Daviar Level 1 of the Dungeon (0, 0, D:1) 6 stones (11, 13, D:1) a +0 dagger (21, 35, D:1) a +0 short sword a stone (39, -3, D:1) a +0 club 4 stones (41, 5, D:1) a +0 chain mail (42, 30, D:1) a +0 club (44, 16, D:1) a +0 ring mail (49, 0, D:1) a +0 dagger (50, 6, D:1) a +0 dagger (50, 8, D:1) a +0 club (50, 31, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 3, D:2) a +0 dagger (12, -42, D:2) a +0 whip (16, -22, D:2) a +0 ring mail (26, -29, D:2) a +0 dagger 3 stones (31, -50, D:2) a +0 dagger (32, -45, D:2) a +0 spear (34, -50, D:2) a +0 spear (35, -43, D:2) a Young Poisoner's Handbook (38, -50, D:2) a book of Power (52, -41, D:2) a +0 scale mail (53, -41, D:2) a +0 club (55, -46, D:2) a +0 club (72, -48, D:2) a +1 vampiric short sword {!w} Level 3 of the Dungeon (0, 20, D:3) a +0 orcbow (15, -24, D:3) a +0 dagger (19, -21, D:3) a +0 ring mail (29, 20, D:3) a +0 club (34, -23, D:3) a +0 dagger (34, -22, D:3) a +0 robe (35, 7, D:3) a book of Cantrips (43, -9, D:3) a +0 club Level 4 of the Dungeon (0, 5, D:4) a scroll of identify (3, -3, D:4) a +0 hand axe a +0 leather armour (3, -2, D:4) a +0 mace of draining a +0 leather armour a +0 whip (3, -1, D:4) a +0 dagger (6, -37, D:4) the +1 robe of Angoroyts {Harm rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Harm: It increases damage dealt and taken. (10, -11, D:4) a +0 hand axe (11, 1, D:4) a +0 giant spiked club (13, -11, D:4) a +0 leather armour (15, -11, D:4) a +0 dagger (26, -40, D:4) 2 stones (27, -39, D:4) a +1 heavy trident a +0 ring mail (27, -13, D:4) a +0 ring mail (36, -21, D:4) a +0 war axe a +0 dagger a +0 robe (38, -29, D:4) a +0 robe (39, 4, D:4) 3 stones (40, -23, D:4) a +0 robe (43, -6, D:4) a +0 dagger a +0 ring mail (45, -22, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +4 mace of protection (2, 3, D:5) a beast talisman (5, 17, D:5) 4 stones (12, 14, D:5) a +0 quarterstaff (14, 0, D:5) 8 stones (34, -7, D:5) a +0 ring mail (36, 22, D:5) 10 gold pieces (39, -5, D:5) a +0 club (42, 5, D:5) a +0 whip (42, 43, D:5) a +0 falchion (46, 7, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (11, 12, D:6) a +0 ring mail (18, -1, D:6) 7 stones (20, 13, D:6) a book of Scorching (22, 19, D:6) a +0 leather armour (23, 21, D:6) a +0 ring mail (23, 22, D:6) 5 poisoned darts (33, -16, D:6) a +1 vampiric scimitar {!w} (36, 5, D:6) the +1 ring mail of the Hanged Man {rF- rN+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Level 7 of the Dungeon (0, 1, D:7) a +0 falchion a +0 leather armour (4, 31, D:7) 2 stones (5, -1, D:7) a +0 robe (7, 24, D:7) a +0 dagger a +0 robe (10, 11, D:7) a +0 shortbow (12, 23, D:7) a +2 short sword of protection a +1 leather armour of cold resistance (13, 8, D:7) a +0 buckler (14, -7, D:7) a +0 leather armour (17, -11, D:7) 5 poisoned darts (19, -10, D:7) a potion of magic (19, 15, D:7) a +0 sling (25, 29, D:7) a +0 robe (27, 11, D:7) a +0 mace a +0 shortbow a centaur corpse (28, 6, D:7) a +0 whip (30, -9, D:7) a +0 flail a +0 halberd a +0 flail a +0 trident a +0 scale mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, 15, D:7) a +0 spear a gnoll skeleton (31, 12, D:7) a +0 club 6 stones a gnoll skeleton (31, 13, D:7) a +0 spear (32, 26, D:7) a hound corpse (35, -16, D:7) a scroll of identify