Dungeon Crawl Stone Soup version 0.22-a0-570-g58866f5 (webtiles) character file. 0 Defined the Chiller (level 1, 13/13 HPs) Began as a Merfolk Ice Elementalist on June 30, 2018. Got out of the dungeon alive. The game lasted 00:00:15 (3 turns). Defined the Chiller (Merfolk Ice Elementalist) Turns: 3, Time: 00:00:15 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting Level 0.7 Conjurations - Level 3.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 16% 2 ###.... Summon Ice Beast Ice/Summ #....... 77% 4 #####.. Ozocubu's Armour Chrm/Ice #....... 36% 3 ####... Throw Icicle Conj/Ice #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Defined the Merfolk Ice Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a red potion. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! . . .. .#. .. . #.# . #. ##.## .# #..#...#..# #..#...#..# #.........# #.@.# #...# #....###...... #..... ...... ..... !.... #..## ##... #.# #.. #. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Defined the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_blinker_ship, hex_medium Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 3 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------