Defined Level 1 of the Dungeon (11, 11, D:1) a stone (11, 12, D:1) a +0 club (16, -5, D:1) a +0 club (17, 35, D:1) 6 tomahawks (19, -4, D:1) a +0 mace (20, 30, D:1) a +0 short sword (23, 29, D:1) a cursed -2 club (30, 5, D:1) a +0 hand axe (32, 3, D:1) a +0 club (36, 16, D:1) a stone (37, 15, D:1) 2 stones (39, 47, D:1) 15 arrows (41, 12, D:1) 2 stones (43, 10, D:1) a +0 club a stone (48, -8, D:1) a +0 club (51, 23, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 1, D:2) a +0 dagger a +0 buckler (5, -11, D:2) 12 stones (7, 13, D:2) 21 stones (12, 9, D:2) a +0 club (19, 12, D:2) a +0 quarterstaff (24, -3, D:2) a +0 club (27, -7, D:2) 16 stones (27, 23, D:2) a +0 short sword a stone (36, 5, D:2) a +0 robe (37, 6, D:2) a +0 club (44, -7, D:2) 25 stones (44, 0, D:2) a +0 robe (48, 13, D:2) a +0 club (49, 17, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 scythe a +0 robe (2, -8, D:3) a +0 mace (5, 8, D:3) a +0 flail (30, 6, D:3) a +0 short sword (31, 5, D:3) a +0 robe (38, 11, D:3) a +0 trident (45, 4, D:3) 2 stones (49, -5, D:3) a +0 dagger (51, 15, D:3) a +0 club (57, -13, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of teleportation (7, -5, D:4) 5 tomahawks a +0 scale mail (10, -4, D:4) a +0 mace (19, 23, D:4) 26 arrows (23, -27, D:4) a +0 naga barding (25, 4, D:4) a +0 hand axe (26, -19, D:4) a +0 buckler (26, -5, D:4) a +0 robe (27, 3, D:4) a +0 whip (30, -15, D:4) a +0 leather armour (30, 23, D:4) a +0 ring mail (33, -15, D:4) a +0 mace (34, -15, D:4) a +0 flail a +0 scale mail a +0 short sword a cursed +0 ring mail (44, -12, D:4) a +0 flail (44, -11, D:4) 25 stones (45, -12, D:4) a +0 dagger a +0 robe (54, -7, D:4) 11 sling bullets Level 5 of the Dungeon (0, 0, D:5) 2 arrows (1, -1, D:5) 2 arrows (3, -1, D:5) a +0 shortbow 17 arrows (14, -11, D:5) 17 stones (23, -7, D:5) 8 needles of sleeping (24, -4, D:5) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (33, -3, D:5) a +0 scimitar (38, 13, D:5) 14 arrows (39, -13, D:5) 14 arrows (47, -1, D:5) 27 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (3, 17, D:6) 15 stones (10, 4, D:6) a +0 whip a +0 leather armour (11, 4, D:6) a +0 dagger a +0 ring mail a +0 club a +0 scale mail (12, 4, D:6) a +0 dagger (15, 0, D:6) a +0 shortbow (16, -4, D:6) a +0 robe a +0 dagger (16, 0, D:6) a +0 rapier a +0 flail a +0 robe (17, -9, D:6) a +0 club (20, -8, D:6) a +0 short sword a +0 giant spiked club (27, 17, D:6) a +0 trident (29, 8, D:6) 5 stones (34, 9, D:6) a cursed -1 rapier (42, -23, D:6) a cursed -2 dagger (42, 13, D:6) a +0 ring mail (43, -32, D:6) a +0 flail a +0 flail (43, 2, D:6) a +0 club a +0 flail a +0 dagger a +0 leather armour (44, 5, D:6) a +0 shortbow (48, -32, D:6) a +0 spear a +0 spear (51, -27, D:6) a +0 robe (51, 8, D:6) a +0 robe (52, 8, D:6) a +0 robe a +0 robe of magic resistance (54, 6, D:6) a +0 robe a +0 dagger a +0 robe (57, -8, D:6) a +0 hand axe a +0 mace 2 tomahawks a +0 club (57, -7, D:6) a +0 dagger a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) 23 stones (30, 8, D:7) a stone (50, 28, D:7) a bolt