Deathmic Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (13, 1, D:1) a +0 whip (35, -8, D:1) a +0 club (35, -6, D:1) a +0 dagger (36, -6, D:1) a stone (45, 21, D:1) a +0 club (49, -8, D:1) 16 stones (52, -6, D:1) a cursed -3 dagger (53, 5, D:1) a +0 hunting sling (59, -3, D:1) a +0 dagger a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (3, 3, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (3, 4, D:2) a rat skeleton (3, 7, D:2) a +0 quarterstaff (5, 3, D:2) a +0 club a goblin skeleton (6, 3, D:2) a +0 club (11, -2, D:2) a +0 spear (31, -21, D:2) a stone (31, -7, D:2) a +0 scale mail (32, -4, D:2) a +0 club a cursed -1 robe (35, -21, D:2) a +0 short sword (38, -20, D:2) a +0 short sword (39, -19, D:2) a bat corpse (40, -21, D:2) a +0 dagger (unseen) (40, -19, D:2) a giant cockroach corpse (40, -14, D:2) 10 gold pieces (43, 10, D:2) a +0 ring mail