Dungeon Crawl Stone Soup version 0.22.0-38-g04b72b8 (webtiles) character file. 4 Defined the Magician (level 1, 0/13 HPs) Began as a Gnoll Wizard on Aug 27, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (112 turns). Defined the Magician (Gnoll Wizard) Turns: 112, Time: 00:00:49 Health: 0/13 AC: 3 Str: 9 XL: 1 Next: 70% Magic: 0/8 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 13 Spells: 13/14 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe b - a +0 hat (worn) c - a +0 leather armour (worn) Comestibles d - a ration f - 2 chunks of flesh Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 2.0 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 6% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 9% 2 None Call Imp Summ ###..... 9% 2 None Slow Hex #....... 19% 2 None Conjure Flame Conj/Fire ##...... 26% 3 #...... Mephitic Cloud Conj/Pois/Air ##...... 28% 3 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal is almost dead. Your magical contamination has completely faded away. The jackal bites you but does no damage. You miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) The magic dart hits the jackal. The jackal closely misses you. The jackal bites you. You die... ..##.. #.# ..##.# #†# ..##.# #.# ..##.# #.# ..##.# #.# ∆ ..##.# #.# ..##.# #.# ..##.###############.# ................@hh..# ..#################### ..# ..# ..# ### You could see 2 jackals. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Defined the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 112 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 7.0 Hexes | | 0.1 Charms | | 0.1 Necromancy | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Club || 15 Bite || 2 Cast: Magic Dart || 16 Armor: Leather armour || 10 Dodge: Dodged || 35