Dungeon Crawl Stone Soup version 0.27-a0-590-g94244163b4 (webtiles) character file. Game seed: 7453873760051316975 0 Defined the Skirmisher (level 1, 19/19 HPs) Began as a Ghoul Wanderer on Mar 10, 2021. Safely got out of the dungeon. The game lasted 00:00:07 (1 turns). Defined the Skirmisher (Ghoul Wanderer) Turns: 1, Time: 00:00:08 Health: 19/19 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 6 God: Gold: 0 SH: 0 Dex: 8 Spells: 1/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . c - +0 ring mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, unbreathing 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 4 curare-tipped darts (quivered) Armour c - a +0 ring mail (worn) Skills: + Level 3.2 Fighting + Level 1.7 Bows + Level 1.0 Throwing + Level 1.0 Spellcasting + Level 1.0 Translocations + Level 1.1 Earth Magic + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 2% 2d4 50% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 91% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Defined the Ghoul Wanderer. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, 4 curare-tipped darts, a +0 ring mail; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## # ..# #.####8# #....# #.@.# #...# ##.## ##+ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Defined the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Defined set off with the following items: a +2 dagger, 4 | curare-tipped darts, a +0 ring mail; and the following | spell memorised: Sandblast; and the following spells | available to memorise: Stone Arrow 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms, evilmike_ruin_ashenzari Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts