DavidChitty2 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 26, D:1) 8 boomerangs (20, 2, D:1) a +0 club (40, 8, D:1) a +0 club (43, 9, D:1) a +0 dagger (43, 17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 1, D:2) a +0 dagger (3, -7, D:2) a +0 flail (5, -8, D:2) a +0 spear (12, -4, D:2) a +0 short sword (17, -11, D:2) a scroll of identify (34, 21, D:2) a +0 robe a +0 dagger (36, 16, D:2) a cursed +0 ring mail (39, 26, D:2) a +0 mace a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (1, 8, D:3) a +0 trident (9, 3, D:3) a +0 dagger (12, 30, D:3) a +0 flail (13, 16, D:3) a +0 club (13, 33, D:3) a +0 war axe (15, 29, D:3) a cursed -1 short sword 2 boomerangs a +0 ring mail (16, 3, D:3) a +0 robe a +0 dagger (16, 15, D:3) 4 large rocks (18, 0, D:3) a +0 leather armour a wand of random effects (22) (18, 17, D:3) 20 bolts (18, 29, D:3) a +0 club (20, 4, D:3) a +0 robe (24, 3, D:3) a +0 whip (29, 29, D:3) a +0 club (38, 11, D:3) a +0 club (42, 7, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Pontux's Jewellery Shop a +4 ring of intelligence (297 gold) an uncursed amulet of rage (440 gold) a cursed ring of teleportation (49 gold) the amulet "Qiadgh" {Acrobat rPois rC- Slay+3} (514 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to cold. It protects you from poison. an uncursed ring of poison resistance (220 gold) an uncursed amulet of faith (440 gold) a +3 amulet of reflection (172 gold) an uncursed ring of ice (275 gold) an uncursed amulet of magic regeneration (330 gold) (0, 0, D:4) a +0 hand axe a +0 leather armour a +0 whip a +0 dagger a +0 robe (1, 0, D:4) a +0 mace (5, -15, D:4) an uncursed amulet of harm (9, -8, D:4) a +0 leather armour (13, -22, D:4) a +0 giant club (18, -36, D:4) a +0 short sword (27, -9, D:4) 22 arrows (29, -19, D:4) a +0 club (31, -39, D:4) a +0 robe (34, -13, D:4) a +0 robe a +0 scythe (38, -36, D:4) a +0 plate armour (40, -36, D:4) 18 arrows (47, -36, D:4) a +0 dagger a +0 ring mail (48, -36, D:4) a +0 hand axe a +0 ring mail (51, -36, D:4) a +0 dagger a +0 robe (64, -39, D:4) 13 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (28, -13, D:5) a +0 giant club (32, -11, D:5) a +0 chain mail a +0 whip (32, -9, D:5) a +0 dagger (34, -12, D:5) a +0 club a +0 mace a +0 robe (35, 2, D:5) a wand of random effects (22) (36, -12, D:5) a +0 flail a +0 ring mail (40, -13, D:5) a +0 ring mail (43, -13, D:5) a +1 hat (44, -13, D:5) a ration (46, -20, D:5) a +0 giant spiked club (46, -13, D:5) 5 gold pieces (unseen) (47, -13, D:5) a scroll of magic mapping (48, -24, D:5) a +1 spear a +2 falchion of holy wrath (48, -22, D:5) a +0 spear a +0 flail (48, -20, D:5) a cursed +0 spear (49, -11, D:5) 13 gold pieces Level 6 of the Dungeon (0, 0, D:6) 2 silver javelins (3, 16, D:6) 11 arrows (7, 16, D:6) a cursed -3 dagger (8, 39, D:6) a +0 spear a +0 halberd (9, 48, D:6) a +0 mace (11, 37, D:6) a cursed -1 giant spiked club a +0 spear (13, 13, D:6) a +0 dagger a cursed +0 robe (13, 35, D:6) 2 poisoned darts (14, 39, D:6) a +0 ring mail (15, 9, D:6) a +0 short sword a +0 plate armour (15, 12, D:6) a +0 dagger a +0 robe (16, 10, D:6) a +0 dagger (16, 11, D:6) a +0 robe (17, 36, D:6) a +0 flail (20, 22, D:6) a +2 ring mail of magic resistance (20, 40, D:6) a +0 club 10 poisoned darts a +0 leather armour (31, 2, D:6) 32 arrows (37, 13, D:6) a +0 chain mail (38, -1, D:6) 20 bolts (39, 14, D:6) a scroll of teleportation (40, 14, D:6) an uncursed ring of protection from fire (44, 43, D:6) a +0 giant club (51, 2, D:6) a +0 dagger a +0 robe a wand of random effects (25) (52, 0, D:6) a +0 short sword a +0 ring mail (55, 40, D:6) a +0 pair of gloves (63, 13, D:6) 23 arrows Level 7 of the Dungeon [Shop] Nicezxor's Weapon Boutique a +0 scimitar (56 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) a cursed +0 short sword (28 gold) the +5 quarterstaff of Distant Worlds {flame, *Noise rElec Str+4 Dex+5} (862 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+5). It insulates you from electricity. It may make noises in combat. a +0 war axe (49 gold) a +0 war axe (49 gold) a +0 giant club (23 gold) a +0 rapier (56 gold) the +7 lajatang of Order {silver, rMut} (876 gold) It protects you from mutation. a +0 spear (42 gold) (0, 0, D:7) a +0 robe (22, -34, D:7) 12 gold pieces (24, -43, D:7) 27 bolts (25, -35, D:7) a throwing net (25, -3, D:7) 16 bolts (37, -35, D:7) a throwing net {!f}