Dawn Level 1 of the Dungeon (0, 0, D:1) a potion of beneficial mutation (-51, 4, D:1) a +0 club (-48, 4, D:1) a stone (-47, 4, D:1) a stone (-45, 5, D:1) a +0 short sword (-17, 9, D:1) a beef jerky (-32, 10, D:1) a stone (-24, 11, D:1) a potion of might (-18, 11, D:1) a +0 ring mail (-32, 12, D:1) a stone (-32, 13, D:1) a stone (-28, 13, D:1) a +0 club 16 stones (-54, 14, D:1) 12 sling bullets (-32, 14, D:1) 2 stones (-13, 14, D:1) a +0 robe (-32, 15, D:1) 2 stones (-31, 15, D:1) a +0 dagger (-20, 20, D:1) 11 bolts (1, 23, D:1) a +0 short sword (-17, 27, D:1) 9 stones (-6, 32, D:1) a beef jerky (-3, 34, D:1) a potion of curing Level 2 of the Dungeon (4, 0, D:2) 22 stones (18, 2, D:2) 16 poisoned bolts (1, 4, D:2) 21 arrows (5, 8, D:2) 4 needles of sleeping (21, 8, D:2) a meat ration (23, 10, D:2) a +0 scale mail (-9, 24, D:2) a potion of mutation (12, 24, D:2) a cursed +0 dagger (1, 28, D:2) a +0 scale mail (1, 31, D:2) a +0 ring mail (19, 33, D:2) 3 stones (20, 34, D:2) a +0 club (15, 35, D:2) a +0 long sword (26, 37, D:2) a scroll of identify (-17, 42, D:2) a cursed -1 hand axe Level 3 of the Dungeon (0, 0, D:3) a cursed ring of loudness (14, 14, D:3) a giant gecko corpse (skeletalised by now)