Defined Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (14, 4, D:1) a +0 ring mail (36, -12, D:1) 19 bolts (40, -11, D:1) a stone (40, -10, D:1) 18 arrows (42, 14, D:1) a +0 club Level 2 of the Dungeon (1, -25, D:2) a +0 chain mail (7, -5, D:2) a +0 club (10, -33, D:2) a +0 whip (10, -23, D:2) a +0 leather armour (11, -24, D:2) a +0 club (12, -25, D:2) a +0 club (18, -26, D:2) a +0 spear (22, -21, D:2) a +0 short sword (26, -23, D:2) a cursed -3 dagger (34, -6, D:2) a +0 mace (47, -19, D:2) a +0 club (55, -15, D:2) a +0 scythe a +0 robe (58, -18, D:2) 11 arrows Level 3 of the Dungeon (0, 2, D:3) a +0 spear a +0 leather armour a cursed +0 leather armour a +0 mace (1, 2, D:3) a +0 short sword a +0 robe (8, 31, D:3) a +0 spear (9, 21, D:3) a +0 short sword a +0 leather armour (12, -2, D:3) a +0 leather armour (16, 29, D:3) a +0 club (17, 20, D:3) a +0 club a +0 dagger a +0 club a +0 dagger a +0 animal skin a +0 club (17, 22, D:3) a +0 club (28, 18, D:3) a +0 leather armour (30, 26, D:3) a +0 falchion (31, 3, D:3) a +0 dagger (36, -3, D:3) an uncursed amulet of inaccuracy (38, 10, D:3) a +0 leather armour (42, 4, D:3) a +0 hunting sling (48, 7, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) 25 arrows (19, -28, D:4) a +0 leather armour (37, 15, D:4) a +0 morningstar (43, -24, D:4) a +0 flail a +0 flail (44, -24, D:4) a +0 robe a +0 dagger (49, -17, D:4) a +0 short sword (51, 20, D:4) a +0 ring mail (55, -12, D:4) 19 arrows (65, -29, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (2, -5, D:5) a +0 dagger a +0 leather armour (3, -5, D:5) a +0 leather armour a +0 hand axe (3, -2, D:5) a +0 flail (4, -2, D:5) a +0 dagger a +0 robe (6, -12, D:5) a +0 falchion a +0 leather armour (9, -13, D:5) a +0 robe (13, 6, D:5) an arrow (15, 5, D:5) a +0 shortbow 14 arrows (17, -13, D:5) a +0 robe (17, 2, D:5) a +0 chain mail (21, 2, D:5) a +0 pair of gloves (25, -1, D:5) a +0 hand axe (35, -24, D:5) a cursed +0 animal skin (35, -23, D:5) a +0 animal skin (36, -23, D:5) a +0 animal skin (36, -22, D:5) a +0 animal skin (44, -19, D:5) 22 bolts (46, -4, D:5) a +0 plate armour (47, -15, D:5) a +0 short sword (49, -19, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (19, -5, D:6) a +0 war axe a +0 robe (20, 11, D:6) a +0 flail (21, -7, D:6) a cursed +2 dire flail a +0 robe a cursed +0 hand axe a +0 robe a +0 giant club a +0 giant club (22, -6, D:6) a +0 long sword a cursed +0 robe (23, 5, D:6) a +0 mace a +0 chain mail (23, 6, D:6) a +0 club a +0 leather armour (24, 6, D:6) a +0 club a +0 leather armour (25, 18, D:6) 27 arrows (41, -15, D:6) a +0 leather armour (55, -8, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 chain mail a +0 trident (0, 8, D:7) a +0 robe (1, 0, D:7) a +0 robe a +0 dagger (1, 1, D:7) a +0 club (10, -5, D:7) a +0 cloak (19, 3, D:7) a +0 cloak (25, 46, D:7) 21 arrows (27, 10, D:7) a +0 giant club (31, 31, D:7) an arrow (33, 9, D:7) a +0 glaive (33, 29, D:7) an arrow a +0 leather armour (33, 30, D:7) 2 arrows a +0 robe a +0 dagger (34, 30, D:7) an arrow (35, 30, D:7) an arrow (36, 31, D:7) an arrow (38, 31, D:7) a +0 war axe a +0 shortbow 4 arrows (40, 43, D:7) a +0 club a +0 scale mail (41, 43, D:7) a cursed -2 dagger (44, 27, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of chaos a cursed +0 robe (3, 17, D:8) a cursed +0 mace a cursed +0 robe a cursed +2 short sword of freezing a +0 robe (3, 18, D:8) a +4 dire flail a +0 robe (4, 17, D:8) a cursed +0 battleaxe a +0 robe (29, 0, D:8) a +0 falchion (32, 1, D:8) a +0 plate armour (44, 4, D:8) a +0 shortbow 31 arrows (45, 13, D:8) a +1 dagger of protection a +0 robe a +0 dagger a +0 ring mail (46, 13, D:8) a +0 flail a +0 dagger a +0 robe a +0 flail a +0 leather armour (46, 28, D:8) a +3 short sword a +0 whip (47, 28, D:8) a +0 short sword (49, 28, D:8) a +0 short sword a +0 blowgun (50, 5, D:8) 2 arrows (50, 41, D:8) a +0 dagger (51, 40, D:8) a +0 robe (52, 27, D:8) an arrow (52, 34, D:8) a -3 blowgun a +0 club a cursed -3 dagger a +0 club (53, 27, D:8) an arrow (54, 26, D:8) 2 arrows (55, 25, D:8) an arrow (56, 24, D:8) an arrow (58, 23, D:8) a +0 shortbow 18 arrows Level 9 of the Dungeon [Shop] Kesmomy's Antique Weapon Emporium the +7 lajatang of the Genius {freeze, Int+3 SInv} (1828 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It lets you see invisible. a +0 hand axe (69 gold) a +0 hand crossbow (80 gold) a +2 dagger of protection (331 gold) a +0 dagger (46 gold) a +0 bardiche (207 gold) a +0 whip (57 gold) a +0 short sword (69 gold) a cursed -1 war axe (2 gold) a +0 dire flail (92 gold) a +0 longbow (103 gold) a +0 war axe (80 gold) a +2 short sword of holy wrath (400 gold) (0, 0, D:9) a +0 rapier (1, 17, D:9) a +0 scale mail of poison resistance a cursed +0 quarterstaff a +0 hunting sling (1, 18, D:9) a +0 giant club a +0 giant club (24, 46, D:9) a +0 giant club a +0 giant spiked club (26, 4, D:9) a +0 broad axe (26, 5, D:9) a wand of iceblast (7) (26, 6, D:9) a +0 arbalest (27, 4, D:9) a scroll of identify (27, 5, D:9) a +0 rapier (27, 6, D:9) 3 gold pieces (28, 4, D:9) a wand of random effects (11) (28, 5, D:9) a potion of agility (28, 6, D:9) 9 gold pieces (31, 9, D:9) a +0 helmet a +1 dagger of electrocution a +0 whip of electrocution a +3 rapier of flaming a +0 scale mail a +0 war axe (41, 12, D:9) a +0 leather armour (52, 34, D:9) a +0 short sword a +0 cloak (60, 24, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, -2, D:10) a cursed -3 dagger a +0 robe (2, -16, D:10) a +0 short sword a +0 short sword a +0 dagger a +0 leather armour (2, -12, D:10) 21 bolts (2, -1, D:10) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (3, -16, D:10) a +0 whip a +0 leather armour (3, -15, D:10) a +0 ring mail (3, -14, D:10) 23 arrows (12, -30, D:10) a +0 falchion (17, -20, D:10) a +0 short sword (19, -8, D:10) a +0 dagger a +0 robe (20, -8, D:10) a +0 hand axe a +0 trident a +0 plate armour (20, 14, D:10) a +0 giant club (21, 4, D:10) a +0 great sword (22, -8, D:10) 20 arrows (23, -34, D:10) a +0 pair of boots (25, 0, D:10) a +0 leather armour (42, -24, D:10) a +1 dagger of venom a +0 blowgun (43, -23, D:10) a +0 club (43, -22, D:10) a +0 dagger (43, -21, D:10) a cursed -1 giant club (44, -26, D:10) a +0 dagger Level 11 of the Dungeon (4, 32, D:11) a +0 dagger a +0 robe (8, 34, D:11) the +9 mace of Rurut {freeze, *Noise +Blink Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It lets you blink. It may make noises in combat. (44, 34, D:11) a potion of blood a scroll of random uselessness (46, -15, D:11) a +0 dagger a +0 robe (46, -14, D:11) a +0 halberd a +1 plate armour of poison resistance (47, -15, D:11) a +0 club (47, 3, D:11) a +0 hunting sling (48, -15, D:11) a +0 trident a +1 dagger of venom a +0 robe (54, -9, D:11) a +0 falchion (57, 25, D:11) a +0 scale mail (60, 38, D:11) a tomahawk (61, 1, D:11) a +0 mace (61, 37, D:11) a tomahawk (63, 35, D:11) a +0 leather armour (63, 36, D:11) a +0 war axe a +0 scale mail a +0 dagger (64, 34, D:11) a +0 dagger a +0 leather armour of poison resistance (68, 21, D:11) a +0 shield the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 arrows (0, 1, Lair:1) a +0 ring mail (5, -12, Lair:1) 3 large rocks (7, -10, Lair:1) a +0 short sword of venom a +6 blowgun (16, -14, Lair:1) 22 arrows Level 2 of the Lair of Beasts (1, 2, Lair:2) a +0 chain mail (4, 24, Lair:2) a +0 long sword (5, -27, Lair:2) a +0 quarterstaff (15, 27, Lair:2) a +0 robe (22, 9, Lair:2) a cursed +0 trident (29, -29, Lair:2) a +0 robe (31, -15, Lair:2) a +0 great sword (33, 14, Lair:2) 20 arrows (37, -2, Lair:2) 21 sling bullets (44, -7, Lair:2) a throwing net (63, 20, Lair:2) a +0 morningstar (65, -2, Lair:2) the +6 trident "Merezeedech" {holy, rC+ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It lets you see invisible. Level 3 of the Lair of Beasts (0, 0, Lair:3) a spiny frog corpse (5, 26, Lair:3) 16 stones (6, 39, Lair:3) a +0 scale mail (10, 8, Lair:3) 3 tomahawks (14, 30, Lair:3) a +0 ring mail (16, 31, Lair:3) a ration