Dungeon Sprint DCSS version 0.22-a0-580-gd5db89c (webtiles) character file. 24 Deathmic the Skirmisher (level 3, -4/32 HPs) Began as a Barachi Fighter on July 2, 2018. Slain by an ogre ... wielding a +0 giant spiked club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (139 turns). Deathmic the Skirmisher (Barachi Fighter) Turns: 139, Time: 00:00:13 Health: -4/32 AC: 7 Str: 18 XL: 3 Next: 2% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 4.9 Fighting + Level 4.1 Long Blades + Level 4.9 Armour + Level 4.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Things that are here: a dagger; a ring mail You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! There is an open door here. You hit the ogre but do no damage. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You barely miss the ogre. The ogre hits you but does no damage. You hit the ogre. The ogre is lightly wounded. You block the ogre's attack. You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Deathmic the Barachi Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 21 | D | Killed Ijyb 21 | D | Reached XP level 2. HP: 16/26 MP: 2/2 21 | D | Reached XP level 3. HP: 20/32 MP: 3/3 135 | D | Noticed an ogre 139 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.9 Long Blades | 4 | 4.1 Armour | 4 | 4.9 Shields | 4 | 4.5 Action || total -------------------------++------- Melee: Long sword || 23 Armor: Scale mail || 7 Dodge: Dodged || 3 Block: Shield || 10 Rpst.: Long sword || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 35 | 0.0 | 0 | 1 | 0.0 | 139 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 35 | 0.0 | 0 | 1 | 0.0 | 139 +---------+---------+-------+---------+---------+-------+---------