand of polymorph (16) a +0 pair of gloves +0 steam dragon scales 9 scrolls of identify {@r1} (27, -25, Shoals:2) a +0 trident (30, 8, Shoals:2) a +0 ring mail a +0 trident (31, 8, Shoals:2) a +0 robe a +1 rapier of venom (32, 6, Shoals:2) 2 boomerangs a +0 trident (35, 4, Shoals:2) a +0 club a +0 sling (39, -5, Shoals:2) a stone (41, -5, Shoals:2) a +0 spear a +0 sling (45, 2, Shoals:2) a +0 club a +1 sling of draining Level 3 of the Shoals (0, 0, Shoals:3) a +0 robe (1, -5, Shoals:3) a +0 battleaxe (2, -1, Shoals:3) a +0 trident a +0 spear a +0 longbow (4, -5, Shoals:3) a +0 spear (4, -2, Shoals:3) a +0 quarterstaff a +0 sling of electrocution (4, 6, Shoals:3) a wand of polymorph (7) (5, -4, Shoals:3) a +0 club a +0 sling (5, -3, Shoals:3) a +0 robe a +2 trident of freezing (5, -1, Shoals:3) a +2 spear of distortion (6, -3, Shoals:3) a +0 war axe (6, -2, Shoals:3) a +0 club a +0 sling (6, -1, Shoals:3) a +0 club a +0 sling (7, -2, Shoals:3) a +0 spear a +0 trident (7, 18, Shoals:3) 8 stones (8, -3, Shoals:3) a +0 spear (8, -2, Shoals:3) a +0 spear (11, -2, Shoals:3) a +0 pair of gloves (18, 24, Shoals:3) a +0 trident (30, 6, Shoals:3) a +0 short sword (30, 10, Shoals:3) a +0 kite shield (35, 15, Shoals:3) a +0 war axe (45, 22, Shoals:3) 2 stones (48, 18, Shoals:3) a +0 club a +0 sling (50, 24, Shoals:3) a +0 robe (53, 25, Shoals:3) 3 boomerangs (54, 12, Shoals:3) a +0 trident (55, 32, Shoals:3) 4 stones (57, 7, Shoals:3) a +1 spear of venom Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (6, 28, Shoals:4) a wand of flame (31) (8, 11, Shoals:4) a +0 trident (9, 23, Shoals:4) a +0 spear (11, 4, Shoals:4) a +0 trident (11, 19, Shoals:4) a +0 leather armour a +2 antimagic trident (13, 12, Shoals:4) a +0 robe 3 boomerangs a +4 executioner's axe of electrocution (13, 13, Shoals:4) a +0 trident (15, 11, Shoals:4) a +0 trident (18, 33, Shoals:4) a +0 rapier of venom (22, 17, Shoals:4) a staff of conjuration (22, 18, Shoals:4) a +0 rapier a +0 robe (22, 19, Shoals:4) a +0 trident (24, 0, Shoals:4) a +0 rapier of venom a +0 robe a +2 heavy spear a +0 trident a +4 rapier of venom a +0 robe a +2 heavy spear a +0 leather armour (25, -1, Shoals:4) a +0 spear a +2 leather armour of cold resistance (25, 0, Shoals:4) a +1 trident of protection a +0 robe a +0 trident (25, 1, Shoals:4) a +2 spear of venom a +0 leather armour (27, 44, Shoals:4) the +3 war axe of Uskayaw's Pride {elec, rC+ Stlth+} rC: It protects you from cold. Stlth: It makes you more stealthy. (29, 1, Shoals:4) a +0 robe (32, 20, Shoals:4) a +0 ring mail (37, 26, Shoals:4) a +0 sling (42, 21, Shoals:4) a +0 trident (54, 7, Shoals:4) a +0 falchion (55, 27, Shoals:4) a +0 trident 3 boomerangs (55, 29, Shoals:4) a +0 trident (58, -5, Shoals:4) a +2 rapier of venom a +0 robe a +0 pair of gloves (59, -4, Shoals:4) a +0 trident a +0 robe (59, 4, Shoals:4) a +0 short sword (60, -5, Shoals:4) a +0 heavy trident a +2 robe of cold resistance (60, -4, Shoals:4) a +2 heavy spear a +0 leather armour (61, -4, Shoals:4) a wand of paralysis (8) Level 1 of the Snake Pit (0, 0, Snake:1) a +0 robe (3, -32, Snake:1) a +0 chain mail (5, 7, Snake:1) a +0 mace (6, -38, Snake:1) a +0 plate armour (9, -40, Snake:1) a Trismegistus Codex (9, -32, Snake:1) a +0 whip (11, 0, Snake:1) a +3 glaive of protection a +0 robe (19, -28, Snake:1) a +0 hand axe (20, -3, Snake:1) a +0 mace (22, -23, Snake:1) a scroll of identify {@r1} a +0 halberd (22, -12, Snake:1) a +0 halberd a +0 robe (22, 0, Snake:1) a +0 leather armour (31, -12, Snake:1) a +1 robe of fire resistance a +2 dire flail of protection (42, -38, Snake:1) a +0 flail (42, -3, Snake:1) a +0 robe a +0 quarterstaff Level 2 of the Snake Pit (0, 0, Snake:2) a +0 robe a +2 flail of protection (2, 6, Snake:2) a +0 halberd a +0 robe (3, 6, Snake:2) a +0 arbalest a +0 war axe a +0 robe (3, 8, Snake:2) a +0 spear (4, 1, Snake:2) a +2 scimitar of flaming (6, 9, Snake:2) a +0 dagger (10, 6, Snake:2) a +0 robe a +0 heavy hand axe (13, 4, Snake:2) a +0 trident (17, 21, Snake:2) a +0 dire flail (18, -2, Snake:2) a wand of flame (5) (21, 14, Snake:2) a +0 scale mail (21, 20, Snake:2) a +1 kite shield of protection a +0 hand axe (25, 21, Snake:2) a +0 mace (28, 0, Snake:2) an amulet of regeneration (29, 6, Snake:2) 7 stones (29, 20, Snake:2) a +0 mace (32, -10, Snake:2) the +0 flail of Distraction {venom, *Noise rPois rF- Stlth+} rF: It makes you vulnerable to fire. rPois: It protects you from poison. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (33, 5, Snake:2) a +0 spear (33, 18, Snake:2) 6 poisoned darts (38, 24, Snake:2) 2 poisoned darts Level 3 of the Snake Pit (0, 0, Snake:3) a +5 short sword of venom (0, 3, Snake:3) a +0 flail a +0 robe (1, -4, Snake:3) a +0 dire flail a +0 robe (2, -3, Snake:3) a +0 short sword a +0 robe (2, 4, Snake:3) a +0 long sword a +0 short sword a +0 robe (4, -4, Snake:3) a +0 battleaxe a +0 spear a +0 quarterstaff a +0 robe (7, 6, Snake:3) a +4 trident (8, -5, Snake:3) a +0 battleaxe a +0 robe (8, -4, Snake:3) a +0 trident a +0 robe (9, -5, Snake:3) a +0 flail a +0 robe (10, 11, Snake:3) a +0 short sword (13, 19, Snake:3) a +0 scimitar a +0 barding (14, 19, Snake:3) a +0 flail (15, 16, Snake:3) 5 stones (15, 18, Snake:3) a +0 glaive a +0 spear (16, 16, Snake:3) a +0 shortbow a +0 battleaxe a +0 robe (16, 17, Snake:3) a +0 flail a +0 robe a +0 trident (17, 10, Snake:3) a +0 spear (25, 9, Snake:3) a +0 short sword a +0 robe a +6 ring of dexterity (27, 6, Snake:3) a +0 halberd (27, 9, Snake:3) a +0 robe a +0 mace (28, -5, Snake:3) a +1 heavy scimitar (28, -4, Snake:3) a +0 long sword (28, 9, Snake:3) the +8 trident "Lifebane" {flame, Will+} Will: It increases your willpower. (29, -2, Snake:3) a +0 whip a +0 robe (29, -1, Snake:3) a +4 glaive (29, 2, Snake:3) a +0 flail (36, 18, Snake:3) 7 stones (38, 10, Snake:3) a +0 robe a +0 club (38, 11, Snake:3) a +0 quarterstaff (39, 1, Snake:3) a +0 flail a +0 robe (39, 12, Snake:3) a +0 short sword (40, 0, Snake:3) a +0 spear (42, -5, Snake:3) a +0 ring mail (46, -4, Snake:3) a +0 club (55, -14, Snake:3) a +3 scimitar Level 4 of the Snake Pit [Shop] Ehoytux's Jewellery Emporium a +5 ring of evasion (504 gold) a ring of fire (350 gold) a ring of fire (350 gold) a ring of ice (350 gold) the ring of Fun {rF+ Str+3 Int+3 Dex+6} (876 gold) [ring of dexterity] Str: It affects your strength (+3). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). rF: It protects you from fire. a +6 ring of dexterity (504 gold) an amulet of the acrobat (420 gold) an amulet of regeneration (420 gold) [Shop] Dujeson's Jewellery Emporium a +5 ring of evasion (612 gold) a +4 ring of protection (612 gold) a ring of wizardry (510 gold) an amulet of regeneration (510 gold) an amulet of regeneration (510 gold) a +4 ring of protection (612 gold) a ring of protection from fire (425 gold) a ring of ice (425 gold) a ring of willpower (425 gold) [Shop] Ekuvisitzu's General Store a scroll of identify (34 gold) a +0 battleaxe (110 gold) a +0 club (17 gold) a +0 arbalest (76 gold) a +0 ring mail (68 gold) a scroll of identify (34 gold) (0, 0, Snake:4) a +0 antimagic hand axe a +0 robe (4, 13, Snake:4) a +0 arbalest a +0 trident (5, 13, Snake:4) a +0 shortbow a +0 war axe a +0 robe (9, -2, Snake:4) a +0 mace (9, -1, Snake:4) a +0 spear a +0 robe (10, -1, Snake:4) a +0 long sword a +0 robe (15, -13, Snake:4) 4 stones (23, 22, Snake:4) a +0 war axe a +0 robe (23, 24, Snake:4) a +0 glaive a +0 robe (24, 21, Snake:4) a +0 battleaxe a +0 robe (25, 22, Snake:4) a +0 scimitar a +0 robe (25, 23, Snake:4) a +0 glaive (26, 21, Snake:4) a +0 club (27, -3, Snake:4) a +0 whip (27, 22, Snake:4) a +0 scimitar a +0 robe a +0 kite shield a +0 trident (28, -13, Snake:4) a +0 flail (28, 22, Snake:4) a staff of poison (30, -7, Snake:4) an amulet of the acrobat a +0 glaive (30, -3, Snake:4) a +0 robe a +0 long sword (32, 18, Snake:4) a +3 chain mail (33, 2, Snake:4) a ring of protection from cold (33, 3, Snake:4) a +0 dire flail (34, -6, Snake:4) a +0 robe a +0 war axe (34, -1, Snake:4) a +0 robe a +0 halberd (34, 0, Snake:4) a +0 whip (34, 4, Snake:4) a +0 war axe (34, 5, Snake:4) a +0 tower shield a +0 scimitar (35, -2, Snake:4) a +0 robe a +0 dire flail (35, 1, Snake:4) a +0 robe a +0 mace (36, -3, Snake:4) a +0 whip (36, 30, Snake:4) a +0 broad axe (36, 31, Snake:4) a +0 heavy war axe a +0 robe a +2 tower shield (37, -1, Snake:4) a +0 antimagic war axe (37, 1, Snake:4) a +0 mace (38, 29, Snake:4) a +0 scimitar (38, 30, Snake:4) a +0 halberd (39, -8, Snake:4) a +2 kite shield of positive energy a +0 long sword (39, 0, Snake:4) a +3 hand axe a +0 longbow (39, 2, Snake:4) a +0 robe a +0 short sword a +0 shortbow (39, 3, Snake:4) a +0 halberd (40, -1, Snake:4) a +0 robe a +0 trident a +0 shortbow (40, 1, Snake:4) a +0 glaive a +0 shortbow (40, 2, Snake:4) a +2 barding of cold resistance a +1 battleaxe of venom a +0 longbow (40, 3, Snake:4) a +0 robe a +0 glaive a +0 longbow (41, 30, Snake:4) a +0 trident (42, 0, Snake:4) a +0 robe a +0 battleaxe a +0 longbow (46, 9, Snake:4) a +0 whip a +0 robe (46, 11, Snake:4) 3 stones (48, 1, Snake:4) a +0 mace (48, 2, Snake:4) a +2 flail of protection (48, 3, Snake:4) a +0 robe a +0 dire flail (48, 4, Snake:4) a +0 flail a +0 robe a +0 war axe a +0 robe (49, 2, Snake:4) a +0 scimitar a +0 robe a +0 halberd a +0 arbalest (49, 3, Snake:4) a +0 spear a +0 dire flail (49, 4, Snake:4) a +0 war axe a +0 quarterstaff a +0 robe (50, 0, Snake:4) a +0 glaive (50, 2, Snake:4) a +0 robe a +0 flail a +0 robe a +0 dire flail a +1 robe of resistance a +0 morningstar a +0 shortbow a +0 trident (50, 3, Snake:4) a +0 trident (50, 4, Snake:4) a +0 club a +0 robe a +0 long sword a +0 robe a +0 scimitar a +0 robe a +0 quarterstaff (50, 5, Snake:4) a +0 flail a +0 robe a +0 robe a +0 trident (51, 0, Snake:4) a +1 trident of venom a +0 halberd (51, 1, Snake:4) a +0 battleaxe a +0 long sword a +0 scimitar a +0 robe a +2 kite shield a +0 short sword a +0 robe a +0 club (51, 2, Snake:4) a +0 scimitar (51, 5, Snake:4) a +0 scimitar a +0 robe a +0 war axe a +3 glaive a +0 robe a +0 halberd (51, 6, Snake:4) a +0 flail a +0 glaive a +0 robe a +0 battleaxe (52, -2, Snake:4) a +0 quarterstaff (52, -1, Snake:4) a +0 trident (52, 0, Snake:4) a +0 robe a +0 quarterstaff a +0 leather armour (52, 1, Snake:4) a +0 long sword (52, 5, Snake:4) a +0 club a +0 robe a +0 robe a +0 short sword (52, 6, Snake:4) a +0 flail a +0 robe a +0 flail a +0 robe a +0 long sword a +0 shortbow (53, 5, Snake:4) a +0 scimitar (56, -5, Snake:4) a +0 arbalest a +0 dire flail (57, -5, Snake:4) a +0 battleaxe (58, -15, Snake:4) a +0 robe a +4 spectral lajatang (59, 30, Snake:4) a wand of paralysis (5) (63, 0, Snake:4) a +0 spear (71, 8, Snake:4) an amulet of reflection (72, 1, Snake:4) a +0 plate armour (72, 10, Snake:4) a +0 pair of gloves of hurling (72, 13, Snake:4) 6 javelins Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (14, 17, Slime:5) a +0 club (14, 18, Slime:5) 7 stones (15, 9, Slime:5) a +0 plate armour of cold resistance (15, 11, Slime:5) a +0 robe (15, 16, Slime:5) a scroll of identify {@r1} (15, 18, Slime:5) a +0 trident of venom (16, 7, Slime:5) a +2 chain mail of poison resistance (16, 8, Slime:5) a +1 long sword of holy wrath (16, 9, Slime:5) a +0 plate armour (16, 10, Slime:5) a wand of flame (10) (16, 11, Slime:5) 5 stones (16, 19, Slime:5) an amulet of faith (16, 20, Slime:5) a scroll of identify {@r1} (17, 8, Slime:5) a stone (17, 9, Slime:5) a staff of air (17, 18, Slime:5) the +4 hand axe of Kanow Baria {elec, rPois rCorr Dex-4} Dex: It affects your dexterity (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (18, 7, Slime:5) an amulet of magic regeneration (18, 9, Slime:5) the ring of Gesomid {*Slow rPois rC+ Will+++ Stlth+} [ring of protection from cold] rC: It protects you from cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (18, 11, Slime:5) a wand of paralysis (2) (18, 16, Slime:5) a +0 war axe of draining (18, 20, Slime:5) the +6 short sword of Koam {flame, MP+9 Str+3 Dex-3} Str: It affects your strength (+3). Dex: It affects your dexterity (-3). MP: It affects your magic capacity (+9). (23, 9, Slime:5) a +3 war axe of flaming (23, 11, Slime:5) a +1 scale mail of cold resistance (23, 16, Slime:5) a wand of mindburst (7) (24, 6, Slime:5) a scroll of torment (24, 7, Slime:5) a potion of degeneration (24, 10, Slime:5) a scroll of identify {@r1} (24, 17, Slime:5) an amulet of faith (24, 19, Slime:5) a wand of flame (6) (24, 20, Slime:5) a +1 robe of cold resistance (24, 21, Slime:5) a +0 battleaxe (25, 8, Slime:5) a +5 ring of evasion (25, 9, Slime:5) a +3 chain mail of poison resistance (25, 10, Slime:5) a +2 flail of holy wrath (25, 11, Slime:5) a +0 robe (25, 17, Slime:5) the ring of the Shining Light {Fire rN+} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (25, 20, Slime:5) 3 stones (26, 9, Slime:5) a +0 sling of freezing (26, 11, Slime:5) 2 stones (26, 17, Slime:5) a scroll of identify (26, 18, Slime:5) a +2 flail of holy wrath (26, 19, Slime:5) a +0 quarterstaff (27, 10, Slime:5) a +0 ring mail (27, 17, Slime:5) 7 stones (27, 18, Slime:5) a wand of flame (14) Level 1 of the Vaults (0, 0, Vaults:1) a +0 mace a +0 ring mail (2, 31, Vaults:1) a +0 longbow (4, 1, Vaults:1) a +1 vampiric long sword a +0 ring mail (5, 30, Vaults:1) a +0 shortbow (5, 33, Vaults:1) a +0 shortbow (7, 33, Vaults:1) a +0 longbow (8, 33, Vaults:1) a +0 shortbow (19, 22, Vaults:1) a +0 arbalest (22, 22, Vaults:1) a +0 great mace a +0 ring mail (22, 26, Vaults:1) a +1 great sword a +0 plate armour (24, -5, Vaults:1) the ring "Fupuinuph" {rF+ Int+2} [ring of protection from fire] Int: It affects your intelligence (+2). rF: It protects you from fire. (24, 22, Vaults:1) a +0 dire flail a +0 plate armour a +0 war axe a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 ring mail (27, -3, Vaults:1) a +0 arbalest (27, 6, Vaults:1) a +0 plate armour a +0 battleaxe (27, 22, Vaults:1) a +0 dire flail a +0 animal skin (28, 7, Vaults:1) a +0 long sword (28, 8, Vaults:1) a +0 scale mail a +1 heavy falchion (28, 22, Vaults:1) a +0 ring mail a +0 long sword a +0 ring mail (28, 28, Vaults:1) a scroll of identify (30, 0, Vaults:1) a staff of air (30, 7, Vaults:1) a +0 ring mail a +0 great mace a +0 plate armour a +0 great sword a +0 plate armour a +0 great sword (30, 8, Vaults:1) a +0 scale mail (30, 9, Vaults:1) a +1 plate armour of poison resistance a +1 great mace of draining a +0 arbalest (31, -25, Vaults:1) a +0 ring mail (31, 1, Vaults:1) a +0 chain mail a +0 dire flail (31, 5, Vaults:1) a +0 plate armour a +0 battleaxe (32, -7, Vaults:1) 7 gold pieces (32, 3, Vaults:1) a +0 ring mail a +0 dire flail (32, 6, Vaults:1) a +0 animal skin a +0 dire flail (33, -6, Vaults:1) 30 gold pieces (33, 11, Vaults:1) a +0 plate armour (34, -22, Vaults:1) a +0 dagger (34, 5, Vaults:1) a +0 plate armour a +0 battleaxe a +0 arbalest (34, 28, Vaults:1) a +0 morningstar a +0 ring mail (35, 3, Vaults:1) 7 stones (38, 32, Vaults:1) a +0 arbalest (39, 13, Vaults:1) a +0 scimitar (39, 32, Vaults:1) a +4 dire flail a +0 animal skin (42, 2, Vaults:1) a +0 flail a +0 ring mail (42, 11, Vaults:1) 4 boomerangs (46, -21, Vaults:1) a +0 arbalest a wand of polymorph (6) (46, -12, Vaults:1) a +0 arbalest (48, -12, Vaults:1) a +0 arbalest (49, -19, Vaults:1) a +0 flail a +0 ring mail (50, -19, Vaults:1) a +0 arbalest (50, -12, Vaults:1) a +0 arbalest (51, -1, Vaults:1) a +0 longbow (51, 13, Vaults:1) a wand of flame (8) (52, -16, Vaults:1) a +0 dire flail a +0 leather armour (56, 6, Vaults:1) a +0 chain mail Level 2 of the Vaults [Shop] Latais's General Store a +0 leather armour (30 gold) a wand of mindburst (5) (105 gold) a +1 vampiric halberd (285 gold) a wand of paralysis (4) (144 gold) a scroll of vulnerability (60 gold) (0, 0, Vaults:2) a +0 dagger a +0 robe (0, 4, Vaults:2) a +0 mace a +0 leather armour (2, 10, Vaults:2) a +0 mace (3, -6, Vaults:2) a +0 scale mail (4, -44, Vaults:2) a +0 buckler (4, -8, Vaults:2) a +0 robe (5, -9, Vaults:2) a +0 robe (11, -15, Vaults:2) a +0 leather armour (12, -15, Vaults:2) a +0 ring mail a +0 great mace (13, -15, Vaults:2) a +0 dagger (13, -11, Vaults:2) 2 stones (20, -13, Vaults:2) 6 gold pieces (20, -11, Vaults:2) 18 gold pieces (20, -9, Vaults:2) 5 gold pieces (24, -9, Vaults:2) 6 gold pieces (27, -21, Vaults:2) a +0 mace a +0 scale mail a +0 great mace a +0 ring mail a +0 flail a +0 ring mail a +0 arbalest (28, -42, Vaults:2) a staff of cold (28, -22, Vaults:2) a +0 war axe a +0 plate armour (28, -21, Vaults:2) a +0 war axe a +0 ring mail (28, 2, Vaults:2) a +1 great sword of electrocution a +0 chain mail (28, 3, Vaults:2) a +0 arbalest a +0 long sword a +0 scale mail (29, -21, Vaults:2) a +0 great mace a +0 ring mail (29, 1, Vaults:2) a +0 great sword of flaming (30, -22, Vaults:2) a +0 battleaxe a +0 chain mail (32, 3, Vaults:2) a +0 dagger a +0 robe (34, 9, Vaults:2) a +0 great mace a +0 ring mail (38, -47, Vaults:2) a +0 great mace a +0 scale mail (41, -8, Vaults:2) a +0 arbalest (41, -5, Vaults:2) a +0 arbalest (42, -19, Vaults:2) a +0 ring mail a +2 great mace of venom (42, -8, Vaults:2) a +0 plate armour a +0 long sword (43, 14, Vaults:2) a +0 morningstar a +0 leather armour (45, -18, Vaults:2) a +0 ring mail a +0 dire flail (45, -8, Vaults:2) a +0 arbalest (45, -7, Vaults:2) a +0 robe a +1 dagger of venom (46, -21, Vaults:2) a +0 animal skin a +0 dire flail (46, -7, Vaults:2) a +0 arbalest (46, -6, Vaults:2) a +0 arbalest (46, -4, Vaults:2) a +0 arbalest (47, -25, Vaults:2) a +0 robe a +0 dagger (48, -38, Vaults:2) a +0 hand axe (48, -6, Vaults:2) a +0 chain mail a +4 bardiche of flaming (49, -8, Vaults:2) a +0 arbalest (56, -19, Vaults:2) a +0 plate armour a +0 great mace (57, 9, Vaults:2) a +0 great mace a +0 chain mail a +0 great mace a +0 scale mail (60, -27, Vaults:2) a +0 club (61, 12, Vaults:2) a +0 dire flail a +0 chain mail (62, -29, Vaults:2) a +0 ring mail a +0 great mace (64, -8, Vaults:2) a wand of paralysis (4) (64, 12, Vaults:2) a +0 great mace (69, -28, Vaults:2) a +0 plate armour a +3 great mace (69, -13, Vaults:2) a scroll of identify Level 3 of the Vaults [Shop] Jig Vial's Magic Scroll Emporium a scroll of silence (180 gold) a scroll of immolation (76 gold) a scroll of immolation (76 gold) a scroll of identify (38 gold) a scroll of noise (19 gold) (0, 0, Vaults:3) a +0 great mace a +0 ring mail (4, -9, Vaults:3) a +0 robe (6, -10, Vaults:3) a +0 chain mail (8, -27, Vaults:3) a ring of magical power (9, -21, Vaults:3) 8 stones (9, -19, Vaults:3) a +0 war axe a +0 arbalest a +0 scale mail (10, -22, Vaults:3) a +0 dagger a +0 robe (10, -21, Vaults:3) a +0 arbalest (10, -20, Vaults:3) a +0 great sword of draining a +0 chain mail a +0 arbalest (10, -19, Vaults:3) a +0 arbalest (10, 6, Vaults:3) a +0 long sword a +0 ring mail (11, -19, Vaults:3) a +0 longbow 5 stones (12, -13, Vaults:3) a +0 leather armour (12, -3, Vaults:3) a +0 leather armour (15, 8, Vaults:3) a +0 dagger of protection a +0 robe (16, -39, Vaults:3) a +0 dire flail a +0 ring mail (17, -39, Vaults:3) a +0 robe (17, 21, Vaults:3) a +1 plate armour of cold resistance (20, 5, Vaults:3) 6 stones (23, -23, Vaults:3) a +0 dire flail a +0 leather armour (23, -4, Vaults:3) 4 stones (24, -23, Vaults:3) 8 stones (26, -21, Vaults:3) a scroll of identify {@r1} (27, -37, Vaults:3) a +0 arbalest (28, -38, Vaults:3) a +0 arbalest (28, -37, Vaults:3) a +0 arbalest (28, -36, Vaults:3) a +0 arbalest (29, 22, Vaults:3) a wand of paralysis (4) (32, -39, Vaults:3) a +0 robe (34, 16, Vaults:3) a scroll of identify {@r1} (35, -6, Vaults:3) a +0 mace (42, 5, Vaults:3) a ring of magical power (47, -9, Vaults:3) 6 stones (51, -25, Vaults:3) a +0 falchion a +0 scale mail (52, 7, Vaults:3) a +0 mace a +0 ring mail (52, 14, Vaults:3) the +3 rapier of Dithmenos's Hatred {venom, Str+3 Int-3 Stlth+} Str: It affects your strength (+3). Int: It affects your intelligence (-3). Stlth: It makes you more stealthy. (54, 4, Vaults:3) a +2 dire flail of protection a +2 great mace of holy wrath (54, 5, Vaults:3) a +0 dire flail a +0 ring mail (55, -16, Vaults:3) a +0 dagger (57, 16, Vaults:3) a +0 dire flail a +0 leather armour (69, 6, Vaults:3) a +0 club Level 4 of the Vaults (0, 0, Vaults:4) a +0 rapier (3, 8, Vaults:4) 3 poisoned darts (5, -3, Vaults:4) the +2 dagger "Ybiloire" {drain, Will+} Will: It increases your willpower. (5, 7, Vaults:4) a +0 leather armour (6, -23, Vaults:4) 3 javelins (10, 4, Vaults:4) a +2 buckler of cold resistance a +3 ring mail of fire resistance a +0 war axe of freezing (10, 19, Vaults:4) a +3 ring mail (11, 1, Vaults:4) a +0 animal skin a +0 dire flail (13, 30, Vaults:4) a ring of wizardry a +6 ring of strength (15, -1, Vaults:4) a +1 great sword of flaming (18, 26, Vaults:4) a +0 ring mail a +0 morningstar (19, 8, Vaults:4) a +0 scale mail a +0 morningstar (25, 19, Vaults:4) a scroll of identify {@r1} (28, -9, Vaults:4) a +0 chain mail (35, -7, Vaults:4) a stone (35, -6, Vaults:4) a +0 chain mail a +2 heavy long sword (35, -4, Vaults:4) +0 fire dragon scales a +5 demon trident (35, -2, Vaults:4) a +0 chain mail a +2 glaive of flaming (36, 3, Vaults:4) a +0 ring mail a +0 morningstar (36, 6, Vaults:4) a +0 robe a +0 dagger (37, -9, Vaults:4) a +0 plate armour a +4 heavy glaive (37, 3, Vaults:4) a +0 scale mail (37, 4, Vaults:4) a +0 dire flail a +0 dire flail (37, 29, Vaults:4) a +0 great mace (38, 1, Vaults:4) a +0 robe a +0 dagger (38, 5, Vaults:4) a +0 robe a +0 dagger (38, 6, Vaults:4) a +0 arbalest (39, 4, Vaults:4) a +0 robe a +0 dagger (39, 5, Vaults:4) a +0 ring mail (40, 6, Vaults:4) an amulet of faith a +0 quarterstaff (43, -24, Vaults:4) a +4 ring of protection (45, -3, Vaults:4) the +3 scale mail of Crawling {rC- Str+6 Int+2 SInv} Str: It affects your strength (+6). Int: It affects your intelligence (+2). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (45, 21, Vaults:4) a +0 hand axe a +0 chain mail (47, -24, Vaults:4) a +0 arbalest (48, 23, Vaults:4) a +0 war axe a +0 leather armour (49, 20, Vaults:4) a +0 mace a +0 leather armour a +0 great mace a +0 plate armour a +0 dagger a +0 robe (49, 21, Vaults:4) a +2 dagger of venom a +0 glaive a +0 plate armour a +2 dagger of speed 3 boomerangs (49, 22, Vaults:4) a +0 flail a +0 plate armour (53, -20, Vaults:4) a +0 flail a +0 leather armour (55, 10, Vaults:4) 7 stones (65, -6, Vaults:4) a +0 morningstar a +0 scale mail (66, 21, Vaults:4) a +0 arbalest (67, -7, Vaults:4) a +0 dagger (67, -5, Vaults:4) a +0 dire flail a +0 animal skin (68, -3, Vaults:4) a +0 vampiric morningstar a +0 ring mail (69, 21, Vaults:4) a +0 long sword a +0 scale mail (70, -5, Vaults:4) a +2 buckler Level 5 of the Vaults (0, 0, Vaults:5) 5 large rocks (5, -39, Vaults:5) a +0 arbalest a +0 glaive (7, -39, Vaults:5) a +1 great mace of protection a +0 great mace (7, -38, Vaults:5) a +0 arbalest a +0 hand axe (8, -41, Vaults:5) a +0 hand crossbow (8, -39, Vaults:5) a +0 arbalest a +4 morningstar of protection (8, -8, Vaults:5) a +0 dagger (12, -46, Vaults:5) 6 large rocks (16, -37, Vaults:5) a +0 spear a +0 robe (17, -16, Vaults:5) a +0 pair of gloves (18, -35, Vaults:5) a +0 arbalest 7 stones (21, -35, Vaults:5) a +3 halberd of flaming a +0 scale mail (22, -15, Vaults:5) a +3 demon trident of flaming a +0 plate armour (23, -30, Vaults:5) a +0 arbalest (24, -29, Vaults:5) a +0 arbalest a +0 robe a +0 dagger (24, -25, Vaults:5) a +0 plate armour a +0 dire flail (24, -20, Vaults:5) a +0 plate armour a +0 glaive a scroll of identify {@r1} (24, -17, Vaults:5) a +3 great sword of flaming a +0 chain mail (24, -16, Vaults:5) a +0 club a +0 robe (25, -30, Vaults:5) a +0 plate armour a +2 battleaxe (25, -29, Vaults:5) a +0 buckler a +0 short sword of freezing (25, -26, Vaults:5) a +0 chain mail a +0 dire flail (25, -25, Vaults:5) a +0 plate armour a +1 halberd (25, -24, Vaults:5) a +0 tower shield a +0 plate armour a +0 long sword (25, -19, Vaults:5) 2 large rocks (25, -17, Vaults:5) a +1 long sword of distortion a +0 plate armour (26, -29, Vaults:5) a +0 arbalest a +0 chain mail a +2 battleaxe of freezing (26, -27, Vaults:5) a +0 chain mail a +1 great mace of holy wrath a +0 plate armour a +2 bardiche of venom (26, -23, Vaults:5) a +0 plate armour a +2 dire flail (27, -28, Vaults:5) a +0 chain mail a +0 long sword (27, -26, Vaults:5) a +0 tower shield a +0 chain mail a +2 long sword (27, -24, Vaults:5) a +0 leather armour a +0 mace (27, -22, Vaults:5) a +0 plate armour a +1 great mace of draining (27, -8, Vaults:5) a +0 halberd (28, -32, Vaults:5) a +0 ring mail a +0 flail (28, -29, Vaults:5) a +0 chain mail a +0 great sword (28, -28, Vaults:5) a +0 chain mail a +2 long sword (28, -26, Vaults:5) a +4 ring mail of cold resistance a +2 battleaxe of venom (28, -23, Vaults:5) 2 large rocks (28, -22, Vaults:5) a +0 plate armour a +0 glaive (28, -21, Vaults:5) a +2 kite shield a +0 chain mail a +0 war axe (28, -20, Vaults:5) a +0 ring mail a +0 great mace (29, -33, Vaults:5) a +0 leather armour a staff of air (29, -29, Vaults:5) a +0 kite shield a +0 chain mail a +2 heavy long sword (29, -28, Vaults:5) a +0 kite shield a +0 chain mail a +0 long sword (29, -24, Vaults:5) a +0 plate armour a +1 great sword (29, -22, Vaults:5) a +0 chain mail a +1 great mace of protection (29, -21, Vaults:5) a +0 plate armour a +0 war axe (30, -28, Vaults:5) a +0 plate armour a +2 battleaxe of electrocution (30, -22, Vaults:5) a +0 chain mail a +0 glaive (31, -29, Vaults:5) 4 large rocks (31, -27, Vaults:5) a +0 chain mail a +0 great sword (31, -22, Vaults:5) a +0 chain mail a +0 bardiche (32, -32, Vaults:5) a +0 leather armour a +0 shortbow 4 stones a +0 great mace (32, -29, Vaults:5) a +2 plate armour of willpower a +2 great sword of protection a +0 arbalest (32, -26, Vaults:5) a +0 plate armour a +0 halberd (32, -25, Vaults:5) a +0 plate armour a +0 battleaxe (32, -24, Vaults:5) a +0 plate armour a +0 bardiche (32, -23, Vaults:5) a +0 chain mail a +0 battleaxe (33, -30, Vaults:5) a +0 leather armour a +0 scimitar (33, -29, Vaults:5) a +0 arbalest (33, -25, Vaults:5) a +0 chain mail a +0 long sword (34, -13, Vaults:5) a +0 chain mail (35, -33, Vaults:5) a +0 short sword (35, -19, Vaults:5) the staff of air "Zesyruf" {Fly rElec Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Fly: It grants you flight. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (35, -17, Vaults:5) a +0 ring mail (35, -7, Vaults:5) a +0 hand axe of flaming (36, -38, Vaults:5) an orb of wrath a +0 leather armour a +0 short sword (36, -33, Vaults:5) a +0 short sword (36, -6, Vaults:5) a +4 scale mail of fire resistance (37, -35, Vaults:5) a +0 ring mail a +0 falchion (37, -5, Vaults:5) a +0 plate armour (40, -35, Vaults:5) a +0 scale mail a +4 great mace (41, -47, Vaults:5) an amulet of magic regeneration (41, -40, Vaults:5) a ring of protection from fire a +0 ring mail (41, -39, Vaults:5) the +0 ring mail "Hezuxy" {-Cast rElec rC+ Str+6} Str: It affects your strength (+6). rC: It protects you from cold. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (41, -38, Vaults:5) a +0 short sword (42, -48, Vaults:5) 8 stones (42, -47, Vaults:5) a +0 war axe a +0 plate armour 2 scrolls of identify {@r1} (43, -47, Vaults:5) a +2 battleaxe of flaming a +0 chain mail (44, -49, Vaults:5) a +0 dire flail a +0 leather armour (44, -47, Vaults:5) a +0 pair of gloves (45, -49, Vaults:5) a +0 ring mail (45, -48, Vaults:5) a +0 dire flail a +0 ring mail (46, -49, Vaults:5) a +0 arbalest (46, -15, Vaults:5) a +0 arbalest a +2 arbalest of freezing (48, -47, Vaults:5) a +0 shortbow a +0 scimitar a +0 ring mail (48, -15, Vaults:5) a +0 great sword of flaming (49, -30, Vaults:5) a +0 morningstar a +0 leather armour (49, -29, Vaults:5) a +0 buckler a +0 long sword (49, -17, Vaults:5) 6 stones a scroll of identify {@r1} a +0 plate armour a +0 great mace a ring of willpower the +5 flail of the Pyrrhic Victory {freeze, *Slow rC+ rCorr MP+9} rC: It protects you from cold. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (50, -45, Vaults:5) a wand of mindburst (8) (50, -35, Vaults:5) a +1 scimitar of holy wrath a +0 chain mail (50, -29, Vaults:5) a +0 shortbow (51, -45, Vaults:5) the +5 acid dragon scales of Compassion {+Blink rF+ rCorr Int-3 Dex+4} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). rF: It protects you from fire. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (51, -35, Vaults:5) a +0 dire flail a +0 ring mail (51, -19, Vaults:5) a +2 trident of flaming (51, -15, Vaults:5) a +0 scale mail a +0 great mace a wand of polymorph (4) (51, -5, Vaults:5) a +3 scale mail (51, -2, Vaults:5) a +0 great mace a +0 ring mail (52, -27, Vaults:5) a +0 double sword a +0 robe (53, -49, Vaults:5) a +0 battleaxe (53, -18, Vaults:5) a +0 long sword (53, -17, Vaults:5) a +0 quarterstaff of draining (53, -7, Vaults:5) a staff of air (53, -6, Vaults:5) a wand of paralysis (4) (53, -5, Vaults:5) a wand of polymorph (5) (54, -35, Vaults:5) the +6 hand axe "Bylixzid" {flame, rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. (56, -3, Vaults:5) a +0 arbalest a +0 halberd 8 stones (56, 1, Vaults:5) a wand of mindburst (7) (58, -5, Vaults:5) a +0 great mace a +0 plate armour (58, -3, Vaults:5) a +2 battleaxe of freezing a +0 arbalest (58, -1, Vaults:5) a +3 heavy great sword a +0 scale mail Level 1 of the Crypt (0, 0, Crypt:1) a scroll of identify (1, -17, Crypt:1) a wand of polymorph (6) (3, -14, Crypt:1) a +0 robe a +0 dagger (4, -2, Crypt:1) a +0 robe (4, 1, Crypt:1) 12 gold pieces a +0 war axe (7, -3, Crypt:1) a +0 robe a +0 dagger (8, -5, Crypt:1) a +0 robe (10, -15, Crypt:1) a +0 chain mail a +2 battleaxe of distortion (12, -13, Crypt:1) a +0 mace (13, -13, Crypt:1) a +0 war axe (15, -12, Crypt:1) a +0 scimitar (16, -14, Crypt:1) a +0 battleaxe (17, -14, Crypt:1) a +4 trident (17, -9, Crypt:1) a +0 dire flail (19, -12, Crypt:1) a book of Necromancy (20, 10, Crypt:1) a +0 flail (22, -12, Crypt:1) a +0 chain mail a +1 great mace (24, -10, Crypt:1) a +0 dagger of electrocution (25, -10, Crypt:1) a +3 ring mail of fire resistance a +0 dagger (25, 15, Crypt:1) 8 stones (29, 8, Crypt:1) 2 stones (33, 4, Crypt:1) an amulet of reflection (37, -16, Crypt:1) a +2 dagger of draining a +0 robe (37, 2, Crypt:1) a +0 scimitar (37, 6, Crypt:1) 8 stones a +1 scimitar (38, 1, Crypt:1) a +0 mace (38, 7, Crypt:1) a +0 flail a +0 mace (40, -1, Crypt:1) a +0 long sword Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe (11, -23, Crypt:2) 23 gold pieces (11, -22, Crypt:2) 15 gold pieces (14, -21, Crypt:2) 17 gold pieces (15, -24, Crypt:2) a +0 robe (21, -33, Crypt:2) 6 poisoned darts (28, -18, Crypt:2) a +2 heavy great mace a +0 plate armour a +2 dire flail of venom (29, -21, Crypt:2) a +0 mace a +0 trident (29, -19, Crypt:2) a +0 battleaxe (29, -18, Crypt:2) a +1 heavy great mace a +0 chain mail a +0 battleaxe (29, -17, Crypt:2) a +0 scimitar (30, -19, Crypt:2) a +0 chain mail a +0 glaive (30, -16, Crypt:2) a +0 plate armour a +3 great mace (34, -1, Crypt:2) a +0 long sword (35, -2, Crypt:2) a +2 heavy great mace a +0 chain mail (35, -1, Crypt:2) a +0 trident (35, 1, Crypt:2) a +0 halberd (35, 2, Crypt:2) a +0 trident (36, -1, Crypt:2) a +0 mace (36, 1, Crypt:2) a +0 war axe (36, 2, Crypt:2) a +0 vampiric short sword (37, 1, Crypt:2) a +0 trident (39, -3, Crypt:2) a +0 short sword (48, -26, Crypt:2) 6 stones (48, 13, Crypt:2) a +0 ring mail (49, -12, Crypt:2) a scroll of identify (53, -25, Crypt:2) a +0 halberd (54, -24, Crypt:2) a +0 battleaxe (55, -23, Crypt:2) a +0 short sword (56, -20, Crypt:2) a +0 mace (56, -19, Crypt:2) a +0 rapier a +0 leather armour Level 3 of the Crypt (0, 0, Crypt:3) a +6 ring of intelligence (4, -10, Crypt:3) a +0 short sword (10, -14, Crypt:3) a wand of polymorph (4) (10, 4, Crypt:3) an amulet of magic regeneration (13, 12, Crypt:3) 4 stones (15, 11, Crypt:3) a +0 buckler of fire resistance (15, 12, Crypt:3) a wand of paralysis (7) (15, 13, Crypt:3) a staff of death a wand of flame (12) (16, 11, Crypt:3) a wand of paralysis (4) (16, 12, Crypt:3) an amulet of reflection (16, 13, Crypt:3) the +5 sling of Ukhlupra {heavy, rPois rC- rCorr Str+9} Str: It affects your strength (+9). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (17, 12, Crypt:3) a +2 heavy glaive (17, 13, Crypt:3) the staff of conjuration "Mouxebam" {rN+ Int+2} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (19, 30, Crypt:3) a +0 pair of gloves (22, 22, Crypt:3) a +0 chain mail a +0 great sword (24, 22, Crypt:3) a +0 battleaxe the amulet of the Monkey {-Tele rPois Regen+ Str+8 Int-2} [amulet of regeneration] Str: It affects your strength (+8). Int: It affects your intelligence (-2). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. (24, 31, Crypt:3) a +0 morningstar (27, 10, Crypt:3) a +0 scimitar (27, 17, Crypt:3) a scroll of vulnerability (27, 26, Crypt:3) a +0 flail (30, 19, Crypt:3) a +0 chain mail a +2 battleaxe of flaming (33, 1, Crypt:3) a +2 rapier of electrocution (47, 12, Crypt:3) a +0 tower shield a +4 eudemon blade of holy wrath a +0 chain mail a +3 great mace of draining (49, 10, Crypt:3) a +0 war axe of electrocution (52, -23, Crypt:3) a +0 chain mail a +3 halberd (53, -13, Crypt:3) a scroll of torment Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a scroll of blinking (1, -41, Tomb:1) 6 gold pieces (1, -4, Tomb:1) 6 stones (3, -3, Tomb:1) 20 gold pieces (5, -43, Tomb:1) 7 gold pieces a potion of brilliance (7, -20, Tomb:1) 7 gold pieces (still there?) a +1 heavy trident (still there?) (7, -5, Tomb:1) a scroll of identify (9, -1, Tomb:1) a potion of heal wounds (11, -1, Tomb:1) 7 gold pieces (11, 3, Tomb:1) 23 gold pieces (22, -1, Tomb:1) 5 gold pieces (23, -3, Tomb:1) 5 gold pieces (24, -29, Tomb:1) a potion of invisibility (24, -3, Tomb:1) 5 gold pieces (24, 3, Tomb:1) 4 gold pieces (25, -3, Tomb:1) the +4 Cigotuvi's embrace {Corpsefed rMiasma Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (26, -23, Tomb:1) 5 gold pieces (28, -22, Tomb:1) 8 gold pieces a +1 heavy war axe (28, -5, Tomb:1) 26 gold pieces (29, -13, Tomb:1) 8 gold pieces a +0 flail (29, -11, Tomb:1) 5 gold pieces (30, -26, Tomb:1) a wand of paralysis (6) (30, -15, Tomb:1) 6 gold pieces (30, -4, Tomb:1) 23 gold pieces (30, -3, Tomb:1) 23 gold pieces (31, -21, Tomb:1) 7 gold pieces (31, -13, Tomb:1) 32 gold pieces (31, -11, Tomb:1) 19 gold pieces (31, -9, Tomb:1) 5 gold pieces (31, -7, Tomb:1) 4 gold pieces (31, -4, Tomb:1) 22 gold pieces (32, -21, Tomb:1) 6 gold pieces (32, -19, Tomb:1) 37 gold pieces (35, -25, Tomb:1) 7 gold pieces (36, -31, Tomb:1) 8 gold pieces (36, -28, Tomb:1) 6 gold pieces a +0 dire flail (36, -27, Tomb:1) 7 gold pieces (36, -26, Tomb:1) 5 gold pieces (36, -24, Tomb:1) 5 gold pieces (37, -31, Tomb:1) 6 gold pieces (37, -24, Tomb:1) 4 gold pieces (38, -26, Tomb:1) 5 gold pieces (38, -25, Tomb:1) 6 gold pieces (39, -27, Tomb:1) 6 gold pieces (39, -23, Tomb:1) 3 gold pieces (40, -33, Tomb:1) a +0 eveningstar (40, -23, Tomb:1) 12 gold pieces (40, -22, Tomb:1) 6 gold pieces (41, -32, Tomb:1) 9 gold pieces (41, -31, Tomb:1) 6 gold pieces (41, -22, Tomb:1) 4 gold pieces a +0 battleaxe (42, -32, Tomb:1) 4 gold pieces a +0 flail (42, -30, Tomb:1) 15 gold pieces Level 2 of the Tomb of the Ancients (1, -6, Tomb:2) 4 gold pieces (2, -5, Tomb:2) 7 gold pieces (3, -4, Tomb:2) 4 gold pieces (3, -3, Tomb:2) 7 gold pieces (4, -4, Tomb:2) 5 gold pieces (still there?) a +0 chain mail (still there?) a +3 battleaxe of flaming (still there?) (5, -3, Tomb:2) 5 gold pieces (5, -2, Tomb:2) a +0 mace (7, -7, Tomb:2) 36 gold pieces (10, -14, Tomb:2) 6 gold pieces (10, -8, Tomb:2) 11 gold pieces (10, -7, Tomb:2) 11 gold pieces (10, -1, Tomb:2) 6 gold pieces (11, -9, Tomb:2) 7 gold pieces (11, -7, Tomb:2) 11 gold pieces (11, -6, Tomb:2) 3 gold pieces (12, -9, Tomb:2) 6 gold pieces (13, -10, Tomb:2) a +0 glaive (14, -9, Tomb:2) 6 gold pieces (14, -4, Tomb:2) 4 gold pieces (15, -14, Tomb:2) 5 gold pieces (15, -9, Tomb:2) 6 gold pieces (16, -11, Tomb:2) 8 gold pieces (16, -9, Tomb:2) 4 gold pieces (17, -10, Tomb:2) 7 gold pieces (17, -8, Tomb:2) 6 gold pieces a scroll of enchant weapon (18, -8, Tomb:2) 3 gold pieces (18, -6, Tomb:2) 9 gold pieces (19, -15, Tomb:2) 5 gold pieces (19, -8, Tomb:2) 8 gold pieces (19, -4, Tomb:2) 20 gold pieces (19, -3, Tomb:2) 6 gold pieces (27, -12, Tomb:2) 16 gold pieces (29, 1, Tomb:2) 11 gold pieces Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 5 gold pieces (0, 2, Tomb:3) 13 gold pieces (1, 4, Tomb:3) 8 gold pieces a +0 pair of boots (2, -16, Tomb:3) a +1 scimitar of freezing (unseen) (2, -15, Tomb:3) a staff of air (unseen) (2, -14, Tomb:3) a ring of magical power (2, -13, Tomb:3) 19 gold pieces a +0 broad axe (2, -12, Tomb:3) 23 gold pieces (2, 2, Tomb:3) 3 gold pieces (2, 3, Tomb:3) 6 gold pieces (2, 6, Tomb:3) 8 gold pieces (3, -16, Tomb:3) the staff of death "Plog" {rPois rN+ Will+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (3, -15, Tomb:3) a staff of fire (unseen) (3, -14, Tomb:3) 18 gold pieces (3, -13, Tomb:3) a +1 leather armour of cold resistance (unseen) (3, -12, Tomb:3) 12 gold pieces (3, 4, Tomb:3) 17 gold pieces (3, 5, Tomb:3) 16 gold pieces (3, 6, Tomb:3) 9 gold pieces (3, 7, Tomb:3) 8 gold pieces (3, 8, Tomb:3) 6 gold pieces (4, -16, Tomb:3) 22 gold pieces (4, -15, Tomb:3) 31 gold pieces (4, -14, Tomb:3) 18 gold pieces (4, -13, Tomb:3) 12 gold pieces (4, -9, Tomb:3) a book of Flames (4, -1, Tomb:3) 9 gold pieces (4, 10, Tomb:3) 7 gold pieces (5, -16, Tomb:3) 16 gold pieces (5, -1, Tomb:3) 9 gold pieces a +0 halberd (5, 0, Tomb:3) 4 gold pieces (5, 10, Tomb:3) 8 gold pieces (6, -2, Tomb:3) 7 gold pieces (6, 1, Tomb:3) 6 gold pieces (6, 4, Tomb:3) a +2 great sword of draining (still there?) a +0 chain mail (still there?) (6, 5, Tomb:3) 7 gold pieces (6, 8, Tomb:3) 9 gold pieces a +0 whip a +0 robe (7, -3, Tomb:3) 6 gold pieces (7, -2, Tomb:3) 36 gold pieces (7, 8, Tomb:3) 6 gold pieces (8, -4, Tomb:3) 5 gold pieces (8, 6, Tomb:3) 5 gold pieces (8, 7, Tomb:3) 8 gold pieces (9, 5, Tomb:3) 4 gold pieces (9, 6, Tomb:3) 4 gold pieces (9, 8, Tomb:3) 8 gold pieces (10, -7, Tomb:3) 5 gold pieces (10, -3, Tomb:3) 11 gold pieces (10, 4, Tomb:3) 5 gold pieces (11, -8, Tomb:3) 4 gold pieces (still there?) a +2 great mace of freezing (still there?) a +0 plate armour (still there?) (11, -4, Tomb:3) 6 gold pieces (11, 4, Tomb:3) 11 gold pieces (11, 5, Tomb:3) 6 gold pieces (12, -9, Tomb:3) 5 gold pieces (12, -8, Tomb:3) 3 gold pieces (12, -7, Tomb:3) 14 gold pieces (13, -9, Tomb:3) 4 gold pieces (13, -8, Tomb:3) 11 gold pieces (13, -6, Tomb:3) 5 gold pieces (13, -5, Tomb:3) 6 gold pieces (13, -3, Tomb:3) 17 gold pieces (13, 1, Tomb:3) 8 gold pieces (14, -13, Tomb:3) 6 gold pieces a +0 trident (14, -12, Tomb:3) 5 gold pieces (14, -11, Tomb:3) 12 gold pieces (14, -10, Tomb:3) 5 gold pieces (14, 1, Tomb:3) 8 gold pieces (14, 4, Tomb:3) 7 gold pieces (15, -18, Tomb:3) a +0 hand axe (15, -14, Tomb:3) 8 gold pieces (15, -12, Tomb:3) 14 gold pieces (15, -11, Tomb:3) 13 gold pieces (15, -10, Tomb:3) 6 gold pieces (15, -8, Tomb:3) 6 gold pieces (15, -5, Tomb:3) 41 gold pieces (15, -1, Tomb:3) 7 gold pieces (15, 0, Tomb:3) 8 gold pieces (15, 6, Tomb:3) a scroll of vulnerability (16, -17, Tomb:3) 6 gold pieces (16, -15, Tomb:3) 8 gold pieces (16, -13, Tomb:3) 6 gold pieces (16, -12, Tomb:3) 7 gold pieces (16, -11, Tomb:3) 6 gold pieces (16, -10, Tomb:3) 5 gold pieces (16, -3, Tomb:3) 8 gold pieces a +0 flail (16, -2, Tomb:3) 2 stones (16, 1, Tomb:3) 5 gold pieces (17, -17, Tomb:3) 14 gold pieces a scroll of identify (17, -16, Tomb:3) 3 gold pieces (17, -15, Tomb:3) 12 gold pieces (17, -13, Tomb:3) 11 gold pieces (17, -12, Tomb:3) 6 gold pieces (17, -11, Tomb:3) 6 gold pieces (17, -10, Tomb:3) 7 gold pieces (17, -9, Tomb:3) 7 gold pieces (17, -7, Tomb:3) 6 gold pieces a +0 war axe (18, -19, Tomb:3) 7 gold pieces (18, -17, Tomb:3) 8 gold pieces (18, -16, Tomb:3) 4 gold pieces (18, -15, Tomb:3) 5 gold pieces (18, -14, Tomb:3) 11 gold pieces (18, -13, Tomb:3) 5 gold pieces (18, -11, Tomb:3) 3 gold pieces (18, -10, Tomb:3) 6 gold pieces (18, -8, Tomb:3) 24 gold pieces (still there?) a +1 great mace of flaming (still there?) a +0 plate armour (still there?) (19, -16, Tomb:3) 8 gold pieces (19, -12, Tomb:3) 5 gold pieces (19, -11, Tomb:3) 8 gold pieces (19, -10, Tomb:3) 9 gold pieces (19, -8, Tomb:3) 7 gold pieces (19, -7, Tomb:3) 5 gold pieces (20, -10, Tomb:3) 4 gold pieces the Vestibule of Hell (2, -5, Hell) a +4 demon whip of flaming (8, -1, Hell) a +0 flail (9, 2, Hell) a +0 plate armour a +4 demon blade (14, 1, Hell) a +1 flail of protection (16, -1, Hell) a +0 mace (21, -9, Hell) a +1 scythe of venom (22, 15, Hell) a +2 dire flail of protection (25, -3, Hell) a +2 scythe of freezing (26, -1, Hell) a +2 scythe (27, 2, Hell) a +3 scythe of venom (32, -2, Hell) a +2 scythe of venom (35, -4, Hell) a +0 robe a +0 dagger Level 1 of the Iron City of Dis (10, -2, Dis:1) a +1 great mace of draining a +0 chain mail (12, -1, Dis:1) a +3 great sword of draining a +0 chain mail (12, 0, Dis:1) a +0 great mace Level 2 of the Iron City of Dis (2, -7, Dis:2) a +0 great mace (3, 0, Dis:2) a +4 dire flail of draining (12, -17, Dis:2) a +0 morningstar of venom a +1 battleaxe of flaming a +0 plate armour Level 3 of the Iron City of Dis (2, 9, Dis:3) a +1 heavy battleaxe a +0 chain mail (3, 7, Dis:3) a +0 flail (3, 10, Dis:3) a +0 morningstar (4, 6, Dis:3) a +0 morningstar of flaming (9, 1, Dis:3) a +0 great mace a +0 chain mail (13, 1, Dis:3) a +3 heavy great mace a +0 plate armour Level 4 of the Iron City of Dis (7, -6, Dis:4) a +0 great mace of freezing a +0 chain mail (7, -1, Dis:4) a +3 great sword a +0 chain mail (8, 0, Dis:4) a +0 great sword a +0 plate armour Level 5 of the Iron City of Dis (7, -12, Dis:5) a +0 giant club Level 6 of the Iron City of Dis (6, 5, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +3 heavy battleaxe a +0 plate armour (0, 2, Dis:7) a +0 morningstar (1, 19, Dis:7) a +5 ring of evasion (1, 20, Dis:7) the staff of earth "Fiegotwu" {Str+3} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). It falls into the 'Staves' category. It is a one-handed weapon. (1, 21, Dis:7) a +2 heavy broad axe (1, 22, Dis:7) a staff of poison (6, -38, Dis:7) a +0 dire flail (6, -26, Dis:7) a +0 morningstar (7, 4, Dis:7) a +0 heavy battleaxe a +0 plate armour (8, -35, Dis:7) a +0 ring mail (9, -3, Dis:7) a +0 shortbow (10, -33, Dis:7) a +2 great mace a +0 chain mail (10, -3, Dis:7) 2 stones (11, -3, Dis:7) a scroll of noise (14, -6, Dis:7) a +0 giant club (14, -5, Dis:7) a +0 flail (15, -5, Dis:7) a +0 flail (16, -4, Dis:7) a +0 flail (17, -14, Dis:7) a +5 flail of protection (18, -17, Dis:7) a +0 giant spiked club (18, -2, Dis:7) a +0 morningstar of protection (19, -37, Dis:7) a +0 dire flail (20, -40, Dis:7) a +1 battleaxe of flaming a +0 chain mail a scroll of identify {@r1} (20, -39, Dis:7) a +0 flail (20, -37, Dis:7) a +0 great mace (20, -5, Dis:7) a +3 flail of protection (20, 5, Dis:7) a +0 dire flail (20, 7, Dis:7) a +0 giant club (21, -38, Dis:7) a +3 great sword of draining a +0 plate armour (21, -18, Dis:7) a +0 battleaxe a +0 chain mail (22, -22, Dis:7) a +0 flail (23, 15, Dis:7) a +2 battleaxe of draining a +0 chain mail (24, -41, Dis:7) a +2 heavy great sword a +0 plate armour (25, -1, Dis:7) a +3 great sword a +0 chain mail (26, -41, Dis:7) a +4 heavy dire flail (28, 13, Dis:7) a staff of conjuration (29, 12, Dis:7) a wand of polymorph (5) (30, -41, Dis:7) a +0 dire flail (30, 12, Dis:7) the +0 ring mail "Peidareo" {Harm Will+ SInv} SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Will: It increases your willpower. (31, -26, Dis:7) 5 boomerangs of dispersal (31, 21, Dis:7) a +3 hand axe of electrocution the +1 robe of the Elven Halls {Int+5} Int: It affects your intelligence (+5). an amulet of reflection (33, -7, Dis:7) a +0 robe (33, 12, Dis:7) a staff of air (41, -37, Dis:7) a +2 great mace of protection (42, -38, Dis:7) a +0 battleaxe a +0 chain mail (45, -41, Dis:7) a +3 great sword a +0 plate armour (45, -39, Dis:7) a +0 flail (46, -41, Dis:7) a +0 great mace (46, -39, Dis:7) a +3 heavy dire flail (47, -40, Dis:7) a +0 dire flail (47, -39, Dis:7) a +0 great mace (49, -34, Dis:7) a +2 flail of distortion (49, -28, Dis:7) a +0 morningstar (50, -39, Dis:7) 5 stones (50, -28, Dis:7) a +2 great mace of draining a +0 plate armour (51, -10, Dis:7) a scroll of vulnerability (52, -29, Dis:7) a +0 morningstar (52, -10, Dis:7) a wand of flame (9) (53, -40, Dis:7) a +0 dire flail (53, -36, Dis:7) a +2 great sword of draining a +0 plate armour (53, -30, Dis:7) a +3 heavy battleaxe a +0 plate armour (53, 14, Dis:7) a +3 morningstar of protection (54, -35, Dis:7) a +3 flail (54, -34, Dis:7) a +0 morningstar (54, -14, Dis:7) a +0 flail (55, -35, Dis:7) a +0 morningstar (57, -39, Dis:7) a +3 battleaxe of draining a +0 chain mail (57, 19, Dis:7) a +1 shortbow of electrocution (58, 19, Dis:7) a ring of willpower (59, 19, Dis:7) a +0 rapier of speed (61, -31, Dis:7) a +0 flail (61, -27, Dis:7) 4 stones (61, -26, Dis:7) 6 curare-tipped darts (61, -25, Dis:7) a potion of degeneration (62, -11, Dis:7) a +0 great mace (64, -6, Dis:7) a +0 morningstar Level 1 of Gehenna (2, -12, Geh:1) a +2 great sword of flaming (2, -11, Geh:1) a +3 demon whip of pain Level 2 of Gehenna (0, 0, Geh:2) a +2 great sword of flaming (3, 1, Geh:2) a +1 great sword of flaming Level 3 of Gehenna (12, -3, Geh:3) a +1 great sword of flaming (19, 8, Geh:3) a +1 great sword of flaming (21, -2, Geh:3) a +1 great sword of flaming Level 4 of Gehenna (0, 0, Geh:4) a +0 demon whip of flaming (13, 3, Geh:4) a +0 demon whip of freezing (17, 7, Geh:4) a +1 great sword of flaming Level 5 of Gehenna (5, 17, Geh:5) a +4 demon whip of venom (31, -1, Geh:5) a +0 great sword of flaming Level 6 of Gehenna (0, 0, Geh:6) a +0 demon whip (4, 0, Geh:6) a +2 demon whip of pain (5, -3, Geh:6) a +2 demon whip of draining (6, 2, Geh:6) a +1 demon whip of pain (9, 13, Geh:6) a +0 demon whip of freezing Level 7 of Gehenna (0, 0, Geh:7) a +0 spear (0, 1, Geh:7) 5 stones (0, 15, Geh:7) a +0 scale mail (0, 31, Geh:7) 6 stones (0, 35, Geh:7) a +0 shortbow (1, 34, Geh:7) a +0 pair of boots (2, 15, Geh:7) a +0 demon whip (2, 31, Geh:7) 8 stones (4, 14, Geh:7) a +2 demon whip of electrocution (5, -17, Geh:7) a +0 leather armour (5, 34, Geh:7) a +1 demon whip of electrocution 2 potions of degeneration (6, 29, Geh:7) a +2 great sword of protection (8, -4, Geh:7) a +0 great sword of flaming (8, 10, Geh:7) a +1 demon whip of venom (9, -19, Geh:7) a +0 demon whip (9, -17, Geh:7) a +0 leather armour (9, -15, Geh:7) 2 stones (9, 35, Geh:7) a +4 demon whip of electrocution a scroll of identify {@r1} (10, -19, Geh:7) a +0 demon whip a scroll of identify {@r1} (10, -16, Geh:7) a +0 plate armour (11, -17, Geh:7) a +2 antimagic hand axe (19, 6, Geh:7) a +2 demon whip of venom (22, 6, Geh:7) a +0 great sword of flaming (22, 9, Geh:7) a +1 great sword of flaming (30, -17, Geh:7) a +1 vampiric demon whip (32, 17, Geh:7) a +1 demon whip of pain (35, -3, Geh:7) a +1 demon whip of draining (41, 9, Geh:7) a +3 great sword of flaming (42, 5, Geh:7) a +0 great sword of flaming (43, 8, Geh:7) a +2 great sword of flaming (46, 0, Geh:7) a +2 great sword of flaming (51, 19, Geh:7) a +1 demon whip of electrocution (52, -2, Geh:7) a +0 demon whip (52, 33, Geh:7) a wand of paralysis (2) (52, 34, Geh:7) the ring "Ceker" {rN+ Str+5 Int+5 Dex-2} [ring of positive energy] Str: It affects your strength (+5). Int: It affects your intelligence (+5). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. (52, 35, Geh:7) the +7 arbalest "Agic" {elec, Fragile rPois Will+ rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. (53, -19, Geh:7) a +0 arbalest (53, -18, Geh:7) a +0 club (53, 36, Geh:7) a wand of flame (7) (54, -19, Geh:7) a +0 robe (54, 36, Geh:7) a ring of resist corrosion (55, 32, Geh:7) a +2 plate armour of poison resistance (55, 34, Geh:7) an amulet of faith (55, 35, Geh:7) a +0 great sword of flaming (55, 36, Geh:7) the ring of Yvuewk {rElec rC+ rN+++ Will- Int+3} [ring of protection from cold] Int: It affects your intelligence (+3). rC: It protects you from cold. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. Level 1 of Cocytus (8, 2, Coc:1) a +0 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (0, 0, Coc:4) a +0 battleaxe of freezing Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (7, -37, Coc:7) a +4 ring of protection (9, -20, Coc:7) the +1 shortbow of Lefioh {freeze, Will+ Stlth+} Will: It increases your willpower. Stlth: It makes you more stealthy. (10, -20, Coc:7) a +0 falchion (11, -19, Coc:7) a +0 kite shield (11, -18, Coc:7) a +0 club (14, -22, Coc:7) a +2 robe of willpower (20, -27, Coc:7) a +3 chain mail of fire resistance (20, -26, Coc:7) an amulet of reflection (21, -27, Coc:7) a staff of air (21, -25, Coc:7) Boatruv's Codex of Molten Shifting Spells Type Level a - Inner Flame Hexes/Fire 3 b - Portal Projectile Hexes/Translocation 3 c - Plasma Beam Fire/Air 6 (22, -26, Coc:7) a +4 chain mail of poison resistance Level 1 of Tartarus Level 2 of Tartarus (6, -9, Tar:2) 6 large rocks (24, -6, Tar:2) 5 large rocks Level 3 of Tartarus (0, 0, Tar:3) a +1 whip Level 4 of Tartarus Level 5 of Tartarus Level 6 of Tartarus (0, 0, Tar:6) 2 large rocks (5, -14, Tar:6) a +2 whip (5, -13, Tar:6) 3 large rocks (6, -14, Tar:6) 3 large rocks Level 7 of Tartarus (0, 0, Tar:7) a +2 whip (5, 4, Tar:7) a +2 whip of electrocution (12, -20, Tar:7) 3 large rocks (13, -17, Tar:7) a +3 demon whip of venom (13, -15, Tar:7) a +2 whip (13, 13, Tar:7) a +3 whip of freezing (15, -27, Tar:7) 6 large rocks (15, 15, Tar:7) 5 large rocks (17, -25, Tar:7) a +5 longbow of draining (17, -24, Tar:7) a +0 robe of willpower (17, -23, Tar:7) a +3 glaive of venom (17, -14, Tar:7) 2 large rocks (18, -25, Tar:7) a staff of conjuration (18, -24, Tar:7) the +3 chain mail of Bitterness {rF+ rCorr Str-2 Slay+5} Str: It affects your strength (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (19, -25, Tar:7) a staff of air (19, -12, Tar:7) a +2 whip (25, -44, Tar:7) a +0 heavy hand axe (25, -43, Tar:7) an amulet of the acrobat (27, -44, Tar:7) a +2 pair of boots of stealth (28, -44, Tar:7) a +6 trident of venom (28, -12, Tar:7) 4 large rocks (29, -44, Tar:7) a +5 arbalest (29, -20, Tar:7) a +1 whip of electrocution (29, -19, Tar:7) 4 large rocks (30, -34, Tar:7) 4 large rocks (30, -20, Tar:7) 4 large rocks (31, -44, Tar:7) a +0 vampiric whip (31, -12, Tar:7) 3 large rocks (31, -9, Tar:7) 3 large rocks (31, -7, Tar:7) 4 large rocks (32, -44, Tar:7) the +11 rapier of Springtime {speed, Str+3 SInv} Str: It affects your strength (+3). SInv: It lets you see invisible. (32, -21, Tar:7) 6 large rocks (33, -44, Tar:7) +0 fire dragon scales (33, -2, Tar:7) 5 large rocks (34, -44, Tar:7) a +4 mace of holy wrath (35, -44, Tar:7) a wand of flame (9) (35, 12, Tar:7) a +2 whip (36, -44, Tar:7) a +3 chain mail of cold resistance (36, -43, Tar:7) a staff of conjuration (36, -21, Tar:7) 4 large rocks (36, -20, Tar:7) a +1 whip (42, -25, Tar:7) a +0 leather armour of willpower (43, -24, Tar:7) the staff of poison "Ruloon Asico" {rPois rCorr Int+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (44, -24, Tar:7) a wand of mindburst (4) (44, -20, Tar:7) a +2 whip (49, -21, Tar:7) 3 large rocks (50, -20, Tar:7) a +2 whip (50, -19, Tar:7) a +3 whip (51, -19, Tar:7) a +2 whip (52, -19, Tar:7) 3 large rocks (57, -18, Tar:7) a +3 demon whip Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 long sword a +0 cloak a +0 dagger (0, 1, Zot:1) a +0 scimitar a +0 rapier a +0 cloak (0, 2, Zot:1) a +0 battleaxe a +0 trident (0, 3, Zot:1) a +0 halberd a +0 glaive (6, -1, Zot:1) a +0 scimitar (7, 3, Zot:1) a +0 short sword (8, 4, Zot:1) a +0 dire flail (9, -5, Zot:1) a scroll of identify {@r1} a +0 heavy dire flail (9, -4, Zot:1) a +0 scimitar (9, 3, Zot:1) a +0 mace (10, -5, Zot:1) a +0 battleaxe a +0 cloak a +0 long sword (11, -6, Zot:1) a +0 mace (11, -5, Zot:1) a +0 glaive (16, 3, Zot:1) 3 stones (19, 11, Zot:1) a +0 leather armour (19, 27, Zot:1) a +0 hand axe (24, 43, Zot:1) a +0 trident a +0 ring mail (30, 33, Zot:1) a large rock (33, 0, Zot:1) a +0 robe (35, 2, Zot:1) a +0 quarterstaff (37, 39, Zot:1) a +0 trident a +0 robe (37, 42, Zot:1) a +0 battleaxe (38, 32, Zot:1) a +1 demon whip of electrocution a +0 robe (39, 3, Zot:1) a +2 heavy hand axe (43, 17, Zot:1) 15 stones (44, 34, Zot:1) a +0 cloak (45, 29, Zot:1) a +1 vampiric battleaxe (47, 22, Zot:1) a +0 ring mail (48, 20, Zot:1) a +0 pair of boots (48, 21, Zot:1) a stone (48, 34, Zot:1) a +0 rapier (49, 15, Zot:1) a +0 chain mail (49, 20, Zot:1) a wand of paralysis (2) (49, 21, Zot:1) a +0 long sword (50, 2, Zot:1) a +0 ring mail (50, 42, Zot:1) a +0 dire flail (54, 36, Zot:1) a +0 falchion (55, 42, Zot:1) a +1 demon whip of electrocution a +0 battleaxe (56, 28, Zot:1) a +0 short sword (56, 35, Zot:1) a ring of wizardry (56, 37, Zot:1) a +0 trident (58, 42, Zot:1) a ring of flight Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 dire flail (1, 0, Zot:2) a +3 heavy long sword (1, 38, Zot:2) a +0 shortbow (2, 1, Zot:2) a +0 glaive (2, 16, Zot:2) a +0 leather armour (2, 35, Zot:2) a +0 scale mail (3, 29, Zot:2) a potion of degeneration (6, 39, Zot:2) a ring of willpower (7, 3, Zot:2) a +0 short sword a +1 cloak a +0 long sword a +0 cloak a +0 tower shield (7, 4, Zot:2) a +0 glaive (8, 3, Zot:2) a +0 trident (8, 16, Zot:2) a ring of willpower (9, 32, Zot:2) 8 stones (11, 18, Zot:2) an amulet of faith a +0 short sword (13, 32, Zot:2) a +9 club of holy wrath (16, -3, Zot:2) a wand of mindburst (5) (23, 19, Zot:2) a +0 long sword a +0 cloak (23, 20, Zot:2) a +0 broad axe a +0 cloak a +0 tower shield (25, 7, Zot:2) a wand of mindburst (6) (25, 11, Zot:2) a ring of protection from fire (29, 7, Zot:2) a wand of polymorph (6) (29, 18, Zot:2) a +0 battleaxe a +0 cloak (30, 5, Zot:2) a ring of flight the ring "Ibrawa" {rPois rN+ MP+9 Str-2 SInv} [ring of magical power] Str: It affects your strength (-2). rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (31, 11, Zot:2) 6 stones (33, 9, Zot:2) a +0 leather armour (33, 22, Zot:2) a +0 battleaxe (34, 21, Zot:2) a +0 mace (35, -1, Zot:2) a +0 leather armour (36, 0, Zot:2) a +0 glaive (36, 2, Zot:2) a +0 cloak a +0 rapier (36, 31, Zot:2) a +2 dagger of protection (37, 0, Zot:2) a +0 cloak a +0 long sword (37, 1, Zot:2) a +0 glaive (37, 2, Zot:2) a +0 short sword (46, 31, Zot:2) a scroll of identify (47, 12, Zot:2) a book of Blasting Level 3 of the Realm of Zot (0, 0, Zot:3) a scroll of identify (3, -8, Zot:3) a +0 cloak a +0 long sword (4, -7, Zot:3) a +0 scale mail (5, -1, Zot:3) a +0 war axe (5, 0, Zot:3) a +0 cloak a +0 short sword (5, 4, Zot:3) a +1 cloak a +0 dagger (7, 1, Zot:3) a wand of mindburst (9) (7, 2, Zot:3) a +0 dire flail (8, 2, Zot:3) a +0 short sword (10, 8, Zot:3) a +0 long sword (19, 0, Zot:3) a +6 ring of strength (21, 22, Zot:3) a scroll of vulnerability a +0 halberd a +0 hand axe (22, 22, Zot:3) a +0 cloak a +0 great sword (22, 24, Zot:3) a +0 cloak a +0 long sword (55, 5, Zot:3) a staff of cold a +1 robe of positive energy the ring "Ceiri" {Ice Fly rN+ Will- Int+3} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. Fly: It grants you flight. Will: It decreases your willpower. (55, 22, Zot:3) a +0 war axe (57, 24, Zot:3) a +0 war axe a +3 battleaxe (57, 25, Zot:3) a +0 short sword (58, 23, Zot:3) a +0 hand axe (63, 23, Zot:3) a +0 flail (71, -24, Zot:3) a +0 scale mail Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 robe (1, -2, Zot:4) a +0 rapier a +0 cloak (1, -1, Zot:4) a +0 dire flail (5, -4, Zot:4) a +0 cloak a +2 vampiric battleaxe (6, -4, Zot:4) a +2 cloak a +0 long sword a +0 cloak a +0 great sword of flaming (7, -5, Zot:4) a +0 cloak a +0 dagger (7, -4, Zot:4) a +0 cloak a +3 bardiche of flaming a +0 cloak a +2 great mace a +0 cloak a +0 war axe (9, -2, Zot:4) a +0 cloak a +0 rapier (10, -2, Zot:4) a +0 halberd (10, 1, Zot:4) a +0 leather armour (16, 0, Zot:4) a +0 mace (21, 7, Zot:4) a +0 long sword (21, 10, Zot:4) an Inescapable Atlas (22, -3, Zot:4) a +0 war axe (23, -1, Zot:4) a +0 cloak a +0 long sword a +0 flail (23, 0, Zot:4) a +0 cloak a +0 vampiric hand axe (23, 1, Zot:4) a +1 cloak (23, 10, Zot:4) a +0 trident of protection (23, 11, Zot:4) a +2 mace of protection (23, 13, Zot:4) a +1 cloak a +0 long sword (24, -1, Zot:4) a +0 dire flail (24, 3, Zot:4) a +2 hand axe of flaming a +0 cloak a +0 great mace (25, 0, Zot:4) a +0 glaive (25, 2, Zot:4) a +0 dire flail (25, 13, Zot:4) a +0 mace (25, 14, Zot:4) a +0 long sword (25, 15, Zot:4) a +2 cloak a +0 long sword (26, 13, Zot:4) a +0 short sword (27, 2, Zot:4) a +0 cloak a +0 long sword (28, 19, Zot:4) a +0 short sword (31, 33, Zot:4) 5 stones (36, -2, Zot:4) a +0 cloak a +0 short sword a scroll of fear a ring of positive energy (37, -6, Zot:4) a +0 cloak a +0 long sword (37, 0, Zot:4) a +0 mace (38, 10, Zot:4) 6 stones (40, -2, Zot:4) a +0 chain mail of fire resistance (43, 12, Zot:4) a +0 sling (47, 14, Zot:4) a +2 helmet (48, -1, Zot:4) a +0 leather armour Level 5 of the Realm of Zot (0, 0, Zot:5) 3 gold pieces a +0 dagger a +0 cloak (0, 1, Zot:5) 6 gold pieces a +0 glaive (1, 1, Zot:5) 7 gold pieces (still there?) a +2 glaive of flaming (still there?) (2, -3, Zot:5) a +12 club of venom (unseen) (4, 28, Zot:5) 16 gold pieces (4, 31, Zot:5) 9 gold pieces (5, 28, Zot:5) 6 gold pieces a +0 war axe (10, -2, Zot:5) 6 gold pieces a +0 cloak (10, -1, Zot:5) 5 gold pieces a +0 mace (10, 1, Zot:5) 31 gold pieces (11, -2, Zot:5) 7 gold pieces a +0 war axe (11, 31, Zot:5) a +0 chain mail (18, 33, Zot:5) a scroll of teleportation (20, -6, Zot:5) a scroll of poison (20, -2, Zot:5) a book of Burglary (20, 31, Zot:5) 7 gold pieces (37, 24, Zot:5) a wand of flame (4) (42, -4, Zot:5) 6 gold pieces (46, -7, Zot:5) 12 gold pieces Level 1 of the Depths (0, 0, Depths:1) a +0 great mace a +0 dire flail of protection (0, 2, Depths:1) a +1 trident (0, 3, Depths:1) a +1 great sword of flaming (0, 6, Depths:1) a +1 demon trident of draining (1, 4, Depths:1) a +0 robe (1, 5, Depths:1) 3 large rocks a +0 battleaxe of freezing (1, 10, Depths:1) a wand of paralysis (3) (4, 30, Depths:1) a +0 trident (8, 7, Depths:1) 2 large rocks (10, 21, Depths:1) a scroll of identify (14, 7, Depths:1) a +0 hand axe (32, 10, Depths:1) a +0 plate armour a +2 scimitar of distortion (33, 11, Depths:1) a +0 chain mail a +0 glaive of draining a +0 chain mail a +5 broad axe of flaming (34, 10, Depths:1) a +0 vampiric demon blade (36, -7, Depths:1) a scroll of identify (39, 12, Depths:1) a +0 kite shield a +0 chain mail a +1 spectral broad axe (42, 14, Depths:1) 4 large rocks (51, 15, Depths:1) a +1 antimagic war axe a +0 animal skin (58, 17, Depths:1) a scroll of identify (62, 13, Depths:1) 6 stones Level 2 of the Depths (0, 0, Depths:2) 6 poisoned darts (6, 34, Depths:2) a scroll of identify (9, 30, Depths:2) a +2 battleaxe of freezing (9, 33, Depths:2) an amulet of the acrobat (18, 10, Depths:2) a +0 dire flail a +0 dire flail (19, 42, Depths:2) 3 large rocks (21, 42, Depths:2) a +0 plate armour (22, 37, Depths:2) a +0 scimitar (24, 39, Depths:2) a +0 robe (25, 14, Depths:2) 4 boomerangs (25, 18, Depths:2) a +0 club (32, 35, Depths:2) 7 large rocks (39, 32, Depths:2) a +0 robe (39, 44, Depths:2) a staff of conjuration (40, 31, Depths:2) the staff of poison "Iwot" {rPois rC+ Dex+4} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+4). rC: It protects you from cold. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (40, 32, Depths:2) a +0 sling (41, 30, Depths:2) a scroll of identify {@r1} (41, 32, Depths:2) a +0 leather armour (41, 44, Depths:2) 5 stones (46, 32, Depths:2) a scroll of identify {@r1} (47, 38, Depths:2) a +0 battleaxe a +0 plate armour (48, 38, Depths:2) a +2 war axe of flaming a +0 animal skin (50, 43, Depths:2) 4 large rocks (52, 38, Depths:2) 5 large rocks a +0 war axe of electrocution a +0 ring mail a +0 buckler (54, 34, Depths:2) a +0 whip of electrocution a +0 scale mail 6 large rocks (54, 38, Depths:2) 4 large rocks a +2 dagger of draining a +0 robe (55, 11, Depths:2) a +1 battleaxe of freezing (55, 33, Depths:2) 5 large rocks (56, 37, Depths:2) a +0 dire flail a +0 great mace (57, 31, Depths:2) 4 large rocks (57, 37, Depths:2) a +0 demon trident a +0 plate armour (58, 35, Depths:2) a +1 great sword of flaming (58, 44, Depths:2) 4 large rocks (59, 11, Depths:2) a wand of flame (10) Level 3 of the Depths (6, -4, Depths:3) a +0 halberd (6, 2, Depths:3) a wand of paralysis (4) (12, 11, Depths:3) a +1 buckler of poison resistance a +2 scale mail of poison resistance a +2 heavy long sword (16, -23, Depths:3) a +1 heavy spear (19, -13, Depths:3) a scroll of identify (19, 5, Depths:3) a book of Weapons (20, -14, Depths:3) 4 stones (20, 20, Depths:3) a +0 battleaxe of freezing (23, -1, Depths:3) 5 stones (27, -4, Depths:3) a +0 plate armour a +3 heavy demon blade a scroll of identify {@r1} (28, 10, Depths:3) a +0 chain mail the +2 demon trident "Wavvor" {spect, rElec} rElec: It insulates you from electricity. a wand of polymorph (2) (36, 6, Depths:3) a scroll of identify (37, 5, Depths:3) a scroll of identify (37, 6, Depths:3) a +0 scale mail (38, -13, Depths:3) a +1 heavy glaive (38, -12, Depths:3) a +0 flail (39, 11, Depths:3) a +0 trident (41, 19, Depths:3) a +0 robe (42, 15, Depths:3) a +0 great mace (43, -6, Depths:3) a +0 robe (44, 7, Depths:3) a +0 leather armour a +3 long sword a +0 longbow (45, -25, Depths:3) an amulet of guardian spirit (48, 7, Depths:3) a +0 battleaxe of freezing (50, 5, Depths:3) a +0 animal skin a +3 rapier (50, 7, Depths:3) a +1 battleaxe of freezing (54, 0, Depths:3) a +0 broad axe (55, 1, Depths:3) 2 stones (57, -19, Depths:3) a +1 scythe of flaming (59, -27, Depths:3) a wand of flame (10) (67, 3, Depths:3) a +1 dire flail of distortion Level 4 of the Depths [Shop] Tibeqa's Assorted Antiques a wand of acid (6) (1335 gold) a potion of berserk rage (265 gold) a wand of polymorph (4) (296 gold) a +0 dagger of venom (233 gold) a wand of flame (12) (445 gold) a wand of flame (12) (445 gold) [Shop] Jeliqos's Assorted Antiques a scroll of silence (484 gold) a scroll of identify (102 gold) a scroll of identify (102 gold) a potion of attraction (153 gold) the +1 great mace of Light {pain, Str-3 Int+4 Dex+2 Stlth+} (1902 gold) Str: It affects your strength (-3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. a potion of resistance (510 gold) a +0 trident of venom (316 gold) a scroll of poison (204 gold) [Shop] Vocinoj's Jewellery Emporium a ring of flight (402 gold) a ring of fire (575 gold) a ring of protection from cold (575 gold) the ring of Birdsong {Wiz rN++ Str-2 Dex+3 SInv} (1237 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (-2). Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. the ring "Leafil Zimp" {Int+6 Dex+2} (1085 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). a ring of flight (402 gold) the ring "Dih Etya" {Wiz rPois rF+ rN++ Int+3} (1495 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). rF: It protects you from fire. rPois: It protects you from poison. rN: It greatly protects you from negative energy. an amulet of magic regeneration (690 gold) a ring of magical power (460 gold) [Shop] Galyxerawk's Jewellery Boutique a ring of resist corrosion (480 gold) the ring of Ittiot {rElec MP+9 EV+5} (1653 gold) [ring of evasion] EV: It affects your evasion (+5). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a ring of positive energy (480 gold) a ring of protection from cold (600 gold) a +6 ring of dexterity (864 gold) a +4 ring of protection (864 gold) an amulet of magic regeneration (720 gold) an amulet of regeneration (720 gold) an amulet of guardian spirit (720 gold) the ring of Makhleb, Smoking {rN+ AC+4 Str+3 Dex+3} (1435 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. [Shop] Bicic's Antique Armour Emporium a +0 kite shield of reflection (416 gold) a +2 robe of cold resistance (867 gold) a +1 robe of positive energy (475 gold) a +3 leather armour of cold resistance (1176 gold) the +8 chain mail of the Chupacabra {Rampage Int+2} (2729 gold) Int: It affects your intelligence (+2). Rampage: It bestows one free step when moving towards enemies. a +2 robe of resistance (1847 gold) a +2 scale mail of positive energy (882 gold) a +6 chain mail of ponderousness (563 gold) a +0 cloak of stealth (563 gold) [Shop] Teabbuwy's Book Shoppe a book of the Sky (968 gold) the Annotations on the Sphinx and the Tesseract (748 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Anguish Hexes/Necromancy 4 c - Enfeeble Hexes 7 a There-And-Back Book (660 gold) the Collected Works on the Fair Folk (660 gold) Spells Type Level a - Cause Fear Hexes 4 b - Anguish Hexes/Necromancy 4 c - Leda's Liquefaction Hexes/Earth 4 a book of Storms (572 gold) a book of Lightning (748 gold) the Atlas of the Crystalline Assassin (880 gold) Spells Type Level a - Alistair's Intoxication Transmutation/Poison 5 b - Iron Shot Conjuration/Earth 6 c - Eringya's Noxious Bog Transmutation/Poison 6 [Shop] Okhe's Magic Scroll Emporium a scroll of noise (21 gold) a scroll of identify (42 gold) [Shop] Yrre's General Store a +2 robe of resistance (678 gold) a wand of flame (11) (138 gold) a scroll of immolation (72 gold) 9 stones (16 gold) 9 stones (16 gold) [Shop] Muufo's Antique Armour Shop the +0 plate armour "Roetaherch" {rF+ Int+3 Dex-5} (1476 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rF: It protects you from fire. a +2 leather armour of fire resistance (855 gold) a +2 plate armour of cold resistance (1800 gold) a +3 chain mail of willpower (1192 gold) a +2 chain mail of cold resistance (967 gold) a +1 leather armour of willpower (630 gold) a +2 scale mail of poison resistance (810 gold) a +2 leather armour of willpower (855 gold) a +4 scale mail of fire resistance (1395 gold) a +3 ring mail of willpower (1170 gold) [Shop] Kuad's General Store a wand of mindburst (2) (30 gold) a +6 heavy arbalest (441 gold) a scroll of silence (104 gold) a +2 scale mail of poison resistance (198 gold) a wand of polymorph (2) (30 gold) the +6 chain mail of Xufok {rElec} (533 gold) rElec: It insulates you from electricity. [Shop] Wuskotoiwn's Jewellery Boutique the amulet "Gimmily" {Spirit rN+ Str+3 Dex-2} (995 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. an amulet of guardian spirit (690 gold) the ring of the Sneaky Olives {rElec rC+ Str+4 Int+6} (1504 gold) [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). rC: It protects you from cold. rElec: It insulates you from electricity. a ring of poison resistance (460 gold) a +6 ring of dexterity (828 gold) a ring of poison resistance (460 gold) the ring of Tender Moments {rPois rC+ rN+ Str+2 Dex-3 SInv} (977 gold) [ring of protection from cold] Str: It affects your strength (+2). Dex: It affects your dexterity (-3). rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. [Shop] Hevvot's Jewellery Shop a ring of see invisible (210 gold) the ring "Roruor" {Dex+6 Slay+2} (719 gold) [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a +6 ring of strength (504 gold) the ring of Leaves {Ice rN+++ Int-4 Dex+5 Stlth+} (810 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. a ring of wizardry (420 gold) an amulet of magic regeneration (420 gold) a ring of flight (245 gold) [Shop] Dewokha's Armour Boutique the +3 scale mail of the Hart {Harm rElec} (627 gold) rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +2 plate armour of fire resistance (760 gold) a +2 plate armour of cold resistance (760 gold) a +3 leather armour of fire resistance (456 gold) the +3 ring mail "Wusourch" {rF+ Str+2} (706 gold) Str: It affects your strength (+2). rF: It protects you from fire. the +0 pair of boots of Forking Paths {Will++ Stlth-} (457 gold) Will: It greatly increases your willpower. Stlth: It makes you less stealthy. the +2 helmet "Iseoruil" {rPois rCorr Str-4 Dex+5} (634 gold) Str: It affects your strength (-4). Dex: It affects your dexterity (+5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +1 ring mail of cold resistance (304 gold) the +3 leather armour "Kicwaptu" {+Inv rElec rC- Int+3} (708 gold) Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. [Shop] Esmyam's Jewellery Shop the ring of Tesuf {Fire +Blink rElec Will+} (928 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. +Blink: It lets you blink. Will: It increases your willpower. a ring of ice (450 gold) a ring of see invisible (270 gold) a +6 ring of dexterity (648 gold) the ring "Leered" {Fire Dex+4 SInv} (802 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. a +6 ring of dexterity (648 gold) an amulet of faith (720 gold) a ring of protection from fire (450 gold) the ring "Ceykh" {Int+6 Slay+4} (1756 gold) [ring of slaying] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of protection from fire (450 gold) [Shop] Mean's Weapon Shoppe a +4 sling of freezing (543 gold) the +8 mace "Ultimatum" {chaos, Will++} (1460 gold) Will: It greatly increases your willpower. a +4 hand axe of electrocution (649 gold) a +2 scimitar of electrocution (484 gold) a +2 short sword of venom (343 gold) a +0 heavy morningstar (202 gold) a +2 dagger of draining (343 gold) 9 stones (19 gold) a +1 sling of draining (213 gold) [Shop] Niajupp's Armour Boutique the +0 scale mail "Ehuofrit" {Rampage rF- Slay+3 SInv} (457 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. the +2 robe "Mopoap" {Str+3 Int+3 Stlth+} (728 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+3). Stlth: It makes you more stealthy. a +4 plate armour of cold resistance (1100 gold) a +1 chain mail of willpower (363 gold) a +2 chain mail of cold resistance (473 gold) a +2 chain mail of willpower (473 gold) a +1 leather armour of cold resistance (308 gold) a +4 ring mail of fire resistance (682 gold) a +3 scale mail of fire resistance (572 gold) [Shop] Rayd's Antique Armour Shoppe a +1 ring mail of positive energy (520 gold) the +10 scale mail of the Wasteland {rElec rPois rC+ Slay-2} (2832 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. the +0 chain mail of Utzovveg {Fly} (544 gold) Fly: It grants you flight. a +4 plate armour of positive energy (1880 gold) the +8 chain mail of Nazutiph {-Tele rCorr Dex+4} (2340 gold) Dex: It affects your dexterity (+4). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. +0 fire dragon scales (2400 gold) a +2 scale mail of fire resistance (840 gold) a +1 scale mail of positive energy (520 gold) a +4 plate armour of cold resistance (2000 gold) [Shop] Wajitt's General Store 8 stones (17 gold) a wand of flame (9) (138 gold) 5 stones (11 gold) a +0 quarterstaff of speed (308 gold) a +4 scale mail of willpower (682 gold) 5 atropa-tipped darts (99 gold) [Shop] Loec's Antique Weapon Shop a +0 vampiric demon blade (1081 gold) a +3 spectral quarterstaff (621 gold) a +4 falchion of holy wrath (630 gold) a +4 scimitar of holy wrath (671 gold) a +1 war axe of venom (257 gold) a +2 falchion of electrocution (448 gold) a +3 arbalest of flaming (577 gold) a +4 great sword of electrocution (878 gold) the +6 shortbow "Uraup" {heavy, Int+2} (1071 gold) Int: It affects your intelligence (+2). [Shop] Ogor's Antique Weapon Shop a +2 great sword of electrocution (874 gold) a +1 dagger of draining (328 gold) a +6 great sword of holy wrath (1354 gold) the +4 hand axe "Tiyppabu" {spect, rElec rF++ rN+ Int-5} (1633 gold) Int: It affects your intelligence (-5). rF: It greatly protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +3 short sword of draining (694 gold) a +3 heavy quarterstaff (750 gold) a +1 hand axe of freezing (384 gold) the +9 arbalest "Burugg" {flame, Dex+2} (1993 gold) Dex: It affects your dexterity (+2). [Shop] Izo Duo's Armour Boutique the +0 robe of the Evening Star {Rampage Int+3} (196 gold) Int: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. a +2 helmet of intelligence (301 gold) a +0 leather armour of positive energy (84 gold) a +2 chain mail of cold resistance (301 gold) a +4 scale mail of cold resistance (434 gold) a +1 pair of boots of rampaging (231 gold) a +1 scale mail of cold resistance (224 gold) a +2 plate armour of fire resistance (560 gold) a +2 troll leather armour (378 gold) the +1 cloak of Peek-a-Boo {Fly rC- rCorr Str+2} (299 gold) Str: It affects your strength (+2). rC: It makes you vulnerable to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +0 leather armour "Gaufidd" {rC- Str+2 Dex+8} (322 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+8). rC: It makes you vulnerable to cold. [Shop] Zelunae's Assorted Antiques a +3 arbalest of draining (727 gold) a wand of flame (2) (40 gold) a wand of digging (6) (730 gold) a scroll of poison (116 gold) [Shop] Deiwn's Weapon Shoppe a +7 scimitar of freezing (751 gold) a +2 heavy trident (311 gold) a +1 shortbow of draining (210 gold) 5 stones (8 gold) the +10 morningstar "Foudur" {heavy, Contam rElec rCorr Dex+3} (1317 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. the +8 trident "Ehuirghu" {drain, rC+ Will+ Str-2 Dex+2} (1120 gold) Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rC: It protects you from cold. Will: It increases your willpower. a +2 rapier of protection (285 gold) [Shop] Voga's Antique Armour Shop a +1 leather armour of cold resistance (686 gold) a +1 helmet of intelligence (808 gold) a +0 cloak of willpower (563 gold) a +1 cloak of willpower (808 gold) a +0 pair of boots of flying (563 gold) a +2 pair of boots of stealth (1053 gold) a +1 plate armour of poison resistance (1568 gold) [Shop] Foasial's Armour Emporium a +3 chain mail of willpower (503 gold) a +3 chain mail of positive energy (446 gold) the +2 helmet of Fusucsaj {rC+} (541 gold) rC: It protects you from cold. a +1 robe of cold resistance (241 gold) the +0 robe of the Special Songs {rF+} (279 gold) rF: It protects you from fire. a +0 pair of gloves of hurling (218 gold) a +1 plate armour of cold resistance (665 gold) the +0 scale mail "Veninamu" {rN+ Will+ Stlth+} (448 gold) rN: It protects you from negative energy. Will: It increases your willpower. Stlth: It makes you more stealthy. (0, 0, Depths:4) a +0 battleaxe (1, 13, Depths:4) a +0 war axe (6, -19, Depths:4) a +0 hand axe (6, -11, Depths:4) a +2 great sword of flaming (6, 11, Depths:4) 5 large rocks (9, 12, Depths:4) a +0 animal skin a +0 rapier (10, -28, Depths:4) a +0 battleaxe (10, -14, Depths:4) a +0 glaive (10, 10, Depths:4) a +0 robe (10, 11, Depths:4) a +0 spear (12, 12, Depths:4) a +0 animal skin a +0 hand axe (13, 11, Depths:4) a +0 battleaxe (16, 13, Depths:4) a +7 glaive (17, 13, Depths:4) a +0 glaive (18, 19, Depths:4) 4 large rocks (19, 21, Depths:4) a +0 plate armour a +0 great mace (20, 19, Depths:4) a +0 dire flail a +0 dire flail (21, 26, Depths:4) the ring "Ugun" {Wiz rPois rF- SInv} [ring of wizardry] It improves your spell success rate. rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. the amulet of Otiares {Acrobat Harm rF+ rC- rCorr Str+3} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (24, 25, Depths:4) the +9 tower shield "Osashrai" {rF+ rC+ Will+ Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It protects you from cold. Will: It increases your willpower. the +7 tower shield "Teum" {Rampage rF- Regen+ Int+7 Dex-2} Int: It affects your intelligence (+7). Dex: It affects your dexterity (-2). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a +8 tower shield of protection a +1 kite shield of reflection (25, 25, Depths:4) the ring of Agnosticism {Wiz rElec Will++ Int+5} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. Will: It greatly increases your willpower. the ring of Miyhu {+Blink rElec rF+ Int+6 Stlth-} [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth: It makes you less stealthy. the ring "Binotz" {rPois rF+ rCorr MP+9 SInv} [ring of poison resistance] rF: It protects you from fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the ring of Bovesile {Contam rF+ Will+ Int+6 Stlth+} [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. Stlth: It makes you more stealthy. the ring "Gyliudwoem" {Wiz +Blink rF+ MP+9 SInv} [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. +Blink: It lets you blink. the ring of Itraigeg {Drain Will++ rCorr Str+6} [ring of resist corrosion] Str: It affects your strength (+6). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. the ring of Akowed {Wiz Drain rF+ Int+7} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+7). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. the ring "Azxympuch" {Will++ rCorr Dex+6 Stlth+} [ring of resist corrosion] Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. the ring of Zimp {rF+ Will+ Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rF: It protects you from fire. Will: It increases your willpower. the ring of the Present {Wiz Str+3 Int+5} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). Int: It affects your intelligence (+5). the ring of Xom's Wantonness {Wiz Fly Str+4 Dex+4} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). Fly: It grants you flight. the ring of Tepeor {rF+ Will+ Str+6 Int+3 Dex+3} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. Will: It increases your willpower. the ring of Tender Moments {rElec Will+++ rCorr Slay+4 Stlth-} [ring of resist corrosion] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. the ring "Vuafiukh" {Drain rElec rPois rC++ Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. the ring "Hiegub" {rF+ EV+5 Str+3 Dex+4 Slay+3} [ring of evasion] EV: It affects your evasion (+5). Str: It affects your strength (+3). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. the ring of Inyiwal {rElec rC+ Str+6 Dex+3} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. the ring of the Leaf {rElec rC+ EV+5 SInv} [ring of evasion] EV: It affects your evasion (+5). rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. the ring "Goankoum" {+Blink rF++ Will+ Int+5} [ring of willpower] Int: It affects your intelligence (+5). rF: It greatly protects you from fire. +Blink: It lets you blink. Will: It increases your willpower. the ring "Teph" {Drain Will+ rCorr Str+3 Stlth+} [ring of willpower] Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. Stlth: It makes you more stealthy. the ring of Esetsat {rElec rCorr AC+4 Dex+7 Slay-2} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the ring of the Skies Above {Contam rN+ Will++ rCorr SInv} [ring of see invisible] rN: It protects you from negative energy. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. the ring of Kesem {rF+ rN+ rCorr SInv} [ring of see invisible] rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the ring of Jeilirr {Wiz +Blink rF+ rN+} [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rN: It protects you from negative energy. +Blink: It lets you blink. the ring "Bezemuepp" {rF+ Will+ Str+5 Dex+8 Stlth-} [ring of protection from fire] Str: It affects your strength (+5). Dex: It affects your dexterity (+8). rF: It protects you from fire. Will: It increases your willpower. Stlth: It makes you less stealthy. the ring of Bodily Harmony {+Blink Will+ Int+3 SInv} [ring of see invisible] Int: It affects your intelligence (+3). SInv: It lets you see invisible. +Blink: It lets you blink. Will: It increases your willpower. the ring "Belleamasch" {rElec rC++ Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rC: It greatly protects you from cold. rElec: It insulates you from electricity. the ring of Pantheism {rElec rF+ Int+6 Dex+3} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. the ring of Brilliance {Contam rF++ rC+ Slay+3} [ring of protection from cold] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It greatly protects you from fire. rC: It protects you from cold. Contam: It causes magical contamination when unequipped. the ring "Ypnuxtedy" {Fly rCorr MP+9} [ring of flight] MP: It affects your magic capacity (+9). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the ring "Puser" {rElec Will+ Str+5} [ring of willpower] Str: It affects your strength (+5). rElec: It insulates you from electricity. Will: It increases your willpower. a ring of willpower (25, 26, Depths:4) the staff of fire "Biforac" {rElec rF+ Will+ Str+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of cold "Cuem" {rC+ rCorr Int+3 SInv} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. the staff of air "Risiclim" {Drain Fly rElec Will+ rCorr} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of fire "Xodecwaw" {rF+ Will+ MP+9 SInv} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of cold "Ajaig" {rF+ rC+ Will+ Int+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It protects you from cold. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. the staff of air "Gerit" {+Blink rElec Will+ Dex+3 Stlth-} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. Will: It increases your willpower. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. the staff of air "Jusujur" {rElec rC+ Will+++ Dex+9 Stlth-} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+9). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. the staff of fire "Hupsikk Mont" {rElec rF+ rN+ rCorr Int+4} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. the staff of fire "Upitatef" {rF+ rC+ MP+9 Str+3 Dex+6} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Dex: It affects your dexterity (+6). rF: It protects you from fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). It falls into the 'Staves' category. It is a one-handed weapon. the staff of cold "Hail Wyo" {rF+ rC+ Will+ SInv} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (25, 27, Depths:4) a wand of flame (23) (25, 28, Depths:4) 7 potions of berserk rage (26, 20, Depths:4) a scarf of shadows (26, 25, Depths:4) the amulet "Deon" {RegenMP rPois rC+ Str+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+4). rC: It protects you from cold. rPois: It protects you from poison. the amulet of Casesux {Will+ Regen+ Stlth+} [amulet of regeneration] Regen: It increases your rate of health regeneration. Will: It increases your willpower. Stlth: It makes you more stealthy. the amulet of Curiosity {RegenMP rElec rPois} [amulet of magic regeneration] It increases your rate of magic regeneration. rElec: It insulates you from electricity. rPois: It protects you from poison. the amulet "Safoacud" {Acrobat Will+ Str+4} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+4). Will: It increases your willpower. the amulet "Ibbeynim" {rN+ Will+ Regen+ Int+3} [amulet of regeneration] Int: It affects your intelligence (+3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Will: It increases your willpower. an amulet of regeneration an amulet of magic regeneration (26, 26, Depths:4) a +2 executioner's axe of pain (26, 27, Depths:4) the +21 crystal plate armour of Yfaniviv {rN++ SInv} rN: It greatly protects you from negative energy. SInv: It lets you see invisible. the +13 crystal plate armour "Qacuit" {rElec rPois Will- Regen+} rElec: It insulates you from electricity. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. the +14 crystal plate armour of Oriekut {Str+2 Slay+3} Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). the +2 robe of the Battered Servitors {rF+ Int+3 Dex+6 Archmagi} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). rF: It protects you from fire. Archmagi: It increases the power of your magical spells. the quicksilver dragon scales of Virtue {rPois Will+ Regen+ Str-2 Slay+6} Str: It affects your strength (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Will: It increases your willpower. (26, 28, Depths:4) the +3 pair of boots of Orphueshru {Rampage Fly rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. the +2 pair of boots of the Will of the Gods {rF++ rN+ Int+2 Dex+3} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rN: It protects you from negative energy. (27, 23, Depths:4) a ring of see invisible (27, 26, Depths:4) the +1 cloak of Satisfaction {Str+5} Str: It affects your strength (+5). the +1 cloak of Depression {rC- Will++ Regen+ Stlth+} rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. the +2 cloak of Woick {rF+ Str+8 Dex-4} Str: It affects your strength (+8). Dex: It affects your dexterity (-4). rF: It protects you from fire. the scarf of Qazlal's Respect {repulsion, rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. the +1 cloak "Axomai" {Regen+ Stlth+} Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. the +2 cloak of Vehumet's Benevolence {rPois rF+} rF: It protects you from fire. rPois: It protects you from poison. the scarf "Zilonkoch" {shadows, +Inv MP+9} MP: It affects your magic capacity (+9). +Inv: It lets you turn invisible. the +4 cloak of Tovic {rC+} rC: It protects you from cold. a scarf of repulsion the scarf "Hewoac" {rC+ rF+, Str+4} Str: It affects your strength (+4). a scarf of shadows (27, 28, Depths:4) the +2 pair of gloves of the Planets {Will+ Str+4 Dex+5} Str: It affects your strength (+4). Dex: It affects your dexterity (+5). Will: It increases your willpower. the +2 pair of gloves of Mutualism {rElec rPois rF+} rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. the +1 pair of gloves of the Monk {+Blink rN+++ SInv Stlth-} rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. Stlth: It makes you less stealthy. the +3 pair of gloves "Gokor" {rC+ Str+3 Dex+3 Slay+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. the +0 pair of gloves "Morolo Nesm" {Rampage Fly Int+4 Stlth-} Int: It affects your intelligence (+4). Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. (29, 24, Depths:4) a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} [ring of protection from cold] AC: It affects your AC (+2). EV: It affects your evasion (+2). rC: It protects you from cold. HP: It affects your health (+2). SH: It affects your SH (+2). (29, 25, Depths:4) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. the ring of the Hare {EV+10} [ring of evasion] EV: It affects your evasion (+10). the ring of the Tortoise {AC+8} [ring of protection] AC: It affects your AC (+8). the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (29, 27, Depths:4) the +5 Force Lance {heavy, knockback} the +6 shillelagh "Devastator" {shatter} the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. the +9 staff of Olgreb {rPois∞} It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. the +5 Lochaber axe {reach-cleave, Poleaxe Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. the +5 woodcutter's axe the +7 mace of Variability {chaos, chaos arc} the +6 arbalest "Damnation" {damnation} the +7 sceptre of Torment {pain, torment} the +7 great mace "Undeadhunter" {deathbane, rN+} rN: It protects you from negative energy. the +5 glaive of the Guard {elec, spectral, AC+5} AC: It affects your AC (+5). the +3 Elemental Staff {rElec rF+ rC+ AC+3} It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. the +9 sword of Zonguldrok {reap} the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. the +7 staff of the Meek {protect, meekguard} the +12 pair of quick blades "Gyre" and "Gimble" {protect} the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +8 autumn katana {manifold assault} the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. the +8 Vampire's Tooth {megavamp} the +6 sword of Cerebov {flame} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +3 giant club "Skullcrusher" {speed, Str+7} Str: It affects your strength (+7). the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will: It increases your willpower. the +10 dark maul {heavy} the +7 Throatcutter {drain, coup de grace} the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. the +7 captain's cutlass {speed, disarm} the +8 demon blade "Leech" {evervamp, Harm Drain rN+} rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (30, 24, Depths:4) a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} [ring of flight] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). Fly: It grants you flight. SH: It affects your SH (+2). (30, 26, Depths:4) the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. the +3 crown of Dyrovepreva {rElec Int+2 SInv} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. (30, 27, Depths:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC: It protects you from cold. the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int: It affects your intelligence (+8). the +2 robe of Dasecoed {rElec Archmagi} rElec: It insulates you from electricity. Archmagi: It increases the power of your magical spells. the +4 moon troll leather armour {Spirit, Regen++ MP+5} MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (30, 28, Depths:4) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. (31, 0, Depths:4) a +0 dagger (31, 24, Depths:4) a ring of the Octopus King {HP+2 AC+2 EV+2 SH+2 SInv} [ring of see invisible] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). SInv: It lets you see invisible. SH: It affects your SH (+2). (31, 25, Depths:4) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. Will: It greatly increases your willpower. the dreamshard necklace {*Dream Drain} [amulet of nothing] *Dream: It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN: It protects you from negative energy. (31, 26, Depths:4) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (31, 27, Depths:4) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +2 shield of Resistance {rF++ rC++ Will++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (31, 28, Depths:4) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. the +3 pair of gauntlets of War {Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). (32, 13, Depths:4) a scroll of identify (32, 24, Depths:4) a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} [ring of magical power] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). MP: It affects your magic capacity (+9). SH: It affects your SH (+2). (32, 27, Depths:4) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC: It affects your AC (+5). *Corrode: It may corrode you when you take damage. the sphere of Battle It enhances your destructive magic. It weakens your non-destructive magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. (32, 29, Depths:4) the horn of Geryon (33, 0, Depths:4) a +0 cloak (33, 24, Depths:4) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (33, 25, Depths:4) a ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} [ring of positive energy] AC: It affects your AC (+2). EV: It affects your evasion (+2). rN: It protects you from negative energy. HP: It affects your health (+2). SH: It affects your SH (+2). (33, 26, Depths:4) a ring of the Octopus King {Wiz HP+2 AC+2 EV+2 SH+2} [ring of wizardry] It improves your spell success rate. AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). SH: It affects your SH (+2). (33, 27, Depths:4) a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). rCorr: It protects you from acid and corrosion. SH: It affects your SH (+2). (33, 28, Depths:4) a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] AC: It affects your AC (+2). EV: It affects your evasion (+2). rF: It protects you from fire. HP: It affects your health (+2). SH: It affects your SH (+2). (34, -13, Depths:4) a +3 great sword of flaming (34, 10, Depths:4) the +1 chain mail of the Orcish Mines {Rampage Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. (35, 21, Depths:4) a +2 cloak of preservation (36, 7, Depths:4) a wand of paralysis (5) (39, -10, Depths:4) a +0 dire flail a +5 dire flail (40, 18, Depths:4) a ring of ice a +0 mace (41, 12, Depths:4) a scroll of identify {@r1} a +0 battleaxe of freezing (44, 27, Depths:4) 26 scrolls of poison a phantom mirror a potion of berserk rage a scroll of amnesia a box of beasts a scroll of silence 19 scrolls of noise 13 scrolls of enchant armour 9 scrolls of brand weapon 16 scrolls of enchant weapon (47, 26, Depths:4) a +0 leather armour (54, -15, Depths:4) a +1 mace of holy wrath a +5 ring of evasion (55, -1, Depths:4) a +0 buckler a +0 ring mail a +1 war axe of flaming (65, 27, Depths:4) a +27 figurine of a ziggurat