Dungeon Crawl Stone Soup version 0.22.0-27-ga576289 (webtiles) character file. 14 Defined the Sneak (level 2, -1/18 HPs) Began as an Octopode Wizard on Aug 22, 2018. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (953 turns). Defined the Sneak (Octopode Wizard) Turns: 953, Time: 00:03:10 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 45% Magic: 2/6 EV: 13 Int: 20 God: Gold: 42 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-1 -> -3) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles d - 11 poisoned needles i - 10 stones (quivered) Armour a - a +0 hat (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of curing {unknown} Comestibles c - 3 rations h - 3 chunks of flesh Skills: * Level 1.2 Fighting - Level 2.0 Dodging * Level 3.3 Stealth + Level 3.1 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None b - Call Imp Summ #....... 14% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History * * * LOW HITPOINT WARNING * * * The adder barely misses you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The adder barely misses you. Your crimson imp blinks! * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading up here. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The adder completely misses you. The adder barely misses you. Your crimson imp completely misses the adder. You swap places. The adder barely misses you. Your crimson imp misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... .... #..# . #..# #.. #..# #....#####..# ......5..<..# ..........5.# .....#####S## .... #@# ... #.# ## #.# #.# ..# #.. #.# #.. You could see an adder and a friendly crimson imp. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Defined the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 345 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/6 513 | D:1 | Reached skill level 1 in Fighting 693 | D:1 | Learned a level 2 spell: Call Imp 953 | D:2 | Slain by an adder Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Fighting | 1 | 1.2 Dodging | | 2.0 Spellcasting | | 3.1 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 18 Constrict || 4 Unarmed || 3 Tentacles || 4 Throw: Stone || 7 Cast: Magic Dart || 10 Call Imp || 2 Stab: Sleeping || 3 Dodge: Dodged || 14