Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 15102104215793476229 36 Deimar the Magician (level 3, -1/27 HPs) Began as a Djinni Fire Elementalist on Mar 12, 2025. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:48 (588 turns). Deimar the Magician (Djinni Fire Elementalist) Turns: 588, Time: 00:02:48 Health: -1/27 AC: 3 Str: 7 XL: 3 Next: 57% Gold: 27 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls b - a scroll of teleportation {unknown} c - 2 scrolls of revelation {unknown} Skills: + Level 1.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Slow Hex 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll! The gnoll is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll but does no damage. The gnoll is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. You kill the gnoll! A kobold comes into view. It is wielding a +0 club. The foxfire hits the gnoll. The gnoll is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll completely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You fly upwards. There is a stone staircase leading down here. You aren't carrying any items that you can evoke. You aren't wearing any rings or amulets. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... #....... ####### #....... ......# #....... .....§### #....... ........### ##############....... ......#...###.........##...###### ####................÷.##..## ...............>g......)..#### #############..g@............#### # #...................) ### ##...........####.... ..## #...........##.....# ...# #######............:...... ##.#####.....÷.............###### ......##........)........####### ..............##...#..÷#####...# ..................#....)......## You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 endoplasms (D:1) 4 giant cockroaches (D:1) 4 goblins A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats 26 creatures vanquished. Vanquished Creatures (others) 81 foxfires 81 creatures vanquished. Grand Total: 107 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deimar the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Deimar set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 186 | D:1 | Reached skill level 1 in Fighting 263 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 263 | D:1 | Learned a level 1 spell: Slow 586 | D:2 | HP: 1/27 [gnoll/+0 club (4)] 588 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms D:2: layout_rooms, serial_shops, shop, minivault_24, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Foxfire || 51 Scorch || 5 Armour: Robe || 5 Dodge: Dodged || 5