Deathmic Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 47, D:1) a +0 dagger (10, 32, D:1) a +0 robe (10, 39, D:1) a +0 short sword (13, 38, D:1) a +0 dagger (16, -2, D:1) a cursed -2 dagger (18, 18, D:1) a +0 whip (21, 45, D:1) a +0 club a +0 dagger (34, 44, D:1) a +0 hand axe (43, 33, D:1) a +0 club (46, -6, D:1) 20 stones (47, 20, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (2, -22, D:2) 15 stones (3, 10, D:2) a +0 dagger (4, 11, D:2) a +0 ring mail (8, -15, D:2) 18 stones (10, -7, D:2) a +0 short sword a stone (10, -2, D:2) a +0 dagger (11, -6, D:2) a +0 short sword (11, 9, D:2) a ration (14, 10, D:2) a +0 robe (17, -3, D:2) 2 stones a +0 shortbow (19, -17, D:2) 22 stones (23, 15, D:2) a +0 club (26, 1, D:2) a +0 chain mail (30, 3, D:2) a +0 ring mail (38, 5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 17, D:3) 14 stones (6, -2, D:3) a potion of mutation (8, -13, D:3) a +0 blowgun 18 poisoned needles (11, 0, D:3) 7 curare-tipped needles (11, 1, D:3) a +0 whip (14, 10, D:3) a +0 hunting sling (16, 15, D:3) 25 bolts (19, 13, D:3) a +0 leather armour (27, 9, D:3) a +0 club (28, 12, D:3) a +0 club (49, 30, D:3) 20 arrows (49, 31, D:3) 5 gold pieces (50, 30, D:3) 24 gold pieces (51, 30, D:3) 4 gold pieces (52, 20, D:3) 15 stones (52, 30, D:3) a scroll of remove curse (52, 31, D:3) an uncursed ring of see invisible (53, 30, D:3) a scroll of identify (53, 31, D:3) 12 gold pieces (55, 30, D:3) 10 gold pieces Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 whip "Goblinbane" {vamp, *Drain rPois rN+ MR+} (5290 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. the cursed +0 pair of gloves "Deucwaw" {Regen+} (850 gold) It increases your rate of regeneration. It has a curse placed upon it. the +3 leather armour "Hotumave" {MP-9 Str+2 Slay+2 SInv} (2190 gold) It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (-9). It lets you see invisible. the cursed +0 robe "Poter Uli" {rElec rC+++ Int-5} (3620 gold) It affects your intelligence (-5). It renders you almost immune to cold. It insulates you from electricity. It has a curse placed upon it. (0, 0, D:4) 12 sling bullets (3, -5, D:4) 9 stones (9, 2, D:4) a potion of mutation (16, -8, D:4) a +0 hand axe a +0 leather armour (18, -37, D:4) a +2 war axe of chopping (18, 0, D:4) the cursed +1 rapier "Digron" {freeze, +Rage rF++ Str-2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It greatly protects you from fire. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. (21, -24, D:4) a +0 trident a +0 leather armour a +0 dagger (21, -11, D:4) a +0 hand axe (22, -24, D:4) a +0 trident a +0 leather armour a +0 flail 4 tomahawks (23, -24, D:4) a +0 short sword a +0 giant club (30, -31, D:4) a +0 giant club (32, -30, D:4) a +0 whip (36, -34, D:4) the +7 hand axe "Cyigeli" {chaos, +Blink Str-3 Int+4 Dex+4} Each time it hits an enemy it has a different, random effect. It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+4). It lets you blink. (41, -2, D:4) a +0 whip (46, -22, D:4) a +0 club (47, -31, D:4) a +0 club (47, -24, D:4) a cursed -3 club (47, -22, D:4) a +0 dagger (48, -32, D:4) a +0 dagger (48, -30, D:4) a +0 club a +0 dagger (48, -29, D:4) a +0 dagger (53, -39, D:4) a +0 club (60, -39, D:4) 21 stones Level 5 of the Dungeon [Shop] Uvoaloav's Assorted Antiques a manual of Staves (3201 gold) a scroll of immolation (101 gold) a potion of curing (87 gold) a +0 rapier (116 gold) a scroll of identify (58 gold) a potion of resistance (290 gold) a potion of haste (290 gold) a +0 spear (87 gold) a +0 leather armour (58 gold) (0, 0, D:5) a book of Conjurations (5, 10, D:5) a +0 short sword (6, 39, D:5) 23 stones (6, 47, D:5) a +0 short sword (7, 48, D:5) 27 stones (8, 33, D:5) a +0 giant club (8, 41, D:5) a +0 giant club (8, 45, D:5) 27 arrows (20, 40, D:5) 24 stones (23, 45, D:5) a cursed -1 halberd (24, 5, D:5) 16 bolts (29, 11, D:5) 17 stones (29, 20, D:5) 29 sling bullets (41, 33, D:5) a +0 flail Level 6 of the Dungeon (8, 4, D:6) an arrow (10, 2, D:6) 24 arrows a cursed -1 shortbow (18, 2, D:6) 17 arrows (18, 4, D:6) a +0 scale mail a +0 flail (27, 11, D:6) 16 stones (51, -7, D:6) 21 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 6, D:7) a +0 scale mail a +0 hand axe (5, 7, D:7) a +0 robe a +0 dagger (7, 7, D:7) a +0 leather armour a +0 hand axe (9, -7, D:7) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (10, 7, D:7) a cursed +0 leather armour a +0 hand axe (11, 22, D:7) a +0 quarterstaff (13, 24, D:7) a +0 dagger (14, 18, D:7) a +0 chain mail (14, 23, D:7) 3 javelins (15, 2, D:7) a +0 pair of boots (15, 9, D:7) a +0 long sword (17, 9, D:7) 10 stones (24, 9, D:7) 9 arrows (24, 16, D:7) a +0 scimitar (25, 16, D:7) a +0 club (26, 18, D:7) a +0 chain mail a +0 hand axe (26, 19, D:7) 19 bolts (26, 20, D:7) a +0 giant club (28, 22, D:7) 16 bolts (32, 23, D:7) 12 arrows (36, 20, D:7) a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (5, -4, D:8) 11 stones (still there?) a +0 club (still there?) (7, -4, D:8) a +0 dagger a +0 hand axe a +0 robe (8, -4, D:8) a +0 giant club (9, -3, D:8) 2 stones (9, 13, D:8) 15 arrows (35, 8, D:8) a +0 shortbow (unseen) (37, -7, D:8) a +0 long sword (38, 9, D:8) 3 arrows the Ecumenical Temple