Dungeon Sprint DCSS version 0.22-a0-570-g58866f5 (webtiles) character file. 107 Deathmic the Destroyer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on June 30, 2018. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:37 (174 turns). Deathmic the Destroyer (Deep Elf Conjurer) Turns: 174, Time: 00:01:37 Health: -4/24 AC: 2 Str: 6 XL: 4 Next: 57% Magic: 1/10 EV: 13 Int: 20 God: Gold: 54 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles b - 7 chunks of flesh c - a ration Skills: + Level 0.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 1.1 Unarmed Combat - Level 3.0 Spellcasting + Level 10.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj #####. 1% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj #####... 1% 4 ####... Fulminant Prism Conj/Hex ###....... 16% 4 ####... Dazzling Spray Conj/Hex ###... 4% 3 ###.... Force Lance Conj/Tloc ###..... 16% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Message History Sigmund drinks a potion. Sigmund suddenly seems more agile. The searing ray misses Sigmund. Sigmund hits you from afar with a scythe! The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray misses Sigmund. You finish channeling your searing ray. Sigmund says, "Look into my eyes." Sigmund hits you from afar with a scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a runed robe (heavily wounded, unusually agile) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a scythe! You die... ########## ## #<.#.)'..#..+ #..)..#.@'@.# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### You could see Sigmund. Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Deathmic the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 19 | D | Killed Ijyb 19 | D | Reached skill level 7 in Conjurations 19 | D | Reached XP level 2. HP: 14/15 MP: 1/8 27 | D | Learned a level 2 spell: Searing Ray 104 | D | Noticed an ogre 111 | D | Killed an ogre 111 | D | Reached skill level 1 in Unarmed Combat 111 | D | Reached skill level 10 in Conjurations 111 | D | Reached XP level 3. HP: 20/20 MP: 4/9 111 | D | Reached XP level 4. HP: 24/24 MP: 4/10 168 | D | Noticed Sigmund 174 | D | Slain by Sigmund Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 7 10 | 10.6 Unarmed Combat | 1 | 1.1 Fighting | | 0.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Cast: Magic Dart | 6 | || 6 Searing Ray | 1 | 3 || 4 Use: Potion | 1 | || 1 Dodge: Dodged | 8 | || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 154 | 0.0 | 0 | 2 | 0.0 | 174 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 154 | 0.0 | 0 | 2 | 0.0 | 174 +---------+---------+-------+---------+---------+-------+---------