Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. Deathword the Grave Robber (Mummy Necromancer) Turns: 77, Time: 00:02:07 Health: 5/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll labeled CUNTAK JURU Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.1 Necromancy You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A b - Animate Skeleton Necr N/A 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. You see here a giant cockroach corpse. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. c - a scroll labeled CUNTAK JURU You open the door. There is an open door here. There is an open door here. There is an open door here. Memorise Animate Skeleton, consuming 1 spell level and leaving 3? Okay, then. Memorise Animate Skeleton, consuming 1 spell level and leaving 3? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'b'. Unknown command. ##### ##...## #.....# #..<..# #.....##### ##...###..##### ##'##...##...## #...##.#.....# #⌠...#.'..@..# ####...#.....# ####...##...## #.....#.##### .####.....#... ........†?##...$ ..........# .....# ##........# .....# ###.......# ....# There are no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deathword the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 72 | D:1 | Learned a level 1 spell: Animate Skeleton Action || total -------------------------++------- Melee: Unarmed || 25 Armor: Robe || 3 Dodge: Dodged || 15