Defined Level 1 of the Dungeon (0, 0, D:1) a ration (5, -6, D:1) a potion of flight (10, -2, D:1) a +0 dagger (12, -21, D:1) a +0 club (14, -9, D:1) a +0 dagger (21, -6, D:1) 20 stones (24, -15, D:1) a ration (31, 18, D:1) a potion of flight (34, -7, D:1) a +0 club (37, -11, D:1) 18 stones (45, -10, D:1) a +0 club (45, -2, D:1) a +0 short sword (47, 9, D:1) a +0 ring mail (52, 10, D:1) a ration (55, -14, D:1) 18 sling bullets (57, -10, D:1) 25 stones (62, 1, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) a leopard gecko corpse (skeletalised by now) (2, -2, D:2) a potion of curing (4, 12, D:2) a potion of haste (10, 0, D:2) 20 stones (14, -2, D:2) a jackal skeleton (14, 6, D:2) a ration (15, -12, D:2) a +0 leather armour (21, -23, D:2) a jackal corpse (22, -5, D:2) a +0 robe (24, -31, D:2) a scroll of teleportation (25, -30, D:2) 13 gold pieces (26, -6, D:2) a stone (27, -17, D:2) a jackal corpse a jackal corpse (27, -9, D:2) a quokka corpse (27, 7, D:2) a +0 club 14 stones (30, -4, D:2) a +0 ring mail (31, 2, D:2) a ration (33, 0, D:2) 2 stones (33, 1, D:2) a stone (37, 4, D:2) a potion of heal wounds (38, -21, D:2) a +0 robe (43, -10, D:2) 7 stones