DevastatorOne Level 1 of the Dungeon (9, 38, D:1) Ozocubu's Autobiography (15, 22, D:1) 19 arrows (34, 28, D:1) a +0 robe (35, 29, D:1) 31 arrows (36, 50, D:1) a +0 short sword (38, 11, D:1) 18 stones (43, 8, D:1) a +0 spear (46, 49, D:1) a +0 dagger (48, 41, D:1) a +0 club (57, 49, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, 3, D:2) a book of Decay (27, -6, D:2) a +0 rapier (32, -24, D:2) 18 bolts (32, -17, D:2) 15 sling bullets (33, -10, D:2) a +0 short sword (40, -4, D:2) a +0 club a +0 club a +0 club (40, -3, D:2) a +0 dagger a +0 club (41, -3, D:2) a +0 club (42, -5, D:2) a +0 club a +0 club (42, -4, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club Level 3 of the Dungeon [Shop] Ketreont's General Store the +3 battleaxe of Uxevull {flame, Will+ Int+5 Dex+2 Stlth-} (578 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). Will: It increases your willpower. Stlth: It makes you less stealthy. a +0 war axe (38 gold) a +0 short sword (33 gold) a +1 dagger of protection (103 gold) a +4 plate armour of willpower (550 gold) 13 sling bullets (71 gold) 18 arrows (39 gold) (0, 0, D:3) 25 stones (6, -31, D:3) a +0 club (6, -30, D:3) a +0 halberd (7, -30, D:3) a +0 halberd (7, -5, D:3) 26 stones (8, -32, D:3) a +0 whip (8, -31, D:3) a +0 whip a +0 leather armour (17, -26, D:3) 6 sling bullets (18, -27, D:3) a +0 halberd (18, -26, D:3) a +0 flail (20, -29, D:3) 24 stones (20, -27, D:3) a +0 club (21, -25, D:3) a +0 flail 19 stones a +0 leather armour (31, -36, D:3) a +0 club (32, -34, D:3) a +0 short sword (37, -49, D:3) 10 stones (39, -12, D:3) a +0 club (46, -42, D:3) a +0 whip (47, -45, D:3) a +0 club (48, -11, D:3) 17 arrows (50, -45, D:3) 16 bolts (65, -49, D:3) a +0 hunting sling a +0 flail (66, -52, D:3) a +0 club a +0 mace (66, -51, D:3) 3 boomerangs a +0 hand axe a +0 leather armour a +0 flail Level 4 of the Dungeon [Shop] Edeaf's Assorted Antiques a +0 buckler (126 gold) a +1 leather armour of positive energy (308 gold) a +1 quarterstaff of draining (397 gold) a +0 barding (644 gold) the +6 quarterstaff of Intimidation {drain, rPois Str+2 Dex+2} (1590 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rPois: It protects you from poison. a +3 chain mail of fire resistance (742 gold) a +2 pair of gloves of dexterity (602 gold) a wand of mindburst (14) (504 gold) a +0 mace (84 gold) a +3 ring mail of poison resistance (644 gold) a +2 robe of fire resistance (495 gold) (3, 7, D:4) a +0 whip (6, 6, D:4) a +0 club (7, 32, D:4) a +0 robe (10, 24, D:4) a +0 whip (10, 25, D:4) a +0 flail a +0 robe a +0 whip (10, 26, D:4) a +0 whip a +0 club (10, 32, D:4) 17 stones (32, -3, D:4) a +0 plate armour (32, 11, D:4) a book of Frost (32, 19, D:4) 7 datura-tipped darts (34, 30, D:4) a +0 robe (43, -1, D:4) a +0 club Level 5 of the Dungeon [Shop] Duhe's Distillery a potion of heal wounds (65 gold) a potion of attraction (39 gold) 2 potions of cancellation (208 gold) a potion of haste (130 gold) a potion of resistance (130 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) a potion of brilliance (52 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of curing (39 gold) (0, 3, D:5) a +0 dagger (4, -19, D:5) a +0 hand axe (6, 8, D:5) a +0 leather armour (14, 9, D:5) a +0 dagger (16, -1, D:5) 20 stones (21, 15, D:5) a +0 leather armour (29, 5, D:5) a +0 giant club (30, 5, D:5) a +0 plate armour a +0 flail (32, 12, D:5) a +0 falchion (39, 3, D:5) a +0 giant club (41, 5, D:5) a +0 club (41, 6, D:5) a +0 flail (41, 8, D:5) a +0 halberd (42, 8, D:5) a +0 flail (still there?) a +0 spear (still there?) (47, -3, D:5) 19 arrows (53, 10, D:5) 22 bolts (64, 6, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (5, -9, D:6) 19 sling bullets (12, -29, D:6) a +0 mace (12, -28, D:6) a +0 chain mail a +0 mace a +1 whip of venom (12, -11, D:6) 21 sling bullets (13, -29, D:6) a +0 robe a +0 dagger a +0 plate armour a +0 mace a +0 war axe a +0 dagger (13, -27, D:6) a +0 robe a +0 dagger (13, -26, D:6) a +0 robe a +0 dagger (15, -27, D:6) a +0 robe a +2 vampiric scythe (21, -36, D:6) a +0 robe (22, -31, D:6) a +0 whip (23, -31, D:6) a +0 flail a +0 leather armour (23, -30, D:6) a +0 dagger a +0 robe (24, -7, D:6) a +0 ring mail (25, -29, D:6) a +0 dagger (26, -11, D:6) a +0 club (39, -3, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 whip (2, 7, D:7) a +0 leather armour (3, 1, D:7) a staff of death (6, -18, D:7) a book of the Moon (6, 1, D:7) 26 stones (9, -11, D:7) 2 potions of attraction (15, -13, D:7) a potion of flight (18, -16, D:7) 33 arrows (21, 3, D:7) a scroll of identify (22, -26, D:7) a +0 ring mail (22, -5, D:7) a +0 mace (unseen) (24, 9, D:7) a scroll of brand weapon (25, -26, D:7) a scroll of amnesia (26, -24, D:7) a potion of invisibility (30, -11, D:7) a +0 leather armour (33, 3, D:7) 17 sling bullets (34, 16, D:7) 14 stones (36, 11, D:7) a scroll of amnesia (36, 12, D:7) 21 bolts (37, -7, D:7) a potion of heal wounds the Ecumenical Temple a bailey (0, 0, Bailey) a scroll of enchant armour (0, 1, Bailey) a scroll of teleportation (0, 3, Bailey) a scroll of enchant weapon (0, 4, Bailey) a scroll of magic mapping (1, -1, Bailey) a scroll of fear (1, 0, Bailey) a potion of might (1, 4, Bailey) a scroll of brand weapon (1, 5, Bailey) a scroll of fog (11, 11, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (skeletalised by now) (15, 12, Bailey) a +0 hand axe a +0 leather armour (16, -8, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) a hobgoblin corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (16, -7, Bailey) a +0 hand axe (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (16, 11, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (16, 12, Bailey) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (16, 13, Bailey) a +0 hand axe a +0 leather armour (17, -8, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (17, 12, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (20, -10, Bailey) a poisoned dart (20, -8, Bailey) a poisoned dart (20, -6, Bailey) a poisoned dart (21, -6, Bailey) a poisoned dart (23, -5, Bailey) a poisoned dart (25, -6, Bailey) a +0 war axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a goblin corpse (skeletalised by now) (still there?) (25, -5, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (25, -4, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a goblin skeleton (still there?) (25, 7, Bailey) a +0 leather armour (25, 8, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (25, 9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (26, -6, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 war axe (still there?) a +0 leather armour (still there?) (26, -4, Bailey) a +0 hand axe a +0 leather armour a hobgoblin skeleton (26, 9, Bailey) a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour (27, -6, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) (27, 7, Bailey) 2 poisoned darts (still there?) a +0 war axe (still there?) a +0 scale mail (still there?) an orc skeleton (still there?) (27, 9, Bailey) a +0 hand axe a +0 leather armour (28, -2, Bailey) a poisoned dart (28, 6, Bailey) 2 poisoned darts (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a gnoll skeleton (still there?) (29, 0, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) (29, 4, Bailey) a poisoned dart (30, 0, Bailey) a +0 war axe (still there?) a +0 scale mail (still there?) (30, 1, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (30, 2, Bailey) a +0 hand axe a +0 ring mail (30, 3, Bailey) a +0 hand axe a +0 leather armour (30, 4, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) (31, 2, Bailey) a +0 hand axe a +0 leather armour (31, 3, Bailey) a +0 war axe (still there?) a +0 ring mail (still there?) (31, 4, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (32, 3, Bailey) a +0 ring mail (33, 4, Bailey) a +0 hand axe a +0 leather armour