Deathmic Level 1 of the Dungeon (0, 0, D:1) a stone (1, -7, D:1) a stone (3, 20, D:1) a +0 dagger (7, -3, D:1) 9 stones (7, 20, D:1) 12 bolts (12, 22, D:1) a +0 club (14, -6, D:1) a +0 mace (15, -4, D:1) 17 bolts (16, 20, D:1) a +0 club (21, 16, D:1) 6 poisoned needles (28, -14, D:1) a +0 leather armour (28, -8, D:1) a +0 halberd (33, -11, D:1) a +0 dagger (37, 5, D:1) a cursed +0 ring mail (40, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 trident (3, 2, D:2) a cursed +0 robe (5, -8, D:2) a +0 hunting sling (9, 2, D:2) a +0 hunting sling (30, -13, D:2) a +0 club 8 stones (32, -26, D:2) a +0 robe (32, -17, D:2) a +0 dagger (34, -4, D:2) a +0 club (41, 5, D:2) a +0 robe (43, 6, D:2) 8 arrows (46, -31, D:2) a +0 spear a +0 spear (55, -27, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 13 sling bullets (6, -1, D:3) a +0 robe (11, -16, D:3) 16 poisoned needles a +0 dagger a +0 blowgun (12, -16, D:3) 20 stones a +0 scale mail a +0 short sword (13, -6, D:3) a +0 falchion (14, -16, D:3) a +0 ring mail a +0 dagger (15, -16, D:3) a +0 dagger a +0 robe (16, -16, D:3) a +0 hand axe (18, -16, D:3) 2 stones (28, -9, D:3) a cursed +0 scale mail (29, -9, D:3) a poisoned needle a +0 whip a +0 blowgun (29, -8, D:3) a +0 dagger (32, 14, D:3) 25 stones (33, -20, D:3) a +0 hunting sling (36, 5, D:3) a +0 club a +0 leather armour (37, -28, D:3) a +0 leather armour a +0 club (37, -27, D:3) a +0 dagger a +0 ring mail (37, -26, D:3) a cursed -3 hand axe a +0 chain mail (37, 6, D:3) a cursed -2 hand axe a +0 ring mail a +0 ring mail (43, -13, D:3) a +0 robe a +0 dagger (49, 5, D:3) a +0 mace of protection (54, -27, D:3) a +0 chain mail (55, -29, D:3) a +0 ring mail a +0 dagger (56, -14, D:3) 29 stones (62, -28, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 11 stones (6, -1, D:4) 6 tomahawks (8, -10, D:4) a +0 rapier a +0 leather armour (15, -5, D:4) a +0 dagger a +0 robe (17, -9, D:4) a cursed -2 club a +0 leather armour (24, 7, D:4) a +0 war axe (24, 8, D:4) a +0 whip (25, 7, D:4) a +0 halberd (25, 8, D:4) a +0 flail (27, 7, D:4) a +0 robe a +0 dagger (28, 0, D:4) a +0 spear (29, -20, D:4) a throwing net (32, 30, D:4) a +0 robe (34, 16, D:4) 25 stones (47, 1, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (1, -8, D:5) a +0 robe a +0 robe (1, -4, D:5) a +0 short sword (5, 10, D:5) a +0 battleaxe (8, 11, D:5) 16 sling bullets (9, 8, D:5) 16 stones (10, 7, D:5) a +0 robe a +0 dagger (10, 10, D:5) a +0 hand axe (12, 0, D:5) 2 stones (12, 1, D:5) a +0 robe a +0 dagger (12, 9, D:5) a +0 chain mail a +0 whip (13, 1, D:5) a cursed -1 robe a +0 dagger (14, 3, D:5) 31 stones (17, -3, D:5) 20 stones (20, 4, D:5) 30 sling bullets (21, -8, D:5) a +0 helmet (35, 9, D:5) 23 bolts (42, -5, D:5) 26 sling bullets (51, -19, D:5) 22 stones Level 6 of the Dungeon [Shop] Odit's Antique Armour Boutique the +2 plate armour "Kopypp" {rF- Int+4 Dex+3} (1097 gold) It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to fire. a +0 robe (16 gold) a +2 chain mail of cold resistance (494 gold) a +2 plate armour of magic resistance (920 gold) the +9 plate armour of the Lich-sworn {*Slow rC++ Dex+5} (2240 gold) It affects your dexterity (+5). It greatly protects you from cold. It may slow you when you take damage. a +0 chain mail (103 gold) a +0 plate armour (529 gold) the cursed +0 buckler "Yzed Gett" {+Inv rC+ rN+++ rCorr Int-2} (1032 gold) It affects your intelligence (-2). It protects you from cold. It renders you almost immune to negative energy. It lets you turn invisible. It protects you from acid and corrosion. It has a curse placed upon it. a +0 ring mail (92 gold) a +0 ring mail (92 gold) a +0 ring mail (92 gold) (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 leather armour a +0 hand axe (1, 1, D:6) a +0 hand axe (2, -9, D:6) a scroll of immolation (7, -10, D:6) a scroll of noise (13, 5, D:6) a +0 hand axe a +0 ring mail (13, 6, D:6) a +0 war axe a +0 leather armour (16, 4, D:6) a -1 robe a cursed -3 dagger (18, -7, D:6) a +0 morningstar (38, 0, D:6) 12 poisoned needles (51, 1, D:6) a +0 club Level 7 of the Dungeon [Shop] Feomen's General Store a scroll of remove curse (42 gold) a potion of degeneration (14 gold) a ration (70 gold) a +2 morningstar of draining (268 gold) an uncursed ring of magical power (280 gold) the +5 arbalest "Vyklal" {flame, MR+ Str+2} (698 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your resistance to hostile enchantments. a scroll of magic mapping (49 gold) 22 stones (30 gold) a scroll of enchant armour (105 gold) [Shop] Arhod's Antique Weapon Shoppe a +0 morningstar (76 gold) a +0 hand axe of chopping (123 gold) a +0 scythe of slicing (123 gold) a +0 shortbow (57 gold) a +0 scimitar (76 gold) a +0 long sword (66 gold) a +0 trident (66 gold) a +1 broad axe of chopping (247 gold) a +0 long sword of freezing (157 gold) a +3 dagger of draining (391 gold) [Shop] Genoyhut's Antique Armour Boutique a +3 plate armour of poison resistance (1092 gold) a +2 robe of cold resistance (460 gold) a +0 scale mail (104 gold) a +4 scale mail of fire resistance (806 gold) a +0 leather armour (52 gold) a +0 pair of boots (117 gold) a +2 cloak of magic resistance (559 gold) a +3 leather armour of magic resistance (624 gold) the +2 pair of gloves of Activism {rN+ Regen+ Dex+7 Stlth-} (1014 gold) It affects your dexterity (+7). It protects you from negative energy. It increases your rate of regeneration. It makes you less stealthy. (0, 0, D:7) a sling bullet (2, 2, D:7) 2 sling bullets (3, 5, D:7) 10 bolts (4, 5, D:7) 17 sling bullets (6, 2, D:7) a sling bullet (7, 0, D:7) a sling bullet the Ecumenical Temple (30, 2, Temple) a wand of random effects (43)