DavidChitty2 Level 1 of the Dungeon (0, 0, D:1) 26 stones (5, -10, D:1) 13 stones (9, 12, D:1) a +0 whip (30, -18, D:1) a +0 dagger (31, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, -21, D:2) 22 sling bullets (11, -18, D:2) a +0 robe (14, -25, D:2) a +0 short sword (15, 23, D:2) 23 sling bullets (16, 24, D:2) 12 bolts (17, 9, D:2) a +0 dagger (18, 4, D:2) 3 large rocks (22, 10, D:2) a +0 dagger a cursed -1 club (39, -20, D:2) a +0 club a +0 robe a +0 dagger a +0 short sword a +0 club (39, 14, D:2) 16 stones (46, 5, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, 5, D:3) a +0 robe a +0 dagger (4, 4, D:3) a +0 hand axe (6, -14, D:3) a +0 dagger (20, -16, D:3) a +0 club (20, -15, D:3) a +0 robe a +0 club (20, 13, D:3) 14 stones (21, -18, D:3) a +0 scale mail (25, -5, D:3) a +0 dagger (26, 0, D:3) a +0 leather armour a +0 trident (29, -1, D:3) a +0 leather armour (38, -7, D:3) a cursed -1 halberd (40, -6, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 dagger (0, 2, D:4) 18 stones (6, -3, D:4) a +0 spear (7, -29, D:4) a +0 ring mail (7, -3, D:4) a +0 halberd (11, -22, D:4) 17 sling bullets (17, -25, D:4) a +1 chain mail (25, -14, D:4) 13 arrows (26, -20, D:4) a +0 ring mail (27, -10, D:4) a cursed -1 giant club (35, -4, D:4) a +0 hand axe (36, -2, D:4) a +0 ring mail (37, -4, D:4) a +0 leather armour (38, -1, D:4) a +0 hand axe (40, -15, D:4) a +0 ring mail (41, 3, D:4) 8 poisoned needles (42, 7, D:4) a +0 hand crossbow (45, -19, D:4) a +0 ring mail (46, -25, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 14 bolts (14, 24, D:5) a cursed +0 scale mail (17, 49, D:5) a +1 mace of protection (42, 49, D:5) 15 poisoned needles (56, 21, D:5) a +0 leather armour a +1 flail of crushing (56, 23, D:5) a +0 leather armour a +0 dagger (57, 23, D:5) a +0 hand axe (63, 50, D:5) a +3 hunting sling of velocity Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (6, 3, D:6) 21 bolts (7, -3, D:6) a +0 short sword (14, -15, D:6) 22 arrows (16, -3, D:6) 20 stones (21, 27, D:6) the +0 pair of boots of the Boiling Point {Int+4 Slay-2 SInv} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. (22, 23, D:6) a +0 dagger a +0 scale mail (25, -11, D:6) 20 sling bullets (25, 2, D:6) a +0 chain mail (28, -3, D:6) 22 bolts (32, -19, D:6) a +0 mace (33, 2, D:6) a +0 leather armour (35, -10, D:6) 15 stones (36, -15, D:6) 18 gold pieces (36, 1, D:6) a +0 robe a cursed -2 flail (36, 15, D:6) a +2 hand axe (37, -16, D:6) 12 gold pieces (38, -16, D:6) 7 gold pieces (38, -14, D:6) 18 gold pieces (38, -13, D:6) 17 gold pieces (38, -6, D:6) a +1 vampiric scythe a +0 robe (39, -16, D:6) 11 gold pieces (39, -15, D:6) 15 gold pieces (39, -14, D:6) 16 gold pieces (39, -13, D:6) 8 gold pieces (39, -6, D:6) a +0 flail a +0 leather armour a +0 short sword a cursed +0 leather armour (39, -5, D:6) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (41, -4, D:6) a +0 hand axe (43, -2, D:6) a +0 dagger of venom Level 7 of the Dungeon [Shop] Rajueruo's Jewellery Shop an uncursed ring of wizardry (420 gold) an uncursed ring of poison resistance (280 gold) a +3 ring of protection (294 gold) a +2 ring of protection (140 gold) an uncursed ring of flight (245 gold) an uncursed ring of ice (350 gold) an uncursed ring of resist corrosion (280 gold) (4, -3, D:7) 21 stones (7, -5, D:7) a sling bullet (8, -26, D:7) a +0 ring mail (8, -23, D:7) a +0 whip of flaming a +0 robe (8, -19, D:7) a +0 animal skin (8, -6, D:7) a cursed -1 hunting sling a +2 quarterstaff of speed 23 sling bullets a +0 ring mail (8, 22, D:7) 3 tomahawks (9, -8, D:7) a sling bullet (14, -2, D:7) 13 stones (16, 6, D:7) a +0 buckler (20, -28, D:7) 14 arrows (41, -32, D:7) a +0 leather armour (44, 5, D:7) a +0 scale mail (44, 9, D:7) a +0 leather armour a +0 hand axe a +0 leather armour (44, 11, D:7) a +0 dagger a +0 robe (49, -25, D:7) a +0 mace (49, -17, D:7) 30 bolts (51, 0, D:7) a +0 mace (52, -26, D:7) a +3 quarterstaff of chaos a +0 cloak (53, -13, D:7) 14 stones (53, 12, D:7) 17 gold pieces (54, 13, D:7) a +0 robe (55, -3, D:7) 4 large rocks (55, 14, D:7) 15 gold pieces (64, -3, D:7) 28 stones Level 8 of the Dungeon (0, 0, D:8) 16 arrows (7, 17, D:8) a +0 shortbow 4 arrows (9, 17, D:8) an arrow (10, 16, D:8) an arrow (10, 31, D:8) 5 tomahawks (12, 14, D:8) 2 arrows (17, 21, D:8) the +8 halberd of Xes Qyi {chaos, rC++ Int+2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+2). It greatly protects you from cold. (20, -3, D:8) 14 poisoned needles (20, -2, D:8) a +0 halberd (22, -1, D:8) a +0 spear (24, 7, D:8) 3 arrows (25, 7, D:8) an arrow (26, -6, D:8) 14 arrows (26, -4, D:8) a +1 hand axe of venom (26, 7, D:8) 13 arrows a +0 shortbow (27, 10, D:8) an arrow (28, 10, D:8) an arrow (30, 12, D:8) an arrow (33, -2, D:8) 20 stones (37, 26, D:8) 32 bolts (38, -12, D:8) a scroll of noise (53, -13, D:8) a +0 whip (54, -9, D:8) 13 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 cloak (6, -16, D:9) a +0 ring mail (8, 1, D:9) a +0 ring mail (8, 12, D:9) a +0 club a +0 ring mail (8, 13, D:9) a +0 club a +0 leather armour a +0 hand axe (10, -21, D:9) a cursed -3 quarterstaff (21, 9, D:9) a +0 leather armour (25, -18, D:9) a +0 robe (30, 11, D:9) 26 bolts (31, 4, D:9) a +0 ring mail a +0 club (32, 3, D:9) a +0 chain mail a +0 short sword (32, 10, D:9) a +0 flail (33, 3, D:9) a +0 leather armour a +0 mace (36, -1, D:9) a +0 hand axe (42, 23, D:9) 20 poisoned needles (46, 3, D:9) a +0 hunting sling (47, 8, D:9) a +0 giant club (49, 12, D:9) 18 stones (50, 8, D:9) 11 stones Level 10 of the Dungeon (0, 0, D:10) a cursed -2 hand axe a +0 leather armour a +0 pair of boots a +0 flail a cursed -2 giant club (1, 0, D:10) a +0 scale mail a +0 spear a cursed +0 plate armour a +0 battleaxe (2, -1, D:10) a +0 long sword a +0 chain mail (3, 0, D:10) a +0 spear (4, 18, D:10) a scroll of amnesia (6, 8, D:10) a +0 giant spiked club (6, 10, D:10) a +0 giant club (8, 18, D:10) a wand of random effects (20) an uncursed ring of stealth (10, 30, D:10) a +0 plate armour (11, 16, D:10) a scroll of amnesia (11, 17, D:10) a +0 hunting sling (12, 15, D:10) a +0 spear a +0 ring mail (13, 15, D:10) a +0 spear of venom a +0 ring mail a +0 club a +0 trident a +0 ring mail of cold resistance a +6 spear of venom a +0 scale mail (13, 30, D:10) a cursed -1 giant club (14, 15, D:10) a +0 spear of piercing a +0 ring mail (14, 41, D:10) a +0 pair of boots (22, 28, D:10) a +0 chain mail a +0 flail a +0 giant club (24, 26, D:10) 21 bolts (44, 14, D:10) a cursed +0 ring mail (44, 22, D:10) a +0 plate armour a +1 hand axe of chopping (44, 23, D:10) a +0 ring mail (unseen) (49, 10, D:10) a +0 quarterstaff a +0 short sword (49, 22, D:10) a +0 spear (49, 23, D:10) a +0 whip (50, 10, D:10) a +2 falchion of protection (50, 11, D:10) a +0 robe a +0 dagger a +0 short sword (52, 0, D:10) a +0 dagger (56, 22, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Qaubataj's Armour Shoppe a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) the +5 ring mail of Weirdness {rElec rC+ rCorr Str+3} (928 gold) It affects your strength (+3). It protects you from cold. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +3 chain mail of cold resistance (397 gold) a +0 leather armour of fire resistance (135 gold) a +0 leather armour (30 gold) [Shop] Qyfix's Distillery a potion of cancellation (96 gold) a potion of mutation (96 gold) a potion of might (48 gold) a potion of magic (96 gold) a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of magic (96 gold) [Shop] Duocofuq's Magic Scroll Boutique a scroll of vulnerability (105 gold) a scroll of blinking (105 gold) a scroll of enchant armour (105 gold) a scroll of random uselessness (14 gold) 2 scrolls of noise (28 gold) a scroll of blinking (105 gold) a scroll of summoning (133 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) [Shop] Zaits's Antique Weapon Boutique a cursed -1 morningstar (3 gold) a +4 falchion of electrocution (885 gold) a +0 short sword (90 gold) a +0 long sword of holy wrath (249 gold) a +0 lajatang (450 gold) a +1 short sword of speed (480 gold) a +0 spear (90 gold) a +0 whip (75 gold) a +0 giant club (51 gold) a +2 short sword of venom (468 gold) a +1 hand crossbow of velocity (366 gold) a +0 hand axe (90 gold) a +0 glaive (195 gold) (0, 0, D:11) a +0 scale mail (1, 0, D:11) 11 bolts (1, 1, D:11) a +0 ring mail (7, 0, D:11) a +0 long sword a +0 chain mail (14, 27, D:11) a +0 flail a +0 ring mail (16, 36, D:11) 19 bolts (19, 11, D:11) a scroll of random uselessness (20, 48, D:11) 4 large rocks (29, 34, D:11) a +0 leather armour a +0 flail (30, 31, D:11) a +0 flail (31, 35, D:11) 24 stones (32, 31, D:11) a +0 short sword (36, 23, D:11) 21 stones (36, 41, D:11) a +0 great sword (38, -1, D:11) a +0 shortbow 28 arrows (40, 0, D:11) an arrow (51, 22, D:11) a +0 long sword (55, 23, D:11) 13 stones (60, 22, D:11) a cursed +0 robe (62, 43, D:11) a +0 ring mail a +0 short sword of draining (63, 43, D:11) a cursed +0 plate armour a +0 long sword (64, 36, D:11) a +0 spear (64, 43, D:11) a +0 robe a cursed -2 dagger (66, 5, D:11) a +0 spear (69, 4, D:11) a +0 robe (72, 1, D:11) 12 stones (76, 1, D:11) 20 arrows Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (4, -31, D:12) a large rock (4, -9, D:12) an uncursed amulet of faith (5, -31, D:12) a large rock (7, -24, D:12) a +0 leather armour (7, -18, D:12) a +0 leather armour (8, -33, D:12) 4 large rocks (10, -13, D:12) a +0 giant club (11, -25, D:12) a +0 great mace 3 javelins a +0 chain mail (12, -27, D:12) a javelin (12, -26, D:12) a +2 flail of protection (13, -26, D:12) a cursed -3 shortbow 24 arrows a +0 robe (17, -25, D:12) a cursed +0 leather armour (24, -42, D:12) 18 sling bullets (33, -45, D:12) a cursed +0 cloak (34, -47, D:12) a +0 plate armour (35, -33, D:12) 19 stones (37, -32, D:12) 5 stones (37, -18, D:12) an arrow (37, -17, D:12) 2 arrows (38, -16, D:12) an arrow (38, -15, D:12) an arrow (38, -6, D:12) a large rock (39, -29, D:12) a potion of degeneration (39, -14, D:12) an arrow (39, -9, D:12) a +0 whip (39, -3, D:12) 4 large rocks (40, -12, D:12) a +0 shortbow 10 arrows (46, -29, D:12) a +0 short sword (50, -29, D:12) a +0 giant club a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) a +5 long sword (3, -7, D:13) a +0 club (8, -2, D:13) a +4 long sword (9, -5, D:13) a +0 giant club a +0 giant club (11, -9, D:13) a +0 short sword (12, -21, D:13) an arrow a +0 dagger a +0 robe a +0 mace 7 stones (12, -20, D:13) a +0 dagger (12, -19, D:13) a +0 dagger a +0 robe (12, -14, D:13) a cursed +0 shortbow 11 arrows (13, -23, D:13) a stone (13, -22, D:13) a tomahawk (13, -21, D:13) a tomahawk a +0 long sword a +0 dagger (13, -20, D:13) a +0 vampiric dagger a +0 robe (13, 12, D:13) a potion of degeneration (14, -24, D:13) a stone (19, -19, D:13) 11 stones (20, -19, D:13) a +0 whip (20, -17, D:13) 3 large rocks (22, -18, D:13) a large rock (22, 18, D:13) a +0 ring mail (23, -21, D:13) a cursed -3 hand axe a +0 chain mail a +0 dagger (24, -21, D:13) a +0 short sword a cursed +0 scale mail (31, -19, D:13) a +0 dagger a cursed +0 chain mail (32, 14, D:13) a +0 club Level 14 of the Dungeon (3, 8, D:14) a +0 troll leather armour (5, 2, D:14) a +0 spear (6, 14, D:14) a +1 falchion of freezing (7, 18, D:14) a +0 shortbow a cursed -1 shortbow 32 arrows (7, 19, D:14) 21 arrows a +0 longbow (8, 7, D:14) a +0 scimitar (8, 10, D:14) a +0 chain mail a +0 battleaxe (9, 19, D:14) 2 arrows (13, 3, D:14) a cursed -1 short sword (15, 3, D:14) a +0 scimitar (15, 45, D:14) an uncursed ring of flight (15, 48, D:14) a +0 ring mail (21, 32, D:14) a +0 mace (21, 33, D:14) a +0 flail (21, 42, D:14) a +0 ring mail (22, 35, D:14) a +0 dagger (23, 32, D:14) a +0 dagger a +0 ring mail (23, 33, D:14) a +1 short sword of venom (27, 16, D:14) 21 stones (29, 14, D:14) a +0 hand axe (29, 30, D:14) a large rock (29, 31, D:14) a large rock (30, 13, D:14) a cursed +0 mace a +0 trident (30, 29, D:14) a large rock (32, 27, D:14) a large rock (39, 18, D:14) a +0 pair of gloves (44, 43, D:14) a +0 trident (45, 37, D:14) the cursed +0 long sword of Iqyquaxa {flame, *Noise rC++ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It greatly protects you from cold. It may make noises in combat. It has a curse placed upon it. (45, 43, D:14) a +0 whip (45, 44, D:14) a stone a +0 dagger a +0 robe a +0 morningstar a +0 plate armour (45, 46, D:14) a tomahawk (45, 47, D:14) a tomahawk (45, 49, D:14) a tomahawk (45, 50, D:14) a tomahawk (46, 43, D:14) a +0 dagger (46, 50, D:14) a tomahawk Level 15 of the Dungeon (0, 0, D:15) 12 stones (5, -11, D:15) 16 stones (5, 7, D:15) 20 gold pieces (6, -17, D:15) a tomahawk (7, -18, D:15) a tomahawk (7, -17, D:15) a poisoned needle a tomahawk (8, -17, D:15) a tomahawk (10, -18, D:15) a kobold corpse (10, -17, D:15) a +0 great mace a cursed -1 plate armour an orc corpse (10, -16, D:15) a +0 blowgun (unseen) (10, 0, D:15) a scroll of teleportation (11, -17, D:15) a +0 dagger of electrocution a +0 leather armour an orc corpse (12, -17, D:15) 2 tomahawks (14, -13, D:15) a +0 trident (17, -5, D:15) a +0 short sword a +0 leather armour (18, -5, D:15) 21 stones (22, -14, D:15) a +0 giant club a +0 giant club (28, -7, D:15) a +0 troll leather armour (29, -10, D:15) a +0 halberd (30, -8, D:15) a +0 glaive a +0 chain mail a hippogriff skeleton (32, -6, D:15) a +0 plate armour a +0 battleaxe (33, -7, D:15) an acid dragon corpse (skeletalised by now) (33, -6, D:15) 7 potions of ambrosia a potion of brilliance the +4 war axe of Tuv Taom {speed, *Drain Str-2 Int+9 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (-2). It affects your intelligence (+9). It causes draining when unequipped. It makes you more stealthy. Level 1 of the Lair of Beasts (0, 0, Lair:1) 31 stones (4, -12, Lair:1) a potion of degeneration (6, -7, Lair:1) 32 sling bullets (7, -24, Lair:1) a +0 scale mail (34, 18, Lair:1) a fan of gales (50, 29, Lair:1) a +0 ring mail (57, 5, Lair:1) a +0 shield Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (2, -22, Lair:2) 5 stones (10, -4, Lair:2) a +0 robe (19, -26, Lair:2) an uncursed staff of energy (31, -6, Lair:2) 13 arrows (32, -3, Lair:2) a +0 ring mail (33, 23, Lair:2) a +0 spear (34, -17, Lair:2) a +0 leather armour (51, -5, Lair:2) a +0 scale mail (52, -2, Lair:2) 14 arrows (55, -5, Lair:2) 8 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (0, 22, Lair:3) a +0 long sword (5, 5, Lair:3) 17 sling bullets (8, 4, Lair:3) a +0 shortbow (9, 9, Lair:3) a +0 leather armour (12, 9, Lair:3) a cursed +0 ring mail (13, 9, Lair:3) 26 stones (17, 24, Lair:3) 15 arrows (36, 41, Lair:3) 25 bolts (40, 15, Lair:3) 18 stones (48, 31, Lair:3) 2 scrolls of random uselessness (49, 22, Lair:3) a +0 hand axe (65, 28, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 stones (2, 17, Lair:4) 27 stones (16, 7, Lair:4) a +0 chain mail (23, 21, Lair:4) a scroll of torment (26, 22, Lair:4) a cursed -1 ring mail (26, 42, Lair:4) 13 stones (28, 0, Lair:4) a phial of floods (31, 8, Lair:4) a +0 spear (31, 38, Lair:4) a +0 trident (40, 20, Lair:4) a +0 scale mail (42, 25, Lair:4) an uncursed ring of flight (45, 10, Lair:4) 14 stones (45, 23, Lair:4) 15 arrows (50, 9, Lair:4) a +0 longbow (52, -4, Lair:4) 22 arrows (56, 0, Lair:4) 26 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (7, 21, Lair:5) a +0 robe (8, 15, Lair:5) a +0 hand axe (38, -7, Lair:5) a +0 robe (56, 27, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +7 hunting sling of Offence {flame, rElec rC+ MR++} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (2, 2, Lair:6) 10 arrows (4, -25, Lair:6) a +0 war axe (8, -29, Lair:6) a cursed +0 pair of gloves (9, -32, Lair:6) a +0 scale mail (18, 3, Lair:6) 20 stones (19, -35, Lair:6) a +0 plate armour (19, -16, Lair:6) a +0 scale mail (19, -1, Lair:6) a cursed -1 trident (21, -1, Lair:6) 23 stones a +0 robe a +0 short sword (21, 1, Lair:6) a stone (28, -32, Lair:6) 12 poisoned needles (30, -30, Lair:6) 23 bolts (33, -19, Lair:6) 9 arrows (33, 7, Lair:6) a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 rapier a +0 robe (39, -20, Lair:6) a +0 rapier a +0 robe a scroll of noise (40, 1, Lair:6) a cursed -1 club (47, 7, Lair:6) a +0 buckler a +0 spear (48, 6, Lair:6) a +0 robe a +0 dagger (48, 7, Lair:6) a +0 robe a +0 rapier (57, 16, Lair:6) a +0 buckler a +0 robe a +0 rapier a +0 buckler a +0 robe a +0 short sword a +0 robe a +0 rapier (58, 16, Lair:6) a +0 robe a +0 dagger a +2 buckler a +0 spear (62, -29, Lair:6) the +4 whip of Turmoil {protect, -Tele rF++ rN+++ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It greatly protects you from fire. It renders you almost immune to negative energy. It prevents most forms of teleportation. It makes you more stealthy. (63, 17, Lair:6) a potion of degeneration (65, 17, Lair:6) an uncursed staff of earth (67, 8, Lair:6) a +0 leather armour (68, 9, Lair:6) 20 stones