Defined Level 1 of the Dungeon (5, -5, D:1) a +0 robe (7, -28, D:1) 3 stones (7, -27, D:1) a +0 club a +0 dagger (8, -28, D:1) a stone (10, -44, D:1) 7 stones (17, -13, D:1) a cursed +0 dagger (18, -30, D:1) a +0 club (20, -29, D:1) a +0 mace (20, -6, D:1) a +0 dagger (21, -5, D:1) a +0 dagger (22, -4, D:1) a stone (22, -2, D:1) a stone (23, -2, D:1) a stone (24, -1, D:1) a stone (25, -5, D:1) a stone (30, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 9, D:2) a rat skeleton (1, 24, D:2) a goblin skeleton (1, 28, D:2) a bat skeleton (4, -1, D:2) a +0 short sword (12, 10, D:2) a +0 mace (14, -1, D:2) a +0 dagger a goblin skeleton (14, 4, D:2) a cursed -2 hunting sling 17 stones a goblin skeleton (15, 35, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, 3, D:2) a stone (18, 4, D:2) a stone (22, 17, D:2) a quokka skeleton (24, 24, D:2) a +0 whip (28, 9, D:2) a potion of heal wounds Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 3, D:4) a ration