Dungeon Crawl Stone Soup version 0.22-a0-480-g991dd4b (webtiles) character file. 4 Defined the Skirmisher (level 1, 16/19 HPs) Began as a Draconian Monk on June 16, 2018. Got out of the dungeon alive. The game lasted 00:00:40 (82 turns). Defined the Skirmisher (Draconian Monk) Turns: 82, Time: 00:00:40 Health: 16/19 AC: 4 Str: 13 XL: 1 Next: 50% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour c - a +0 chain mail Scrolls e - a scroll of enchant armour {unknown} f - a scroll of identify {unknown} Comestibles b - a ration d - 2 chunks of flesh Skills: + Level 3.3 Fighting + Level 3.0 Axes + Level 2.7 Dodging - Level 1.7 Stealth * Level 0.2 Spellcasting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A goblin comes into view. It is wielding a dagger. A goblin is nearby! The goblin shouts! The goblin hits you with a dagger. You miss the goblin. You tail-slap the goblin. The goblin is heavily wounded. The goblin hits you with a dagger. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! Unknown command. Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..##.#............#.# #...#..#...#......#..# #...#...#...#....#...# #...#....#...#..#....# ##..#.....#.#.##.....# #####..#......#...#.#...# #......#...#.#.....#...## #.###..#....#.....#.#.#.# #.....รท..#...#.@.#...#..).# #....)##..#...#.#...#.#.#.# ##....##...#...#...#[...#.# .......##....#.#...#.....# # ######.##.....#...##.....# ..##....#.#.#..#....# ####...#...# .. #...# #..#...#$ .. #.. .# .. There were no monsters in sight! Vanquished Creatures A goblin (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Defined the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 82 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: matt_arrival_diagonals Action || total -------------------------++------- Melee: Hand axe || 8 Tailslap || 1 Armor: Skin || 2 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 82 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 82 +---------+---------+-------+---------+---------+-------+---------