Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 7 Deathword the Grave Robber (level 1, -2/13 HPs) Began as a Mummy Necromancer on July 31, 2018. Slain by an ooze (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:55 (75 turns). Deathword the Grave Robber (Mummy Necromancer) Turns: 75, Time: 00:03:56 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a +0 dagger Missiles e - a stone (quivered) Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 chunks of flesh Skills: + Level 1.7 Dodging + Level 1.6 Stealth + Level 0.1 Unarmed Combat + Level 3.0 Spellcasting + Level 5.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A b - Animate Skeleton Necr N/A 2% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. You hit the ooze but do no damage. The ooze is lightly wounded. The ooze closely misses you. You hit the ooze. The ooze is moderately wounded. The ooze barely misses you. You barely miss the ooze. The ooze is moderately wounded. The ooze barely misses you. You barely miss the ooze. The ooze is moderately wounded. The ooze misses you. You hit the ooze. The ooze is heavily wounded. The ooze barely misses you. You hit the ooze but do no damage. The ooze is heavily wounded. The ooze hits you. You die... ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓Z▓ ▓O▓ ▓J▓ ▓@▓ ▓▓▓ You could see an ogre, an ooze and an adder zombie. Vanquished Creatures An orc (D) A bat skeleton (D) A kobold (D) 4 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Deathword the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D | Learned a level 1 spell: Animate Skeleton 51 | D | Noticed an ogre 55 | D | Reached skill level 5 in Necromancy 75 | D | Slain by an ooze Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.6 Unarmed Combat | | 0.1 Action || total -------------------------++------- Melee: Unarmed || 30 Cast: Pain || 7 Animate Skeleton || 2 Use: Scroll || 1 Armor: Robe || 9 Dodge: Dodged || 30