Deathmic Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, 5, D:1) a +0 leather armour (16, 20, D:1) a +0 leather armour (17, 13, D:1) a +0 short sword (24, -7, D:1) a +0 club (24, 4, D:1) 14 sling bullets (25, 0, D:1) 9 stones (26, 15, D:1) a +0 dagger (28, 11, D:1) a +0 dagger (33, -10, D:1) a +0 club (41, -9, D:1) a +0 dagger (43, -8, D:1) a +0 mace (47, -8, D:1) 21 stones (48, 3, D:1) a +0 club (48, 38, D:1) 16 arrows (55, 1, D:1) 25 bolts (58, 42, D:1) a +0 hand axe Level 2 of the Dungeon (1, -15, D:2) a +0 dagger (1, -11, D:2) a +0 short sword 2 stones (3, 9, D:2) 18 stones (10, -16, D:2) a +0 dagger (11, -24, D:2) a +0 scythe a +0 robe (12, -15, D:2) a +0 dagger (20, -31, D:2) a +0 scale mail (21, 1, D:2) a +0 robe (24, -31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -22, D:3) a +1 trident of venom (6, 12, D:3) a +0 club (unseen) (12, -1, D:3) a +0 club 3 stones (22, -28, D:3) a cursed -3 whip (35, -8, D:3) 15 sling bullets (36, -8, D:3) a +0 long sword (44, -27, D:3) a cursed +0 club a +0 hunting sling 18 stones (47, -32, D:3) a cursed +0 robe Level 4 of the Dungeon [Shop] Kythro's Distillery a potion of agility (48 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) 2 potions of berserk rage (120 gold) a potion of cancellation (96 gold) a potion of magic (96 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of flight (36 gold) (0, 0, D:4) a +0 robe (3, -5, D:4) a +0 spear (3, 7, D:4) a +0 halberd (3, 8, D:4) a +0 club (5, 7, D:4) a +0 spear (22, 16, D:4) 27 stones (27, -9, D:4) 4 large rocks (27, 8, D:4) a +0 club a +0 leather armour a +0 dagger a +0 scale mail a +0 whip (28, 7, D:4) a +0 short sword a cursed +0 ring mail (29, 15, D:4) 10 stones (33, 0, D:4) a +0 chain mail (35, -6, D:4) a +0 robe (38, 3, D:4) a +0 war axe (43, 4, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 11 poisoned needles (15, -11, D:5) a +0 giant spiked club (18, -31, D:5) a +0 club a +0 leather armour a +0 flail a +0 club a cursed +0 ring mail (18, -30, D:5) a +0 ring mail (19, -33, D:5) 19 sling bullets (21, 9, D:5) a +0 buckler (23, 26, D:5) a cursed +0 pair of boots (25, 9, D:5) a +0 plate armour (25, 24, D:5) 11 arrows (27, -24, D:5) a +0 giant club (29, -9, D:5) a +0 giant spiked club (29, 12, D:5) a +0 buckler (33, -34, D:5) a cursed -2 trident (36, -28, D:5) a +0 leather armour (43, -12, D:5) 15 stones (50, 6, D:5) 13 stones (54, -1, D:5) 11 bolts Level 6 of the Dungeon [Shop] Igayhud's Weapon Emporium a +0 quarterstaff (56 gold) a +0 rapier (56 gold) the +7 halberd of Nightmares {flame, rElec rF+ rC+ Str-3} (894 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It protects you from fire. It protects you from cold. It insulates you from electricity. a +0 spear (42 gold) 10 stones (14 gold) a +0 hand axe (42 gold) a +3 dagger of distortion (308 gold) 12 bolts (33 gold) 30 arrows (84 gold) (0, 0, D:6) a +0 flail (3, 28, D:6) a +0 scimitar a +0 robe (6, 17, D:6) 14 poisoned needles (8, -23, D:6) a +0 halberd (13, 0, D:6) a +0 trident of venom (13, 22, D:6) a +0 long sword (13, 35, D:6) a +0 shortbow 24 arrows (15, 34, D:6) a +0 pair of boots (17, 34, D:6) an arrow (18, 34, D:6) 4 arrows (19, 4, D:6) a +0 giant club (19, 13, D:6) a +0 ring mail a cursed +0 club a +0 dagger a +0 robe (21, -6, D:6) a cursed +0 whip (21, 13, D:6) a +0 leather armour a +0 dagger a +0 giant spiked club a +0 leather armour (22, 21, D:6) 26 arrows (23, 18, D:6) a cursed +0 robe a +0 dagger (25, 0, D:6) a +0 trident (26, 7, D:6) a +0 flail (27, -8, D:6) 16 gold pieces Level 7 of the Dungeon (4, 3, D:7) 17 gold pieces (5, 3, D:7) a potion of cancellation (5, 7, D:7) a +0 ring mail (6, 3, D:7) a potion of degeneration (6, 4, D:7) 4 gold pieces (13, -31, D:7) a scroll of immolation (13, -18, D:7) an arrow (14, -18, D:7) 3 arrows (16, -20, D:7) 24 stones (17, -4, D:7) a +0 dagger (31, -16, D:7) a +0 robe a +0 dagger (32, -30, D:7) 3 potions of degeneration (32, -28, D:7) a +0 halberd (32, -16, D:7) a +0 shortbow (32, -11, D:7) a +0 ring mail (33, -25, D:7) a +0 scimitar a +0 leather armour a +2 vampiric dagger (33, -24, D:7) a +0 flail (33, -16, D:7) an arrow a +0 giant spiked club (34, -16, D:7) an arrow (35, -25, D:7) a +0 chain mail a +0 animal skin a +0 robe a +0 whip (35, -15, D:7) 2 arrows Level 8 of the Dungeon [Shop] Xeadd's Distillery a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) 2 potions of curing (72 gold) a potion of resistance (120 gold) a potion of flight (36 gold) a potion of flight (36 gold) a potion of degeneration (12 gold) [Shop] Basmiuh's Gadget Emporium a phial of floods (560 gold) a wand of disintegration (9) (182 gold) a wand of disintegration (9) (182 gold) a wand of paralysis (18) (280 gold) a wand of iceblast (7) (154 gold) a sack of spiders (280 gold) a wand of disintegration (4) (112 gold) a phantom mirror (420 gold) a wand of paralysis (17) (266 gold) a box of beasts (280 gold) a wand of polymorph (10) (168 gold) a wand of flame (32) (238 gold) [Shop] Kiufin's Jewellery Boutique a +2 ring of strength (82 gold) a cursed ring of teleportation (49 gold) the ring "Hinal" {Wiz Dex+5} (522 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+5). a cursed amulet of inaccuracy (22 gold) an uncursed ring of flight (192 gold) an uncursed ring of wizardry (330 gold) an uncursed ring of fire (275 gold) an uncursed ring of fire (275 gold) an uncursed ring of magical power (220 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of resist corrosion (220 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of resist corrosion (220 gold) (0, 0, D:8) a scroll of random uselessness (8, -4, D:8) a +0 shortbow 26 arrows (11, -2, D:8) 2 arrows (13, 0, D:8) an arrow (16, -17, D:8) a +0 robe (25, 10, D:8) a +0 giant spiked club a throwing net (32, 17, D:8) a +0 war axe a +0 robe (35, 17, D:8) a +0 leather armour (36, -5, D:8) 2 arrows (37, 1, D:8) an arrow (37, 2, D:8) an arrow (38, -5, D:8) a +0 shortbow 3 arrows (38, -3, D:8) a +0 club a +0 leather armour of cold resistance (38, 0, D:8) a +0 dagger a +0 leather armour (40, -3, D:8) 18 arrows (41, 7, D:8) a +5 hand axe a +0 robe (41, 11, D:8) a +0 hand axe (42, 2, D:8) a +0 spear (42, 8, D:8) a stone (42, 10, D:8) a +0 flail a +0 ring mail (43, -12, D:8) a +0 battleaxe of freezing a +0 plate armour (43, 6, D:8) a +0 giant club a +0 giant spiked club (44, 9, D:8) a stone (46, 0, D:8) a +0 hand axe (46, 11, D:8) a +1 flail of freezing 18 stones a +0 robe (46, 12, D:8) a +3 short sword a +0 robe (46, 13, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (3, -46, D:9) 25 stones (8, -38, D:9) a scroll of random uselessness (24, -1, D:9) the +5 scale mail of the Insatiable Lies {Str+4} It affects your strength (+4). (27, -3, D:9) a +0 scale mail (29, -36, D:9) a +0 robe (30, -39, D:9) 13 stones (32, -32, D:9) a +0 giant spiked club a +0 dire flail (41, -30, D:9) 3 curare-tipped needles (45, -39, D:9) a +0 shortbow 16 arrows (45, -35, D:9) 2 arrows (45, -34, D:9) 2 arrows (45, -33, D:9) an arrow (45, -32, D:9) an arrow (49, -5, D:9) a +0 flail (54, -9, D:9) a +0 robe Level 10 of the Dungeon [Shop] Miopet's Armour Boutique a +4 plate armour of poison resistance (517 gold) a +0 scale mail (44 gold) a cursed -2 plate armour (132 gold) a +1 cloak (126 gold) a +0 plate armour (253 gold) a +1 chain mail of cold resistance (181 gold) a +0 leather armour (22 gold) a +4 scale mail of fire resistance (341 gold) [Shop] Woexygal's Weapon Boutique a +1 hunting sling of velocity (119 gold) a +0 long sword (45 gold) a +0 whip (32 gold) the +6 falchion of Cowardice {flame, rElec MR+ Str+4} (824 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. 14 sling bullets (91 gold) a +0 blowgun (32 gold) 18 bolts (46 gold) a +0 falchion (39 gold) 20 stones (26 gold) 11 stones (14 gold) the cursed +2 dagger "Anyenyps" {pierce, *Noise Int+3 Dex+5} (393 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+5). It may make noises in combat. It has a curse placed upon it. a +0 club (13 gold) a +0 spear (39 gold) (0, 0, D:10) 2 arrows (1, -1, D:10) an arrow (2, -2, D:10) 2 arrows (5, -5, D:10) a +0 shortbow 7 arrows (19, 9, D:10) a +2 ring of strength a +4 ring of dexterity a +0 pair of boots a +1 robe (21, -18, D:10) 14 stones (26, 10, D:10) a +0 plate armour a +4 war axe (27, 24, D:10) a +0 short sword a +0 plate armour (33, -8, D:10) a +0 whip a throwing net (44, 3, D:10) an arrow (44, 4, D:10) an arrow (44, 7, D:10) an arrow (44, 10, D:10) 15 arrows (unseen) (52, -4, D:10) a +0 whip (54, -7, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Esill's Antique Weapon Emporium a +0 hunting sling (46 gold) a +0 spear (93 gold) a +0 battleaxe (201 gold) a +0 hand crossbow (108 gold) the +4 scythe of Mottucri {flame, Int+4} (1264 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). a +0 mace (93 gold) a +3 scimitar of pain (837 gold) a +0 war axe (108 gold) [Shop] Wakko's Jewellery Boutique an uncursed amulet of faith (680 gold) a +3 ring of strength (266 gold) an uncursed amulet of faith (680 gold) an uncursed amulet of harm (510 gold) an uncursed amulet of regeneration (510 gold) an uncursed amulet of guardian spirit (510 gold) an uncursed amulet of rage (680 gold) an uncursed ring of protection from cold (425 gold) a +2 ring of intelligence (127 gold) the amulet "Lyid Igiu" {Faith rPois rF++ rN+} (1239 gold) [amulet of faith] It allows you to gain divine favour quickly. It greatly protects you from fire. It protects you from poison. It protects you from negative energy. a +4 ring of intelligence (459 gold) the ring "Oggeukil" {Fire rElec Slay+2} (805 gold) [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (0, 0, D:11) a cursed +0 mace (1, -13, D:11) a +0 robe (1, -12, D:11) a +0 long sword (3, 8, D:11) a +3 war axe (4, -19, D:11) a +0 mace a +0 leather armour 10 gold pieces (6, -13, D:11) 4 tomahawks (6, -12, D:11) a tomahawk (10, -14, D:11) 2 stones a +0 dagger (12, -19, D:11) 21 stones (21, -14, D:11) a stone (22, -16, D:11) a +0 mace a +0 leather armour (22, -13, D:11) a +0 short sword (23, -12, D:11) 2 stones (23, -11, D:11) a +0 dagger (25, -19, D:11) a +0 mace (28, -11, D:11) a +4 short sword (30, 23, D:11) 4 curare-tipped needles (39, 21, D:11) a scroll of vulnerability Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (unseen) (1, -3, D:12) 2 arrows 3 stones (1, -1, D:12) 3 arrows (3, -7, D:12) 2 arrows (4, 29, D:12) a yak corpse (6, 30, D:12) a vampire mosquito corpse (still there?) a yak corpse (still there?) (7, 30, D:12) 10 gold pieces (17, 28, D:12) a tomahawk (23, -10, D:12) a +0 chain mail (24, -9, D:12) a stone (26, -9, D:12) a stone (27, -10, D:12) 3 stones (28, -10, D:12) a stone (28, -9, D:12) 2 stones (29, -12, D:12) 2 large rocks (30, -13, D:12) a cursed -2 hand axe (31, 17, D:12) a large rock (31, 18, D:12) a large rock an arrow (32, 18, D:12) a +0 shortbow 9 arrows (34, 12, D:12) an arrow (34, 18, D:12) a large rock (35, -1, D:12) a tomahawk (unseen) (35, 33, D:12) an arrow (37, 33, D:12) an arrow (38, -5, D:12) a +0 robe (unseen) (39, -10, D:12) a +0 dagger a +0 robe (39, -7, D:12) a tomahawk (41, 4, D:12) the +0 hand crossbow of Doom {elec, Fragile Int+2 Dex+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+2). It will be destroyed if unequipped. (42, 12, D:12) 15 stones (43, 15, D:12) 5 large rocks the Ecumenical Temple